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Does DCS benefit bigly from OLED?
Hiob replied to Beirut's topic in PC Hardware and Related Software
In all seriousness. Forget about the “burn in” fear mongering. My OLED (48” LG TV) is almost 4Y and has zero burn in. Apart from that, investing in a big OLED was the single best hardware upgrade I ever did. it is just awesome. You don’t even realise how bad LCDs are (in color and contrast) until you used an OLED. However, the perfect contrast may mercilessly expose any bad picture (e.g. banding is even more noticeable). Especially when you usually play at night or in a dark room, you will absolutely love OLED. (Of course that’s my personal subjective opinion, but I think recommending OLED is as save a bet as it can be) p.s. going big is probably also a big part of the great experience. That’s why I went for a TV, it’s much cheaper when you go big. -
Neither do I, but surely you see that was not the point. A product was sold based on promised made (what’s listed on the product page), and those promised were not kept or only partially kept. The default F-16 looks like a plastic toy, at best. Anyway, I didn’t mean to start up that entire discussion again. There are already other threads about it…
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Building a new dynamic campaign - a long journey
MnMailman replied to Sandman Simulations's topic in Sandman Simulations
Finished Flaming Sunrise with a victory in ten missions. Good stuff, thanks again. -
High Digit SAMs - A community asset pack for DCS World
Jab82 replied to Auranis's topic in DCS Modding
Hello, I hope you can help me, but first I wanted to say a big thank you to all the modders who make DCS even better. Here's my problem: I've never been able to install HighDigitSAMs 2.1.0. I always get a desktop error while loading the game, but no problem with the older 2.0.1 version. I also have the same problem with HighDigitSAMs-Ultimate-Compilation-1.4.3, even though I've uninstalled all the mods that need to be removed. Do you know of any other incompatible mods? Thanks in advance to anyone who can help me. Jab82 -
ED, we need help as this module have been abondonned by Polychop
hannibal replied to peeter's topic in SA-342M Gazelle
Im sad that the healthy of a module comes down to community trying to petition to keep a module healthy. I agree with @peeter! Im not sure ED has source code..but I hope there will be fixes for this great module and modules Long live gazelle! -
Title says it all. I'm looking at new monitor options, which is kind of like like doing algebra, and I was curious about DCS & OLED. Aside from cost, burn-in, and any other uses for the screen, 95% of my interest is simply how DCS looks with it. I have a very nice 27" 1440p monitor now and I'm curious about the change/upgrade to OLED, be it 27" or 32". Thank you.
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pawelusix joined the community
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And like that you should get something like an automatic setup for radial interception which can countinue with VFR or IFR landings. Pardon if my brainstorming is not correct.
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Same here. I only fly with user created liveries (including the ones created by you), and some liveries that i edit with more details and stuff for private use.
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LarryTheLizard started following The Battle For A Raqqa Campaign - DCS F-16C and DCS Su-30MK MOD
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Yurgon started following Hilfe bei Jtac mit Drohne
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Sowas habe ich in verschiedenen Missionen gesehen. Mit den Bordmitteln des Missionseditors ist das schwer bis unmöglich, aber mit Scripting mehr oder weniger trivial. Soweit ich weiß, handelt es sich hier um das "JTAC Script", das sich vielleicht in den DCS User Files oder hier im Forum bei den Mods findet. Nur: mit einem JTAC hat das Script noch weniger zu tun als der DCS-JTAC, und der ist schon eher eine freie Interpretation vom CAS-Workflow. Also falls du nach "Full real" suchst, wäre das hier der falsche Weg. Ansonsten sollte AFAIK das JTAC-Script das sein, was du suchst.
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As far as i know the HSI double white arrow points at the WP and the single yellow one points at the beacon
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Great work, thank you!
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LordOrion started following Sognare e' gratis... AMX su DCS!
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There is one thing I still don't quite understand. How does it work when you select both a beacon and a waypoint ? What is then is actually depicted on the hud and HSI?
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I don't use any of the default stuff anyway. So, for the most part all the "missing" stuff is not missing anymore. So much work has been done that it's basically that way.
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Long start times from desktop to main menu
Ghost6868 replied to Simicro's topic in Game Performance Bugs
Same problem here.. Very long start -
@Rudel_chw Thanks for confirming my suspicions. I know I won't be able to use modules or mods released for a higher version. Like you, I'm prepared for this and it doesn't bother me. I have a similar situation with ETS2. @Hiob As I mentioned above, it's similar in ETS2. You can play earlier versions of the game with your favorite mods without using newer add-ons.
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Is there an active request to flip the logic of Hidden on MFD/Planner?
Thomas_GER replied to fargo007's topic in Wish List
I would highly appreciate if ED would change this as fargo007 suggested. It is always a pain to see thst the TSD database of the AH64D gets completely filled with control measures and often enough you get enemy units in the although it was not the intention of the mission designer. This happens often by mistake. -
TROOPS IN CONTACT! (V10 released, now on github)
fagulha replied to fargo007's topic in User Created Missions General
Good news thank you for your work, a must have script for me. -
Hillman started following ED, we need help as this module have been abondonned by Polychop
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Thanks, bro. Now I'm up to date. I watched it today and now with your and AeriaGloria explaination I think I'm good. It would be much easier to learn if I had MiG-29 to try how everything works. Even harder is when my brain is currently set around F-16C.
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@NineLine Sorry for the necrotag, but I'd like to see if we can visit this request officially. A TL;DR would be: Because the "Hidden on MFD" box is unchecked by default, every unit & static gets pushed into the databases of aircraft with MFD's, blocking their ability to add more points, and exposing locations of the enemy that shouldn't be exposed. This also includes static templates where that box hasn't been checked for every unit & static (most). Having an option which will allow us to define the default behavior of that box, or to change in bulk would be huge. For example, exposing a "Hidden on MFD" box in the multi select tool would accomplish the same thing.
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TROOPS IN CONTACT! (V10 released, now on github)
fargo007 replied to fargo007's topic in User Created Missions General
Thanks for the interest. I'm still working on it, but pretty soon. -
В свете текущих событий пора бы уже модуль FPV дрона под управлением игрока и дрон-бота создавать?