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  2. Hello again, Enclosed you will find track files for JDAM released in area track and point track, as well as 4 JDAMS released in MT mode with cursor slewing and 4th track being the same just with added point track on each target. All methods done with laser range finder. JDAMS are going off even a bit more than 5 meters in these tracks. Please also check if I am repeating any mistake. Thank you. Best regards. F-16CM bl. 50 JDAM test with multi track mode.trk F-16CM bl. 50 JDAM test with point track.trk F-16CM bl. 50 JDAM test with area track.trk F-16CM bl. 50 JDAM test with multi track mode and each point tracked.trk
  3. What is the date ’’dreamists’’ would expect ?
  4. primo video di introduzione di Wags
  5. Anyone ever figure this out? Im on a quest 3, I9 12900K, 3070TI, 64 GB of RAM. Shimmers are pretty bad. Not sure if its map dependant or not. Tried no Anisotropic Filtering, and all that. Losing hope for this game in VR
  6. And if you're realist, December, like Raven hints at. [emoji4] Sent from my SM-A536B using Tapatalk
  7. https://youtu.be/5JXAVMhtjMI?si=15GCnsEYKMk69fQc
  8. Yes, two Reisens hit with a bomb USS South Dakota and USS Minneapolis. It happened during the Battle of the Philippine Sea. (Ideally we need another machine - Tenzan or Judy)
  9. DCS: MiG-29A Fulcrum Introduction We are happy to release our first instruction video for our MiG-29A Fulcrum, or project 9-12A. This introduction video is based on a pre-release version, so some elements may change at or after release. The MiG-29A is a single-seat, dual engine, Soviet fighter that was designed in the 1970s as a light-fighter in parallel with development of the larger Su-27 Flanker. The Fulcrum entered service in 1983 with its primary role being point air defense for Soviet and several Warsaw Pact member countries. It’s a relatively small, twin-tail, blended-wing fighter with leading edge extensions, that is powered by two widely spaced, RD-33 engines, each capable of 18,300 pounds of force in afterburner. Air is fed into the engines from variable intake ramps below the fuselage. For unprepared field operations, the MiG-29 has the unique feature of being able to close the main intake ramps, and instead open intakes above the leading-edge extensions to avoid the intake of foreign objects. For enhanced maneuverability, the Fulcrum includes automatic leading-edge slats and an all-moving tail plane. Although it does not use a fly-by-wire flight control system, it does come equipped with hydraulic controls and a three-axis autopilot system. Between its impressive thrust-to-weight ratio and excellent high-alpha capability, the 9G-capable Fulcrum can be a very challenging opponent in a dogfight. Although the MiG-29A has G and angle of attack limiters, these can be overridden. Its impressive dogfight capabilities are further enhanced by the ability of Fulcrum pilots to cue AA-11 “Archer”, R-73, infrared-guided missiles with a Helmet Mounted Sight for deadly high off boresight attacks. Designed as a point defense fighter, the MiG-29A does not come equipped with aerial refueling capability and has a maximum ferry range of 930 miles clean, and 1,300 miles with an external fuel tank. In the nose of the aircraft is a NO19 Sapfir 29 look-down/shoot-down radar and digital computer. Mounted forward of the windscreen is the S-31E2 Infrared Search and Track sensor that can detect and track aerial targets solely based on their infrared signature. The MiG-29A was primarily designed as an air-to-air fighter armed with short- and medium-range air-to-air missiles and a GSh-30-1 30 mm cannon with 150 rounds. Although the AA-10 Alamo A (R-27R) and AA-10 Alamo B (R-27T) are the typical medium-range air-missiles arming the MiG-29A, it can also be technically armed with the extended range AA-10 Alamo C (R-27ER) and AA-10 Alamo D (R-27ET) versions. These medium-range missile options are in addition to the shorter-range, infrared-guided AA-11 Archer (R-73) and AA-6 Aphid (R-60 and R-60M) dogfight missiles. In addition to these air-to-air armaments, the MiG-29A also has limited air-to-ground attack options including unguided bombs, rockets, and strafe.
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  10. I am completely stumped with how the slots are acting in my mission, it's like it is broken halfway between singleplayer and multi. It's hard to describe via text, i shot a video of the anomalies - Mission attached if anyone wants to debug PGTALWAR3.miz
  11. During the latest Mover&Gonky show, Wags said “definitely this year”.
  12. I have tried it three times and each time the flir is nowhere near the target. But are you saying it is best to designate the "stock" waypoint 6 lat/long and not input the coordinates listed in the kneeboards? Each time I've tried is via the kneeboard info.
  13. This used to work by flicking the lights on and off, now it seems to require a salute? Is this a bug or a change?
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  14. Thanks, I will try it today!
  15. I think they mentioned "planned" in there somewhere. Which means it can be prolonged as it is not concretely set date. After pre order has been released, planned dates were prolonged 2 times.
  16. 100 points to the patch designer for creativity... for those who don't see it- squint your eyes and take a good look
  17. 1. https://htcc.fredemmott.com/faq.html#my-anti-virus-says-it-found-something-what-do-i-do 2. master is newer than the latest version, with the exception of the version number. If you're familiar with git you can easily confirm this yourself 3. (made an exception for those last two given how they look together, but):
  18. Go racing, after a few laps crash into the wall. Thats a brainf*ck... But you'll soon be able to disconnect what you're eye's register and body experiences
  19. ok, sorry I didn't catch this meaning, thanks for clarifying.
  20. Today
  21. Non c'è bisogno di scusarsi di alcunché; d'altra parte non credo di avere poteri di preveggenza, semplicamente questi della Razbam non mi hanno mai convinto: soprattutto seguendo alcune critiche nelle pagine dedicate ai loro moduli mi hanno sempre trasmesso brutte sensazioni, ma di certo mai avrei pensato che sarebbe andata a finire stile Veao, moltiplicato per quattro. Acquistare oggi un modulo che non sia direttamente di ED mi sa un po' di lotteria, sebbene questo c-130 mi interessi molto; spero di poterlo considerare in futuro (molto dipenderà anche da come la ED gestirà la faccenda Razbam, nel momento in cui sarà chiaro a tutti che non avremo mai più i loro moduli).
  22. Hi @Rudel_chw I am aware that English is not your first language. I do not intend to patronise, what follows is for clarity. I said: 'While I respect your statement one could argue that maps are a choice whereas as 'redundant' liveries are not.' The use of 'one' in this sentence refers to the speaker as a general person or in a detached manner, so as not to be confused as the person writing. Also, the speech marks around 'redundant' signify this is a quote from another contributor and not necessarily my opinion. So when you say: 'Liveries may be redundant to you, but please do not speak for everyone else:' You will understand that I am certainly not 'speaking for everyone else' nor stating that I necessarily think liveries are redundant. Thanks. I was not making a direct comparison between Microsoft's bloatware and ED's core liveries, I was suggesting that in both cases the proffered 'solution' was to buy more storage (rather that address the potential problem of increasing data size)
  23. truth is, they have other abilities, than we have. e.G. B-52 low level flyby a carrier as seen in 2023 and beyond. Impossible to recreate, as the AI does not fly lower than 300 feet. As far as I could find out.
  24. No i don't use this option. I removed the A4 mod, but no joice. I only have C130 and Military Aircraft Mod, will try without to test. I already did a full DCS repair : nothing to report. Will see after that to send my dcs.log. Next step would to to fully reinstall DCS, and clean my User settings (Olympus and retribution were put inside, but no confidence it would solve the issue).
  25. Liveries may be redundant to you, but please do not speak for everyone else: For me, liveries add much for immersion on my own missions, as I strive to use the most appropiate liveries, so in addition to what ED gives us at CoreMods I also download extra liveries from User Files:
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