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Ciao FalcoBlu, piccola precisazione, come detto ho letto molto velocemente la tua prima risposta e quindi avevo percepito forse un po’ di “malumore” per non aver avuto risposte ma come detto forse mi stavo sbagliando, anche perché rientrato non ho trovato più quel post ma quello che era comunque indubbiamente criptico. Non sono entrato, e non entro, in queste questioni con il tuo “simpatico signore”. Tra parentesi avevo attenzionato il tuo post di richiesta perché ero quasi intenzionato a venderti il mio ottimo collettivo di WinWing dato che stavo chiudendo per una replica dell’Apache ma che purtroppo non è andata come speravo e fortunatamente mi sono tenuto stretto quello di WinWing.
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Ah, got you now. I was just thinking aloud, I'm not sure the Aussie guys would share the work done, and then Specter may not be interested. BUT If such thing ever happens, I think I would even kick start it in order to see it in DCS.
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WIP I guess.
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Wags had metric units activated (see HUD) and still had the miles on the HSI.
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Stefano Battaglia TR6 started following SayIntentions.AI ATC - SimAPI could be used for DCS
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You will have independent settings for cockpit language and units. It was already shown in previous videos.
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Not that I know of. It's either the avionic language or the unit setting in the gameplay settings, I don't remember. According to the manual, the unit setting should only affect the outside measurements, but maybe worth a shot to try too.. Some may also have specific metric or imperial cockpit liveries in the special settings. For some you can download such a livery.
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ED, please improve the Server Dashboard UI by adding more options for server owners. I'd like to have options in the UI to - change the weather and time/date on the fly without having to edit a .miz, upload the file to the server, stop the old mission and start the new mission - automatically cycle missions in a predefined time without having to add mods to servers
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Landmarks are nice. Time to start working on the airfield corrections documented through dozens of posts by the community, no?
- Today
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Fine, then it's worth reporting. With a track.
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Is there an list with planes it is implemented? A setting to look for in order to determent if it is? Thank you!
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EA-18G Style Electronic Warfare Script
__Timberwolf__ replied to __Timberwolf__'s topic in Scripting Tips, Tricks & Issues
It's worked every time I've used it with multiplayer. Can you be more specific on your issue? I'll try to fix this when I can but you can just turn spot jamming off then reselect it and it should work. -
It's not implemented in all aircraft.
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Hi, Tom, this is fantastic addition to the game!, Thanks. But where can I find DCS Editor? "For the mod: To switch between variants, please change the board number in the DCS editor: below 5 (0–4) for the MF variant and above 5 (5–9) for the MLD variant. "
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celestHawk started following Changing Measurements to Imperial
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Hello, quick question as I'm looking for that feature/setting for a while. So how in God's name do I use this in other planes or it is newly implemented for that module only - i.e. I would like to use knots and feets for all planes in cockpit? Reference video:
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Maddog-1969 started following CommandT
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Hi @Tom P try pressing 1 & 2 on keyboard, this should switch between ammo types.
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I may be a little late to this post but some fantastic work done here. This has made me purchase the Winwing UFC, HUD & screens to add to my already purchased winwing peripherals. I’m also going down the MR route , so looking for help to export the Winwing screens & Helios gauges. many thanks happy flying
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Feathers started following OpenHornet Winwing integration
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Codey123 joined the community
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celestHawk started following Irrealistic air speed extended landing gear
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gear door reported Irrealistic air speed extended landing gear
celestHawk replied to lorfar's topic in Bugs and Problems
The only plane I saw that there is damage to the landing gear due to the speed is Mirage F1 and I thought that is norm for the rest but beside noise and drag there was no issue with the system what's so ever. -
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+1
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Hello, and thank you very much. To answer: It is possible but I dont know how. So i would be more than happy if somebody would pack it as a mod and provide the MiG23 to the community in "DCS user files" If somebody is interested about the 3ds files please contact me. Everybody can use my mod in order to share, modify - all permissions are given. Thanks again and cheers TOM
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Feathers changed their profile photo
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PSVR2 - now works with Eye Tracking and Quad Views!
Qcumber replied to proxlamus's topic in Virtual Reality
I am going to take another look today. I'll try to summarise my set up and findings here with more structure. If I get chance I will measure the game latencies using Fred Emmott's XRFrameTools comparing the QP with the PSVR2. Then there will be a more objective comparison if anyone else is considering switching from the QP to the PSVR2.