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  2. The discord link is not working.
  3. Turn down the world volume slider? Sent from my SM-A536B using Tapatalk
  4. Thanks, Grinnelli mod actually does work for me as well as it turns out. It would be great to have more airshow objects if you have them but I'd rather not use any mods which are not publicly available. Perhaps you could upload them on the user files section for all of us? if not no worries. Thanks anyway
  5. Sorry! Here's one attached.OH58D tailwind.trk
  6. Ah, there you have it. DCS does NOT support curves and changes to saturation with FFB. Well known issue. Cheers! Sent from my SM-A536B using Tapatalk
  7. Thanks, but which part of the calculation? Just density? Right now it appears only barometric altitude is used in the slant range calculation, not laser
  8. Additionally, "opening" Qusahwira would require reworking the whole area which is currently a barren wasteland (no mesh, no GIS data, no proper textures). Probably too much of an investment for such a remote location on a map that has been considered complete for years. (But for the record, I'm two thumbs up for the idea.)
  9. Absolutely! Totally! Let's hope they read this, and have had a good look at BeyondATC!
  10. How embarrassing for me right? lol Bought the East now and everything is cleared up!
  11. Hi HawkEXO, this is a known issue and will be tweaked in a future patch. thank you
  12. Oh cool. Thanks for point that out to me. That's encouraging. I should have checked there myself.
  13. @SharpeXB@MAXsenna Fair enough. If ED released something like this tomorrow, most people simply wouldn’t have the hardware to run it locally anyway, and only a few would be willing to pay an AI company to make it work. In a few years, however, even mainstream PCs will be able to run a lightweight LLM alongside DCS without issue. The STT/TTS and NLU integration is something we’ll hopefully get with the improved ATC (and it would be a disappointment if not). If ED is reading this, I’d just want them to consider future-proofing it by designing the system to be modular enough for an API hook. Those optional LLMs could then be fully community-developed. ED would “only” need to provide a robust API, which - in the grand scheme - isn’t that much work actually. Assuming STT/TTS/NLU are all in place for the new ATC/AI communication: the API hook would sit in front of the TTS in the AI response pipeline. Instead of the TTS receiving input directly from the scripted system, the script-generated reply would go to the API together with auxiliary game-state data. The community-developed LLM would then generate a richer reply from those data points, which is finally sent back to the TTS. I would argue the difficult part is the STT/TTS/NLU and scripted logic, which ED is hopefully already working on. The API is comparatively easy. Tuning the LLM through LoRA to work with the provided data in an optimal way could then be a community effort.
  14. Its a known issue and listed as such in the patch notes - AP oscillation problem is a priority for our FM team currently and we want to tackle it next.
  15. There are other things that are more important. You can make your own skins.
  16. It's quite simple. For accurate ground attack, it helps for the aircraft to know the exact target altitude. If there is a difference in elevation of the aircraft altimeter and the target elevation, that can throw off calculations. The Target Point DTC function simply sets this elevation, just as Wags explained.
  17. Is this just how bad the real the Fulcrum ATT hold is? The constant wobbling around on AP is so visually irritating that it makes me almost get motion sickness. It's so bad that I honestly would just rather fly the plane manually the whole time, except that it's also nearly impossible to trim for level flight in the roll axis so whenever I go heads down and look back up I'm rolling 10-20 degrees and off course. It seems to be always slightly rolling left or right. Is this how she was in real life? Maybe I'm doing something wrong and it's just me. I love flying this thing in every other regard. Awesome bird overall, but just getting from point A to point B requires pretty high workload just to keep her flying straight. I swear I can keep the Bf109 in level flight easier.
  18. Hi, firstly I’d like to say that I love this module and all heatblur modules and appreciate all the work! I know it has been mentioned in the past that the pilot head lags in the mirror in VR. It works perfectly fine in the F-14, or the latest ED release MiG29. It has been dismissed in the past that it is a conscious decision to avoid quick head movements. I do not quite understand why the head movement is perfectly synchronized in the F14 or MIg29A, but in the F4 it is still lagging. Please, if you do not want to change it to completely synchronized like in the other modules, give the player an option for that. It still breaks immersion to see the pilot head movement in the mirror lag behind real movements. Again, I’d like to emphasize the fact that it‘s perfect in the F14, another heatblur module. please take a look into this again. again thanks for this wonderful module!
  19. do we have any comment by a developer on this topic up to now?
  20. Please reup
  21. Interesting, thanks I will check it out. I appreciate the effort.
  22. What?! Real Beryoza can't be used with the real aircraft's own radar operating?!
  23. According to our team, there was a fix applied to the real jet to allow the gun with a centerline tank. This is what we have modelled in this case. Thanks.
  24. За WEP реальных боевых пилотов заставили бы рапорт писать, как и почему использовали, и какая была необходимость. В учебном самолёте не думаю, что он использовался бы когда либо вообще.
  25. А то ты не знаешь где я работаю ? )) (21ый авиазавод если что). Представители находятся именно по причине недостаточной компетенции тех.состава. Да, для ослуживания и регламентных работ там компетенции хватает. Для каких то более сложных дефектов нет. По поводу "прилетает уже с дефектами", можно по подробнее. Что за сказочные военные такие, которые знают о дефекте и забивают на него хрен. Типа а по хер сами потом сделаем, нам же заняться то нечем в части. Я подчёркиваю именно дефект о котором знают на приёмке. Не который нашли после прилёта в часть, не который появился при перегоне, а который обнаружили на приёмке и забили. С тем когда, что то ломается на перегоне (и потом мы едем это устранять) я знаком и такое бывает. С тем, когда что то недоглядели и потом нашли (и мы опять едем устранять) тоже бывает. Но вот так, что бы нашли, но забили это первый раз слышу. Нас даже блоки некоторые заставляют снимать, только что бы номера сверить, а ты говоришь на дефекты хер кладут. А по поводу "отказ, который несколько лет починить не могут" я могу много чего рассказать в личке, сам не раз участвовал в таком. Про потерянные самолёты тоже интересно послушать.
  26. Today
  27. I tried it on the August version and got the bug to happen again. This time not in the same spot so it is a unit or a static object like a bomb or fuel tank causing it when it explodes not a problem with the bridge or terrain.
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