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das stand aber in den PatchNotes, auf die Geschwindigkeit achten! Bei mir waren gestern die Flaps nicht drin, obwohl ich den switch am Throttle umgelegt hatte. Ich schiebe das auf Dummheit, aber sie schüttelte sich ein wenig
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The Kiowa was released basically complete...then it got a great sound update. The Kiowa isn't waiting for anything as far as I know. As for the CH-47, it is still waiting for things but it's totally operational. I use the CH-47 all the time in my group's missions for capturing bases by bringing troops or units with CTLD, and also bringing warehouse supplies with dynamic cargo. I don't know what other helicopters you may be talking about.
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Broken DCS World after update 2.9.20.15010
OmasRachE replied to Coffin Corner's topic in General Bugs
I had similar problems the last two or three weeks, where I sometimes could not enter a cockpit, since the game froze after I selected an aircraft and wanted to start the session. After yesterdays patch I could not start and restarting the game or restarting my Quest 3 did not help. But luckily for me a slow repair solved it. At least for yesterday evening. Could you check if there is a crash report window in the background? I did see such a window and even sent a crash report with it. I´m curious if this will be a problem again this evening or if the slow repair did the job once and for all. -
really need to see the dcs log for clues. but if it is just a black screen after launching dcs try rename Saved Games\DCS\MissionEditor to MissionEditor.old and restart DCS.
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Он создателем сетевой миссии может быть запрещен
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Broken DCS World after update 2.9.20.15010
Dashomat replied to Coffin Corner's topic in General Bugs
did you load while being offline? i fixed the very same issue by being online till it’s finished loading -
ну так и тримируется самолет, нажал и держишь кнюпель в нужную сторону, пока держишь, ручка и едет Или ты про пятое нажатие, на саму шляпу, как на хатках джойстиков? там нет такого
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Cheers Newy. Should be a relatively simple fix to be honest - if it is a bug. There is the case that I could be doing something wrong as it is a new shiny module and the documentation is lacking in that area.
- 2 replies
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- smokewinders
- mig29a fulcrum
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Indeed, start reading it and it explains everything...
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DCS - Map editor - Loading any map - freez in load
Dashomat replied to Molnija1985's topic in General Bugs
did you load while offline? -
Ramstein started following Helmet mounted sight
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Rule of thumb. Posting documents released pre 80s good, post 80s bad. Privately share documents, always good. Cheers!
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That's where the laser comes in. It offers greater precision, but making it work is the problem.
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I don't disagree. It was just an observation on how ED prioritises WWII, and a hope that they will give the Mossie some love post the Hellcat release. I sorely wishes that ED had multiple WWII teams like they have for helis and jets. But it is what it is, and most of all speculations on my behalf. Cheers! Sent from my SM-A536B using Tapatalk
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pchater changed their profile photo
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Can not bind dedicated EAC on Thrustmaster throttle
LeCuvier replied to Moxica's topic in Controller Questions and Bugs
It seems that this line was omitted in the French version of the file "Throttle - HOTAS Warthog.lua". The best solution would be for the person who creates this French file to add the missing line. You can add it yourself but you will have to re-add it after each update. The missing line is this: {combos = {{key = 'JOY_BTN24'}} , down = iCommandPlane_EAC_ARM , up = iCommandPlane_EAC_OFF , name = _('EAC 2-pos Switch : ARM<>OFF') , category = { _("Special For Joystick"), _('LASTE Control Panel')}}, PS: this kind of problem is why I don't use the German localization of DCS World or any other software, if I can help it. La VO est toujours la meilleure version! -
Hey 9L, Newy, Wags. With the new Fulcrum release; there may be a potential bug with Smokewinders. We can turn them on by using "Missile Trigger - Fire" when armed; however consecutive presses do not turn off the smokewinders. Even when switching to Safe it would be assumed that switching to Safe would theoretically disable the smokewinders (disarming them). Currently there is no bind for "Smoke On/Off" which would be more beneficial like in other modules and the FC Mig29A. In the Track file; I've utilised both the FF Mig29 Fulcrum (First instance) and the FC Mig29A. This highlights the behaviour expected; FC Mig29A utilises Smoke On/Off bind bound to my Hotas, and as stated above new version utilising "Missile Trigger - Fire". Regards. PC Hater Fulcrum-SmokeNotOff.trk
- 2 replies
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- smokewinders
- mig29a fulcrum
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The description of the feature in the changelog implies that the HOTAS command should switch to AG Gun Strafe mode. This is described in the DCS F-16C Early Access manual on page 471. Whenever you are in Gun Strafe mode it is also displayed on the SMS. Just because a gun reticle is shown on the HUD, doesn't mean you are properly in Gun Strafe mode. The SMS page should display the relevant information for Gun Strafe mode. Such as the gun status, rounds remaining, in-range cue distance setting. Currently with the HOTAS command there is no way to verify these or change the setting. This is also page 471 and onward in the DCS F-16C Early Access manual. Image you select Gun Strafe through the SMS OSB 1. You now suddenly need to quickly select your underwing air to ground stores and configure them. You use the handy HOTAS function. Except this doesn't help because to cancel out of Gun Strafe mode, you first need to press OSB 1 on the SMS anyway.
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BORCOS joined the community
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The controls indicator is in the command list, but press pressing right control plus enter doesn't do anything. Is there some other key combo that it's supposed to be, or is it not implemented yet?
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For Sidewinders this is a known issue yes for a lot of aircraft in DCS. In my case the trim forces to work as expected, it's just that I loose the roll centre position after only trimming in pitch, which I find odd. I'm aware, but it also happens in air start missions. The light goes out after flying around a while and I need to trim roll to correct.
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I believe that step in the procedure was for visibility. It’s already difficult to see over the nose with the cowl flaps closed. Turbulent airflow over the wing from the cowl flaps is negligible since it propagates straight back with little outward expansion. Besides, there’s a ginormous propeller chopping up the air there anyway. If anything else, I can see it needing to be closed to clean up airflow for the tail control surfaces, but again… ginormous prop messing up the air there anyway.
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Demo module KIOWA has wrong skin path and also wrong buy link. Here is the content of "Eagle Dynamics\DCS World\DemoMods\aircraft\OH-58D\entry.lua: local self_ID = "OH-58D Kiowa Warrior by Polychop-Simulations" declare_plugin(self_ID, { installed = true, dirName = current_mod_path, displayName = _("OH-58D(R)"), version = "16.12.24", --__DCS_VERSION__, registryPath = "Eagle Dynamics\\OH58D", state = "sale", info = _("OH-58D Kiowa Warrior by Polychop-Simulations"), linkBuy = { ED = "https://www.digitalcombatsimulator.com/en/shop/modules/gazelle/", }, Skins = { { name = "OH58D", dir = "Skins/1" }, }, }) plugin_done() Skins.dir must be "Skins" instead of "Skins/1". And linkBuy.ED must be "https://www.digitalcombatsimulator.com/en/shop/modules/kiowa/" instead of "https://www.digitalcombatsimulator.com/en/shop/modules/gazelle/".
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Jm12 joined the community
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My problem is my bombs are landing way short. i am using OPT and following the manual to the letter. Any thoughts? Cheers!