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  2. Any chance to add vortex shaking (for heli) in Simhaptic in DCS?
  3. As any of us for that matter. When you state 'many teams, coders...' etc. Allow me to say that is not what I fell through all the post in the forum topics throughout the years as every request is replyed with 'no time', 'no manpower' or similar. Reporting issues and fixing them fall into the same - manpower, timeline so... The only way your suggestion to be implemented is for the ED to opensource the projects and allow pull-push request on them...not gonna happened
  4. Don't expect too much from the MiG-29A in real-world air combat, except in games.
  5. Have you tried Tally‘s setup guide? The only way for me to get good results (despite having no crashes using only Pimax Play).
  6. Today
  7. It sounds like reprojection is kicking in. Asynchronous Space Warp. You can disable this on Oculus Debug Tools or use Oculus Tray Tool. Or use the key binds: Ctrl + Num1: ASW Disabled Ctrl + Num2: Force 45 fps, no ASW Ctrl + Num3: Force 45 fps, with ASW Ctrl + Num4: Auto ASW (default)
  8. @Calvin.Pimax Hello Ive spent my trial period attempting to get stability from the super in dcs. After several weeks I think I have figured out a pattern that causes the crash. 1) If I go to saved games and delete the DCS folder I appear to get one good run from DCS it will run at least 30 to 40 min and have no issues during that play period (at least within that time frame as far as I can tell) 2) On the next attempt after Ive shut off pimax play I will relaunch pimax play and pick DCS from my assets and launch as normal 3) quad views will not run and FPS will be low. restarting does not appear to solve the problem. 4) I can get quad views to work again in several ways I can make edits to it in the dcs game settings and I think it will work on the next launch. I can enable it global and it will work on the next launch. I can go to games / dcs and pick "Start" from the bottom of the dcs settings window. 5) In all cases dcs will now crash with in 10 to 20 min. This appears to get worse with continued attempts (maybe) To use again repeat steps 1. steps 2-5 seem to follow as described each time. I believe i notice visual anomalies before the crash for example it feels like tracking maybe degrade just enough for a second or two that it makes you ask "was that slowed down or just me being real smooth and not moving much" I can see a flicker when looking down and back up this flicker is actually the image appearing twice but off set slightly for a frame or two. My pilots position in the cockpit may change just a bit you notice when you press the recenter button. ALL of this was occurring and I was like yep this is gonna crash in like a minute... and it did. Any ideas 4090, 13900k, 64mb ram Ive not really tested the super much outside of DCS. I have Alyx but cant get it to load I get a purple grid in the preview window I read this is a resolution issue and can be fixed with a console command... did not have time to F with that. Test HMD runs fine but I havent tried running it for 20 min either. Thanks!
  9. Some news on "woodland" and "snow" liveries (WIP)... https://drive.google.com/drive/folders/13wLdZbAEHsj3pVJxOQRENnHVj-Wa2U4Z?usp=sharing
  10. Кто-нибудь заметил что на высоте 2700 ми-8 уже не может взлететь потверталетному ? Есть ли решение вопроса ?
  11. New update in the horizon and a proper section with the dev name on the forum! Including the performance passes and vegetation love. I am curious about the performance passes coverage if that pesky performance loss is resolved. Refresh on airfield lighting is also welcome. https://www.digitalcombatsimulator.com/en/news/newsletters/32cf35bf457d5a4b74f1b3694a878c7e/
  12. I ask only for the ability to adjust the NVG "tube" up and down. In options we can 'Night Vision Goggles Gain-Increase' and 'Night Vision Goggles Gain-Decrease' (which one cannot do with the ANVIS-6 and ANVIS-9 systems I've worked with), but we cannot move the tubes up so they don't impede viewing of the panel and/or glancing outside 'unaided' (which is a mechanical adjustment that is key to proper NVG use). One of the very first things I learned about flying with NVGs is to adjust them, and prime to that is to get them out of one's way to see under them for the panel and for unaided view. There was/is a mod that allows NVG adjustments that's almost a half-decade old (by Tacca). Two problems with it are a). It's a mod that shouldn't be necessary and breaks on updates, and b). it also allowed a full-screen NVG effect (which is a bit of a cheat). I understand some dude wanting to fly night missions in a helicopter isn't the bread and butter of your sim. All I'd ask is controls to move the NVG 'window' (which looks quite good, I might add) up or down in the field of view.
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  13. Ну, верно. У него не ГСН как у какого-нибудь AGM-114. Датчики находятся в хвосте. Но сам принцип лазерно-лучевого наведения так или иначе одинаков. Поправьте если не прав, но чисто технически, изменение кода лазера по своей сути - просто изменение длины волны. И если "приёмник" и "передатчик" настроить одинаково, то Апач и 25МЛ сможет наводить. Для Вихрей должен работать тот же принцип - обнаружение и захват лазерного пятна. С той лишь разницей, что источником ("передатчиком") является не Шквал
  14. Sorry for posting this to the wrong forum! Czar, thanks for the review! My joystick has a lot of noise around the center. So I have increased the deadzone and now flying is much more smooth! I bet the AP modes will also hold as expected.
  15. https://discord.gg/moza-racing-fan-club-976306826947743766
  16. ok, i had a 4090 with my quest 3 and put that into a different machine. now when i fly with the 5090 over the Mariana islands my FPS will drop and stay around 45. i say mariana since that is what i keep testing with the same flight profile. i have DLSS with the latest profile, on and quality setting. even if i adjust my graphics setting to VR mode it still happens. My 4090 did not do that so i'm stumped. i chatgpt'd it and made sure all my navida settings were what the norm was, drivers all updated. at this point i am totally open for suggestions???? when i fly back up high, the FPS goes back to 90 fps. couple other points: - quest 3 set at 90 fps too. - fps slider in DCS set to 90
  17. Indeed, the motion chair turn 360 so fast... My son laugh when it happens to me, but me I hate it because it can damage the hardware! That's interesting, thank you for pointing this out, I will contact him soon I found some, but only for local missions/training, those events does work in multiplayer servers unfortunately If it happen with your racing game, believe me, you will join me and begging asking how to stop it... it's accurate enough to be scary!
  18. Seperate module
  19. mkel2010

    Quest3 VD

    Probably. You should be getting about 2400 mbps transfer rate to play DCS without a lot of issues. Every once in awhile I drop to 1200 and have to shut everything down and reconnect.
  20. I'll be the annoying one and ask if you're remembering to make the MAV page SOI before pressing TMS Up?
  21. It seems to be a common problem for me, and others . I use multiplayer mode on a few different servers. But, all seem to have the same issue. I pick up a load of crates, try to fly to destination, mid flight the load just disappears out of the cargo compartment. Also on the offload page, they’re also gone. I’ve tried numerous different ways to stop this, including closing the ramp and door completely; however, they still disappear. anyone else running into this issue? I’ve been told by server managers that ED knows about the issue, they have for some time, but no solution yet?
  22. Does anyone have the Moza discord invite link please? The invite links that I have are outdated. Cheers!
  23. Thanks for the report, this is the response from the team I received. The hydraulic/brake accumulators are indeed used to start the Jet Fuel Starter, but once the JFS is operational and it spools the engine past 12% RPM, the accumulators begin to recharge, even if the engine throttle itself is never moved to idle. If the user starts the JFS but manually shuts it down before the engine spools past 12%, it is possible to deplete the accumulators, although I am not sure why one would want to. If you feel this is still wrong, I would be happy to take a look at any references you might have on this. Thanks!
  24. Yesterday
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