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Showing content with the highest reputation on 09/27/10 in Posts
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http://www.youtube.com/watch?v=SIzhqH0ntr8 Fairly maneuverable ha guys ??? Enjoy !!2 points
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движется... скоро должен закончить центральную приборную панель, осталось до конца анимировать топливомер, березу, раскидать мелочь по панели, замутить освещение, текстуру самой панели, и будет доступен следующий уровень сложности :D2 points
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Насчёт гражданской авиации соглашусь по поводу английского. Но российская боевая на английском это что то... И как мы работу вероятному противнику сократим если ещё и рп будут на бicовой мове вестись:) И главное то что акула с английской кабиной есть уже никого не коробит. Эх, продались, продались америкосам с потрохами за кока колу2 points
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Problem : Without FFB rudders (Are there any?!) you have to readjust you physically position of you rudders every time you trim. Because trimming adds input to your current rudder position. This is not every time very helpfully and can lead to uncontrollable turning and finally in a crash.... if you are not watching your feet carefully each time you trim. One well known example: You are flying with 250Km/h straight forward and have to add constant rudder to eliminate the natural behaviour of the Ka-50 to turn a little on high velocity. - You want to trim you cyclic a little froward to relax your hand - you hit the trim button ... and your rotors clash - just because you forgot to readjust your feet : the trim plus your current position of your feet was too much rudder input for your rotor blades...:( I was searching long for a solution to unchain the rudders and the Trim of the cyclic. I finally found a solution more or less by accident: I haven't connected my Saitek Rudder pedals correctly before flight and I tried to control the rudders with the keyboard while controlling the rest with my Cougar. While doing this I realised that after hitting only short "x" or "y" (Default keys for rudder control) it instantly overrides the trimmed position of the Rudders and it will be in a neutral position again wile the cyclic remains in trimmed position. Than I added a macro inside of DCS World that does exactly the same after you have released the trimmer. The Readme.txt: File: Unchain Rudder from Trim Ka-50 - DCS World.rar Size: 110.38 Kb [download] Non-FFB users have to use this settings for the Trimmer to make this mod work: ACHTUNG! Please ignore following posts that explain how to script it for your controller!- This is not needed any more when using attached files. These Posts where made before I learned how to write macros inside of DCS.1 point
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I fly rarely but when I do find the time I'd like to jump in without 'let's meet in 8 hours'. What I'm looking for: low ping from Central Europe (I usually pick servers with ping<100, the lowest I get is 40) voice comms are used by at least few players players wait for formation to emerge and cooperate mission: NOT some arcade crap. I don't miss LO at all some systems usage flaws being tolerated - I almost don't use ABRIS functions other than map high chances that there will be at least one player 10:00 AM - 2:00 AM CET I'm looking for it right NOW. Edit: Testing 104th at the moment...1 point
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I was on MP play. I drove to the very outskirts of Sukumi AFB on the South East flank where there is lots of big buildings, particularly a big industrial looking thing. Anyway I'd be safe camping out behind trolling the sams even at such short range. So I come up to about 15 metres across the roof line, pitch my head up to have a look at the sams. SA-15 'TOR' starts kicking off. No problem. Just duck down a few metres behind the roof, and it'll loose LOS. Drop to 11m behind the big building. WTF? I have too look up at 30 degrees to see the top of the building and the Sams just keep arching over the building zooming by my ears. :helpsmilie: Last of 8 missiles got me. Lesson learned: SAMS can see through buildings with magic radar... and if you're close enough the high arch trajectory of the TOR-M1's 9M330 will come down on you like fire and brimstone. :lol: For your entertainment:1 point
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Hi pilots, I tried to improve the AI of wingman and here is the result. After several changes in the setup detection and intelligence wingman is able to attack enemy targets. After this changes is wingman not smarter :) But he can accept engage my target command, engage ground targets, engage datalink targets and kill some enemies !!!Use at your own risk!!! !!!Do not use for online gaming. You could be banned, kicked, or identified as cheater !!! !!!Do not use notepad for files editing. Download notepad++ (freeware)!!! 1. Backup files "Detection.lua" and "skill_factors".lua in your ka-50\scripts\AI\ (rename them to detection.old or copy to another folder) 2. Extract all files from "AI.zip" into ka-50\scripts\AI\ Download patch from http://www.tigersweb.cz/blackshark/AI.zip This is not the solution. It's just a desperate attempt to make the game playable after the patch 1.02 Please developers to devote precious little time to repair the actual intelligence of wingman !!! TIP:My wingman is still "frozen/blind/stupid" in the first mission after starting the game. Try after starting the game launch an unimportant mission, for "activating" your wingman. TIP2:After take off, set formation as F1,F6,F3- "spread" and F1,F6,F10 "combat". In this configuration wingman "attack my target" immediately after sending command and from my altitude. This is important, because of hes not trying find low altitude route to target. TIP3:Delete all files in ka-50/temp folder Tiger1 point
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I'm not sure if English is your first language, but I completely understood what he was doing by his words and the files that were spoken of. If you're having a hard time understanding, you can try Google translate to translate these English posts into whatever language you normally speak. Thank you to the OP for a very good job!:thumbup:1 point
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Dynamic campaign is for sofa parasites ;) I dont have that much time in my hands. :D Its going strong because of thew avionics simulation and mission planning. Something we will see in its DCS iteration plus with advanced flight model on planes and missiles. Something F4 has not. F4 engine is old. Everything in it feels dated. Should we see DCS: falcon then everything in it will be obsolete.1 point
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Sorry for my bad english. Im using automatic translator. List of changes is here: -visual detection for ground targets extended from 5.500m to 8000m -weather conditions like fog, clouds or rain are ignored in target detection this parameters in average, good, high skills are set as excelent : missile evasion missile launch detection time pathfinding in mountain terrain multiple attack on aproach maximum distance for air to ground missile attack missile quantity calculation (fire 2 rockets on ambrams)1 point
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Hell-Yeah! Adds bucket-loads to the immersion-index! For all who cannot afford the real-deal, here's a recipe from 2 years back for a cheap knockoff that works just as well, if not better! http://forums.eagle.ru/showpost.php?p=514571&postcount=3 :P1 point
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А вот как раз наоборот я писал... несмотря на предкрылки, срыв у него происходит сначала на корневых частях крыла. Поэтому, если не доводить до маразма, неуправляемого крена не будет. К сожалению S-метра в виртуале не предусмотрено (хотя попытки имплантировать его есть), поэтому смотрите на индикатор перегрузки, а лучше всего - слушайте пикалки в наушниках. Я к тому писал про предкрылки, что ПОМПАЖ они могут не всегда предотвратить. Так что будет вам колокол... да и при обычном срыве можно заполучить по полной.1 point
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Ragtop, this is just a copy and paste from a post made by Panther at SimHq "To be exact HOTAS Throttle: 8" Tall with throttles in the middle and with base Throttle base 10.75" L (9.5625" if the base plate is removed.) 6" W 2.0625" H (only the base, excluding the switches and throttles.) HOTAS Joystick: 11.125 Tall with base Stick base 10.6875" L 9.0625" W Now this is a BETA unit, it could change (but unlikely) for the production unit." Again thanks to Panther for grabbing a tape measure. Staffan1 point
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How about F15 strike eagle? Janes F15 deserves an upgrade. We had A10a in LOMAC, we got A10c, can the F15c be "upgraded" the same way? About the FA 18 superhornet: As much i would love to see this bird in DCS, there was a discusion at VRS forum: because some weapon parts of NATOPS are still classified, there is no way for devs to accuratelly model weapon systems for this airplane.:cry: But i'll keep my hope alive. Here's the source: "For a jet combat sim the Tac manual is what devs need in order to fully model the weapons systems etc. Which is why ED has never done a Hornet addon for DCS or Lockon because they do not have enough information or the Tac manual to make a good attempt at making such an addon.(it would be very popular if someone did such an addon) Part of the reason why Falcon 4, Allied Forces and Open Falcon/Free Falcon 5 are so popular is not only because of the dynamic campaign but also because the F-16s systems is based off the F-16 manuals and most of the stuff you read in the manuals can be done in the sim." http://forums.vrsimulations.com/forums/phpBB3/viewtopic.php?f=7&t=43291 point
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Wait for the laser countdown cooldown to reach zero, if the cooldown is not completed, only 1 missile will launch.1 point
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Да вообще надиктовать в стиле: "Лапочка, зайчик... Потяни за РУСик, а то бо-бо будет." :D К надиктовке привлечь блондинку с большой грудью.1 point
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Видимо не из-за предкрылков, а вопреки им. Я так понимаю, во время выполнения колокола поток не смотря на работу предкрылков таки срывается, и происходит помпаж.1 point
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This may have been asked. Not sure, but will A10 have ivc (in game voice comes) through through the radio?1 point
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Some tests in DCS Black Shark ooops! missed that texture :P1 point
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БТР: Spz 2 Luchs Гер Wiesel Гер GTK Boxer Гер, Нид БТР-50 Рос БТР-60 Рос, Укр, Тур БТР-70 Рос, Укр, Гр M1117 США VAB Фр BMR-600 Исп Я бы хотел VAB взять в работу. Он у меня почти готов, остается мелочевка, развертка и пара ЛОДов...на скринах разные стадии готовности, работа продолжается ЗЫ тема здесь http://forums.eagle.ru/showthread.php?t=7689 давно неактивна, как я понимаю, прошу перенести модератора мой пост в соответствующую тему1 point
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Нет, я просто рассуждаю логически. Решение проблемы помпажа двигателя при пуске ракеты представляется более простым, чем перадача команд на борт ракеты для обеспечение захвата цели ИК ГСН ракеты на траектории - если учесть, что в ГСН чувствительный элемент с полем зрения в пару градусов. Нужно было иметь более продвинутую систему наведения ракеты и связи с носителем (тот самый даталинк), чем было в конце 70-х-начале 80-х. Вобщем проблему помпажа благополучно решили - как сделать так, чтобы отвести ракету от носителя, и чтоб при этом она не кувыркнулась и пр. - опять же с учетом того, что это РЛ ракета дальнего боя, которую обычно пускают в относительно горизонтальном полете с перегрузкой близкой к 1, а не в крене 30 гр. с углом атаки 20 гр. с перегрузкой 6 g по цели, которая уйдет далеко в сторону за те секунды, пока ракета катапультируется. Это в ЛО они всегда клево катапультируются, а в жизни хз. Но это все опять же вторично. Главное - достаточно надежно обеспечить захват на траектории, что было реализовано только в следующем поколении ракет - AIM-9X и пр. и шло вместе с матричной ГСН и более мощными компьютерами. Не знаю как для кафедры авиационного вооружения академии им. Жуковского, но для этого форума думаю зачёт :). В БВБ помпаж походу будет = смерти :). Вобщем, тут куча причин, почему не повесили.1 point
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Я думаю что это архи сложно. Во первых ГСн должна захватить цель на пилоне, во вторых при отстреле Тшки с АКУ возможен срыв захвата, из за резкого перемещения тела ракеты, а так же не забываем что противник на месте не стоит, и пока ракета "проседает" противник может выйти вообще из зоны обзора ГСН. ДА и еще, на самолетах стоят кислородные баллоны, специально для ситуации помпажа....но в такой ситуации наверно сие не поможет.1 point
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Video of the Trim Force Mechanics, without power on the trim release motoers How about now? Or go to the link:1 point
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First of all I'd like to congratulate all the participants for creating such a splendid event. I watched most of the Saturday and Sunday flights and I was really impressed with perfection and patience given. Now my favorites were Frazer with his Ka-50 stunts, I never believed it can fly like that 'cause I never gave too much respect to it to make it behave like a trained tiger. Blaze and East Coast Viper - you rule mate, very pro, more than A+ Strizhi and Russian knights were awsome. I hope they'll release a vid of the show and dedicate it to Tkach! T-Birds and Blue Angels - respect to "thee lady and gents"! Really magnificent show! Anyway, very nice show so thanks all who made it happen! You keep FC and DCS what it is!1 point
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Ka50.com now has a dedicated Black Shark server online. We also have a teamspeak server that anybody can use to play on any Black Shark server. Details are on our site.1 point
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