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Showing content with the highest reputation on 06/05/11 in all areas
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Just to tide over until the full release. Any feedback would be greatly appreciated. All the pages and buttons will be explained in the final release, along with everything else to do with the CDU, which will be released asap. Thanks:thumbup:2 points
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well ... i checked back and i have to say ... CUSTOM PAYLOADS WORK LIKE BEFORE ! .... the only thing u have to do is Take the original 1.0.0.8 Unitpayloads(from the installfolder) and copy it into /Users/.... Then u can do ur payloads in ME , and after u r done - copy the "Unitpayload" back to the Installfolder... Reason for that, is the changed "unitpayload" from 1.0.0.8 .... the old payloads arent working cause the 1.0.0.7 version is not compatible with the 1.0.0.8 version of the "unitpayload" I tried it and it worked ... I give BIG CREDITS to the user "Marki"(=STP=Forum) for finding this out ...hes new and he started helping out all others from the beginning :thumbup: =STP= Schnarre2 points
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Deadman, just a quick heads up. I have made them from between 75 - 200mm (3-8") So there is no one size fits all so to speak. Common would be around 6" with more being 8" than 4".1 point
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oh i see,..titanic work you got there beczl,..but this will be highly appreciate by all FC2 pilots ;)1 point
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if there is no BSOD running arma with the stick and software, then I would have to say its something with A-10 and your stick.... some software issue, most likely your driver is bad and needs reinstalled. NOTE - it would be best to try this on your laptop. not some other PC. heck at this point, if your family is buying you a warthog, Id say "f00k that x62 dad, its broke"! LOL Your;e gonna like that warthog bro.1 point
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Personally, what I find more amazing is the fact that the plane flew out a couple of days later and was still in use years afterwards! From some quick reading of my aircraft design book here is my understanding. The delta wing is constructed as a very highly tapered unswept wing. This requires a very thick wing root to fit all of the structure, but it ends up lighter(so does the fuselage) because it is stiffer. A tapered wing will be thinner at the root, but it will require less total area than a delta wing sized for the same aircraft and conditions, particularly landing speed. This is because of the tail configuration usually used with a delta(tailless), which does not allow for large flaps because they would be very far aft of the center of gravity, and cause an unacceptable amount of pitch down moment. For this reason, the delta will also require a much higher angle of attack(and a higher pitch angle at touchdown) to generate the same amount of lift. This causes aircraft with a delta configuration to generally lose more energy in a turn than other aircraft. Where the wing is placed has pretty much everything to do with the pitch stability of the aircraft. If the center of pressure (where the lift acts) is forward of the CG, the aircraft will be unstable, and not return to a previous flight condition when upset. If you put a horizontal tail forward of the CG (a canard, like the J-20), you can control it with a computer and deal with the instability in that manner. The big advantage of this is that both surfaces provide a force upwards in level flight, and so trim drag is reduced over a rear-tailed aircraft, where the tail pushes downwards. That's the short version. Ask away if you have questions, and anyone feel free to correct me if need be. :thumbup:1 point
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Got it to work thanks to what slackerD said. Assuming you've got a fresh 1.1.0.8 install: This might not work if you're using an old "unitPayloads.lua" you copied from 1.1.0.7. (Remember, Do backups and don't use the default MS notepad to edit the .Lua files!) Create your payloads in the mission editor and save it. Exit the game and copy the unitPayloads.lua from "C:\Users\"username"\Saved Games\DCS Warthog\MissionEditor" to "C:\Eagle Dynamics\DCS A-10C\MissionEditor\data\scripts" just like before. Open the file and (*) search for the name of your payload. At the end of the coding for your payload (just before the line where the next payload starts with "unitPayloads["A-10C"]["tasks"][32] = {}" ) Type (or copy-paste): unitPayloads["A-10C"]["tasks"][XX][XX]["category"] = "Show" Replace the X's with the numbers that your payload has (each payload has its own set of unique numbers) For example my payload had the numbers [31][51], yours might not be the same but just look at the rows above to see what numbers yours has. I've put all my custom payloads into the category "Show" because theres only one payload in there by default so theres plenty of space. If you want to have your payload in some other category just replace the word Show with the name corresponding to your category of choice. If you have created more than one custom payload go back up to the asterisk (*) and start over again with the next payload, until you've done all your payloads. Save the file and test ingame. Heres what my complete custom payload looks like in the file: unitPayloads["A-10C"]["tasks"][31][51] = {} unitPayloads["A-10C"]["tasks"][31][51]["name"] = "Show - AGM-65D*4,GBU-12*6,CBU-97*2,M-257,TGP,ECM,AIM-9" unitPayloads["A-10C"]["tasks"][31][51]["pylons"] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][1] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][1]["launcherCLSID"] = "{DB434044-F5D0-4F1F-9BA9-B73027E18DD3}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][1]["num"] = 11 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][2] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][2]["launcherCLSID"] = "{A111396E-D3E8-4b9c-8AC9-2432489304D5}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][2]["num"] = 10 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][3] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][3]["launcherCLSID"] = "{E6A6262A-CA08-4B3D-B030-E1A993B98453}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][3]["num"] = 9 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][4] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][4]["launcherCLSID"] = "{E6A6262A-CA08-4B3D-B030-E1A993B98452}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][4]["num"] = 3 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][5] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][5]["launcherCLSID"] = "BRU-42_3*GBU-12" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][5]["num"] = 4 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][6] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][6]["launcherCLSID"] = "BRU-42_3*GBU-12" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][6]["num"] = 8 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][7] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][7]["launcherCLSID"] = "{5335D97A-35A5-4643-9D9B-026C75961E52}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][7]["num"] = 7 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][8] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][8]["launcherCLSID"] = "{5335D97A-35A5-4643-9D9B-026C75961E52}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][8]["num"] = 5 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][9] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][9]["launcherCLSID"] = "{6D21ECEA-F85B-4E8D-9D51-31DC9B8AA4EF}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][9]["num"] = 1 unitPayloads["A-10C"]["tasks"][31][51]["pylons"][10] = {} unitPayloads["A-10C"]["tasks"][31][51]["pylons"][10]["launcherCLSID"] = "{647C5F26-BDD1-41e6-A371-8DE1E4CC0E94}" unitPayloads["A-10C"]["tasks"][31][51]["pylons"][10]["num"] = 2 unitPayloads["A-10C"]["tasks"][31][51]["category"] = "Show"1 point
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Hmmmm ... F-16 is such a been there/done that deal. We've got Falcon series for ages. With a Hornet or Harrier ED could better show off their unique skills, imho.1 point
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В реале, на таких махинах как Авианосец есть гироскопические стабилизаторы. Т.е Гироскоп, установленный на корабле, передаёт сигналы 4-м стабилизаторам, которые тут же выравнивают корбаль. Получается Авианосец даже при шторме не качается, даже при отклонении палубы всего на 2 градуса полёты невозможны, так что в этом смысле беспокоиться не стоит. (если конечно это учли при создании качки кораблей)1 point
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Same here! And also on the first Weapon tutorial, when learning the load-out on the MFD. The instructor want me to select both BDCL-33 (OSB-7/19). After that nothing. I don´t think he like me, due to the fact I live in a Neutral country ;)1 point
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IMHO a built in communication-tool should have a very high priority in a complex simulation like DCS. Today games live through multiplayer - and DCS is no exception from this rule. However, to bring the arguments to a single point and back to topic: IMHO we, as a community in a narrow segment of the gaming market, should invite all people onto our servers, show them what communication and teamwork can do with this wonderful simulation and convince them this way to join our comms or squadrons. Not the other way around.1 point
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Tonight was the first time I played multiplayer. I must say, the re-arm menu..... oh sweet 4 mav's and...... ?? Yep, its like playing the lotto, your just pickin numbers hoping you get what you want.... Theres gotta be a better way right?1 point
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1.Нужна СПО нужна.Может и удастся вставить,места есть. 2.Нужен вид аля Меркурий через Шквал.Хоть на 8 км да видно будет.Опыт режима есть уже на Су-25Т. 3.Пара Игл всегда пригодиться ПУСТИТЬ В ХВОСТ зарвавшемуся ястребу на ПМВ.Тут один человек вроде из Японии уже выкладывал скрины полетов Акулы с Р-73 и писал что пуски возможны.Нужно лишь что то в файлах изменить. П.С.Изменения должны быть минимальны.А возможностей и реализаций должно быть больше.Чем крутить Шквал по яроксти и летать ночью лишь в ночное время когда видно полуше.Как будто Акулу придется с нуля пределывать.Не будет не какой жертвования следующим ЛА из серии ДКС.Его и так лет пять еще ждать.Ну и это все конечно из опыта применения в онлайне,где такие вещи сберегут не одну Акулу.Потоу что против летают достаточно хитропопые живые люди думающие не по скриптам.1 point
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IMHO this is one of most devastating thing happening to DCS-multiplayer. There is no better way to turn new players away INSTANTLY. Only a tiny minority of players looking at playing this game online by joining a squad right away. IMHO in fact nobody does before playing under a different name on an open server, just to get a feeling for what he is up to. IMHO the number of people jumping freshly into multiplayer and join a TS enforced server right away is just as small. The result: 3 Servers out of 14 on a saturday night are without password. These 3 servers are filled to the max, 3/4 of the passworded servers are completely empty! If you don't want to play with "noobs" on your server, it would be by far better to have servers running without password, possibly with easy missions, until you and your teammates join the server. Then you can still ask players online, if they'd like to join you on TS or rather leave before locking it. But you would give interested players a chance to learn the game online, instead of forcing them in a runners-team, just because they want to go out for a walk.1 point
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Good form! A lot of work went into this patch by testers and of course the Devs! Glad ya like it. More to come of course! 'T'1 point
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Thank you so much for killing the micro stutters I would get when I would fire a weapon for the first time or when something would explode. I am so happy right now it should be illegal. :)1 point
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Thank you so much ED for making this immensely fun and realistic simulation. I left FS such a long time ago thinking it was rubbish after I flew myself for the first time, and now you give us this holy grail of hardcore simming! Thank you so much!!! I know this is not mainstream and that you know being able to go mainstream by making it more arcade/game would mean more customers, so I am thanking you for making this decision such a long time ago giving the hardcore simmers out there this possiblity. I'd pay twice the amount I did for DCS if it would mean giving you the chance to increase your resources going into this series. :)1 point
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+1 Love the new sound with my logitech surround headphones. I like the new cannon sounds too I sat there just firing all my ammo :)1 point
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а производители железа объединяются что бы сделать комп который все это потянет а банкиры объединившись думают под какой процент юзерам выдавать кредит, что бы они могли купить такой комп, что бы он тянул такой сим :lol: З.ы. а психиатрические клиники готовят койки для всех тех кто поиграет в этот сим1 point
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Hey all, been away a while and relearning soem systems. Can anybody recommend a good JTAC tutorial? there seem to be lots of videos but not many actual tutorials, is there a location of a collection of high quality training vids?? Thanks :)1 point
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EvilBivol, can you make sure all these three TMs will work again? Please also take a look at my list over here.1 point
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Hi guys, I wonder if any of you can help here. At the moment I am running two 23" widescreen monitors with the left hand monitor as cockpits and both MFD's on the right hand Monitor. However I have recently been given permission by my wonderful wife to purchase another 23" widescreen which will allow me to finally run eyefinity and the cockpit across all 3 screens so I dont have the bezal slap bang in the middle of the hud :) Of course what this means is I will loose my MFD's apart from the ones in the cockpit itself and sadly my ATi card only supports 3 monitors. I do have a second win XP machine that I use for surfing the net at the mo, I was wondering if there is anyway I can export the mfd's to this second PC so that they display on its monitor. OR rip out the old ATI 9800 card from the xp machine and somehow export the mfds to that card? I know the question is longwinded but hopefully you guys can see what i mean. look forward to your replys Cowboy10uk1 point
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I think the moderators can help with this but with the information you provided, I would say you are going to have to use an activation for FC2 reinstall on Vysta. If you install on Win7 it will also mean a new install as it is a different OS. Now that said anything can happen, you could reinstall Vysta and it could load FC2 without any lose. Seen it happen but that is a rare case. Changing to a new OS will require a new install of FC2. Hope a moderator jumps in here and either corrects my thoughts or agrees that this is what will happen. cheers. Rattler1 point
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