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Everything posted by unknown
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[ART] New Pilot body has some mising textures and legs don't move.
unknown replied to Airhunter's topic in Bugs and Problems
The missing texture is fixed in todays Hotfix. -
It's fixed in todays OB Hotfix.
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fixed [REPORTED]Wrong count of A-G munitions after new update
unknown replied to QuiGon's topic in Bugs and Problems
I noticed this today too after the latest OB update. I have a loadout of 4 GBU-12 and 6 CBU-97, goto AG SMS page shows 4GBU-12, switching to CBU-97 it shows me 10 CBU-97 instead of 6, switching back to GBU-12 and now it shows 10 GBU-12. F16_AG_counter.trk -
I did a quick search in this sub-forum but couldn't find anything. I got my wing shredded by AAA and my weapons were still attached to the missing wing/pylon. Tested with latest OB.
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Just updated 2hours ago(germany). Are you sure you are using the DCS Open Beta and not the Stable branch of the game?
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[ACKNOWLEDGED]CTD - F-16 AAR Instant Action Caucasus
unknown replied to unknown's topic in Game Crash
Thank you for looking into it. :thumbup: :beer: -
Very strange, maybe a track would help. Quick and dirty (Air start): - switching Master Arm OFF(ON by default with Air start) - select AG - change to CCRP - select TGP - make SOI - slewing around If i remember correctly, if you select the TGP and make it SOI before you change the AG mode to CCRP you will reset the SOI for the TGP(no white border anymore) and have to make it SOI again.
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I don't need Master Arm to be ON to be able to slew the TGP. All i need to do is, like said by others, AG Mode and change from CCIP mode to CCRP! TGP as SOI, done, slewing without problems.
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[ACKNOWLEDGED]CTD - F-16 AAR Instant Action Caucasus
unknown replied to unknown's topic in Game Crash
I did a repair and clean-up, after that i could play my AAR mission in the F-16 for 40min including several landings/takeoffs from Senaki-Kolkhi and other Airports. After that i tried the F-16 AAR Instant Action mission again and it crashed not even 5min in the mission, very strange. dcs.log-20191215-125126.zip -
[ACKNOWLEDGED]CTD - F-16 AAR Instant Action Caucasus
unknown replied to unknown's topic in Game Crash
I tried the F-14 AAR mission on caucasus. I was able to refuel, land at Sochi and another airport(without contacting ATC), everything was fine. After that i flew back to Senaki-Kolkhi, contacted ATC and on final CTD. So this has nothing to do with the F-16 it seems. Either my changed graphic settings are the problem or Senaki-Kolkhi doesn't like me anymore. dcs.log-20191215-100722.zip -
[ACKNOWLEDGED]CTD - F-16 AAR Instant Action Caucasus
unknown replied to unknown's topic in Game Crash
I tried it again with the Instant Action AAR mission and this time DCS crashed while i was connecting to the boom. I started my own simple mission to test AAR in the F-16. I did the AAR, landed on Senaki-Kolkhi, i tried to takeoff again and DCS crashed. Very strange, yesterday i had no problems with DCS crashing. Only thing i did was playing around with the graphic settings to test performance in VR. I will trie another plane now, to test if this is Plane related, will check my old graphics settings after that. dcs.log-20191215-085246.zip dcs.log-20191215-092013.zip -
I did the AAR instant Action mission in the F-16 this morning. I completed the AAR and decided to land at Senaki-Kolkhi. On my final DCS decided to crash to desktop. I didn't had any crashes in the F-16 in the last time, only in the JF-17, i don't know if this was a random crash or mission related.... Crash-Log attached and send. dcs.log-20191215-081259.zip
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I understand the logic behind that statement, but they are tracking me, the turret/guns follow me, all they have to do is to pull the trigger....but nothing above 350ish kn in the Viper or 450ish kn in the F-14. I literally stare down there gun barrals and nothing happens while all the MBT/BMP/BTR in the same column shoot at me with there MG's.
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Very interesting, i did a little test in the F-16. Shilka was Skill average, Alarmstate RED, Weapons FREE. If i pass fast and low the Shilka is only tracking me(Radar/Turret) but is not shooting at me, every tank/BMP/BTR is shooting at me. It seems that for the F-16 it's @ ~350ish kn and below that the Shilka will open fire. Attached is a Track in the F-16, quick and dirty so don't judge my flying skills :P If i do the same in the F-14 the "trigger speed" seems to be 450ish kn. F-16_Shilka.trk
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Interesting, i noticed this in the F-14 a couple of weeks ago. I didn't care enough to investigate further but i could circle the convoy and none of the 3 shilka would start to shoot, only point there guns at me, only tanks and BTR's would fire there MG. But i got a little bold after the third pass and got a shilka right in my face :bye_3: :laugh:
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Since day 1 of the F-16 or at least after the first patch. :beer:
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Landings, bah! show me your air to air refueling!!
unknown replied to Harley Davidson's topic in DCS: F-16C Viper
Priorities :P :megalol: -
Just for your information, if you think about buying the F-16, it's the same there "NWS".
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Default voice device is not Windows Default audio/comms device
unknown replied to fanqi1234's topic in Voice Chat Bugs
I'm not sure if this is related but since the first introduction of the Voice chat i have a problem with my audio in DCS. Before that Voice Chat introduction DCS worked like that for me: - start DCS without VR -> i got the sound through my 5.1 speakers - start DCS with VR -> i got the sound through my Rift S That was perfect for me. Now, after the Voice Chat introduction DCS works like that for me: - start DCS without VR -> sound through 5.1 speakers - start DCS with VR -> sound through 5.1 speakers - start DCS with VR AND set the Rift S as audio out instead of default -> sound through Rift S But if i end DCS with this setting and start without VR i have no sound. If i go into the Audio settings within the mission and set it to default/speakers i have to "play" with the settings to hear anything and not all sounds play through the speakers, i have to restart DCS to have the "normal" sounds. This is a little cumbersome, considering it worked perfectly before and i don't use Voice Chat because i fly SP most of my time. -
There was a bug(fixed internally/you can still try it for yourself), you could fly at low altitude forever. I had a full A-A loadout, thrust to idle and went on at 10-50ft with ~260kn. I couldn't get slower. https://forums.eagle.ru/showthread.php?t=256786 I'm looking forward to test this little beauty more next weekend.
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The DGFT mode is still WIP, i reported a "bug" not long ago about DGFT/HUD roll indicator and it was moved to wishlist and marked later in EA. So, i think we don't see the final version of DGFT/HUD. https://forums.eagle.ru/showthread.php?t=256121
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Make sure to use the correct Radio trigger button, see pic. The "/" menu only works on the ground, there are two other trigger for intercom and radio.
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Yes, thats how i understood it. BTW, i can assign my flaps bindngs but not the gear.
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Must be the big MFD's but this module is hands down the best readable in VR (HUD/MFD's most of the Cockpit/Switch text). :thumbup: Because: https://forums.eagle.ru/showpost.php?p=4126892&postcount=32
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Just checked with todays OB Update, problem is still there. F16_stpt_ag_2.trk