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unknown

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Everything posted by unknown

  1. Would be nice to know what controller you and Kayos are using. Maybe your controller is repeating to send the signal instead of a "ON until release of button -> OFF" signal (ON/OFF/ON/OFF...) I can press and hold the weapon release button for minutes(ok, tested only for 30 seconds) and i shoot only one AIM-120 or AIM-9. Or every press one missile.
  2. Works for me in RWS not in TWS, SP here.
  3. Never had that problem, would also guess there is a controller problem.
  4. At least the long press was added nearly a month ago. https://forums.eagle.ru/showpost.php?p=4119108&postcount=80 The short press i never tried :thumbup:
  5. The AIM-120 is not the first missile they overhauled, last year they did the same for the AIM-7. Like others said, step by step. https://forums.eagle.ru/showpost.php?p=3609594&postcount=23 My guess is they focus on "blue" side right now because it is the only side with full modelled modules(systems).
  6. Yes, it works.
  7. Quick and dirty video, showing contact to ATC batumi with Comm1(should be 1440p soon)
  8. The missing texture is fixed in todays Hotfix.
  9. It's fixed in todays OB Hotfix.
  10. I noticed this today too after the latest OB update. I have a loadout of 4 GBU-12 and 6 CBU-97, goto AG SMS page shows 4GBU-12, switching to CBU-97 it shows me 10 CBU-97 instead of 6, switching back to GBU-12 and now it shows 10 GBU-12. F16_AG_counter.trk
  11. I did a quick search in this sub-forum but couldn't find anything. I got my wing shredded by AAA and my weapons were still attached to the missing wing/pylon. Tested with latest OB.
  12. Just updated 2hours ago(germany). Are you sure you are using the DCS Open Beta and not the Stable branch of the game?
  13. Thank you for looking into it. :thumbup: :beer:
  14. Very strange, maybe a track would help. Quick and dirty (Air start): - switching Master Arm OFF(ON by default with Air start) - select AG - change to CCRP - select TGP - make SOI - slewing around If i remember correctly, if you select the TGP and make it SOI before you change the AG mode to CCRP you will reset the SOI for the TGP(no white border anymore) and have to make it SOI again.
  15. I don't need Master Arm to be ON to be able to slew the TGP. All i need to do is, like said by others, AG Mode and change from CCIP mode to CCRP! TGP as SOI, done, slewing without problems.
  16. I did a repair and clean-up, after that i could play my AAR mission in the F-16 for 40min including several landings/takeoffs from Senaki-Kolkhi and other Airports. After that i tried the F-16 AAR Instant Action mission again and it crashed not even 5min in the mission, very strange. dcs.log-20191215-125126.zip
  17. I tried the F-14 AAR mission on caucasus. I was able to refuel, land at Sochi and another airport(without contacting ATC), everything was fine. After that i flew back to Senaki-Kolkhi, contacted ATC and on final CTD. So this has nothing to do with the F-16 it seems. Either my changed graphic settings are the problem or Senaki-Kolkhi doesn't like me anymore. dcs.log-20191215-100722.zip
  18. I tried it again with the Instant Action AAR mission and this time DCS crashed while i was connecting to the boom. I started my own simple mission to test AAR in the F-16. I did the AAR, landed on Senaki-Kolkhi, i tried to takeoff again and DCS crashed. Very strange, yesterday i had no problems with DCS crashing. Only thing i did was playing around with the graphic settings to test performance in VR. I will trie another plane now, to test if this is Plane related, will check my old graphics settings after that. dcs.log-20191215-085246.zip dcs.log-20191215-092013.zip
  19. I did the AAR instant Action mission in the F-16 this morning. I completed the AAR and decided to land at Senaki-Kolkhi. On my final DCS decided to crash to desktop. I didn't had any crashes in the F-16 in the last time, only in the JF-17, i don't know if this was a random crash or mission related.... Crash-Log attached and send. dcs.log-20191215-081259.zip
  20. I understand the logic behind that statement, but they are tracking me, the turret/guns follow me, all they have to do is to pull the trigger....but nothing above 350ish kn in the Viper or 450ish kn in the F-14. I literally stare down there gun barrals and nothing happens while all the MBT/BMP/BTR in the same column shoot at me with there MG's.
  21. Very interesting, i did a little test in the F-16. Shilka was Skill average, Alarmstate RED, Weapons FREE. If i pass fast and low the Shilka is only tracking me(Radar/Turret) but is not shooting at me, every tank/BMP/BTR is shooting at me. It seems that for the F-16 it's @ ~350ish kn and below that the Shilka will open fire. Attached is a Track in the F-16, quick and dirty so don't judge my flying skills :P If i do the same in the F-14 the "trigger speed" seems to be 450ish kn. F-16_Shilka.trk
  22. Interesting, i noticed this in the F-14 a couple of weeks ago. I didn't care enough to investigate further but i could circle the convoy and none of the 3 shilka would start to shoot, only point there guns at me, only tanks and BTR's would fire there MG. But i got a little bold after the third pass and got a shilka right in my face :bye_3: :laugh:
  23. Since day 1 of the F-16 or at least after the first patch. :beer:
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