Jump to content

fylzz

Members
  • Posts

    55
  • Joined

  • Last visited

Everything posted by fylzz

  1. @baltic_dragon Fix not working anymore for latest beta. Chevy is never cleared to attack. Mission cannot be completed.
  2. I found a workaround. You should not wait short of the runway 03 till rocket takes off. Wait on the parking untill you see rocket taxiing and taking off. Only then you should ask for clearance to taxi for your group. The radio comms at for the take off with Nellis ground will be a bit mixed but it works.
  3. Thank you for your excellent support
  4. I'm taxiing short of 03L as ordered with my wingmen behind me but Rocket will wait on the other side and won't take off. If I let pass my wingmen they will all take off and rocket will also take off. I can then take off myself without failing the mission. But because my wingmen will be in air before me, half of the flight will land again. So when the encounter with the agressors starts I am outnumbered and it is hard to win. Didn't manage to complete it yet sadly.
  5. I have this isue too. Black square taking about 2/3 of the screen. When I turn my head the square stays at the same place and eventually everything goes back to normal. Having the issue since 2.7.
  6. @BuzzLine Thanks for the heads up. Will try it. My concern is me forgetting to remove it once it's fixed and introducing new problems :-). Hope the team has it on the radar.
  7. I encountered this bug in multiple campaigns ( Operation Pontus, Rising Squall). Please fix this.
  8. Oh great I waited till 1:30 but never 1:50. Will try this. I'm eager to continue .
  9. There is already a topic in the bugs section of the forum about this. Baltic Dragon is looking into it but it's a DCS problem.
  10. A nice function would be to prevent the Ipad to go in standby. Can you do that for the next version?
  11. I really liked the first(second) scripted mission , voices are fantastic. Thats the kind of stuff I love. I'm still fighting with mission 3 at the moment. I respect the amount of work you put in this. This is huge. I think ED should support you way more. I have the feeling you are building castles but are only given sticks. The whole setup and planning of each mission takes a lot of time and is tricky. When DCS crashes or I stop playing I have to redo the loadouts for every flight in the planner. Each time I die I need to reenter the code, assign tasks, assign RTB conditions. I know you are not responsible for this and that the mission designer is like this, but for me with limited playtime I find this very frustrating and time consuming. I also miss clear objectives for the mission and criterias for a succesful flight. I'm still happy to support you and I think I will wait for the announced upgrade to go further with the campaign.
  12. Tried again with the new beta, still no joy.
  13. adding some clouds would be nice too
  14. At fragged time Reaper02 calls ground and gets cleared but doesn't taxi. The mission cannot continue. Tried many times but cannot trigger reaper to take off.
  15. @ShaunX which tool did you use to get this data ? By the way the data you are showing is not in VR isn'it ? I get about 60 FPS with a fully optimized new install with that track
  16. Hey I have the exact same feelings about this campaign. It's really good.
  17. Nevermind. After a bit of reseach I put an MQ9 tu laser the target for me and it worked. The M2000C is really clumsy when using CCRP .
  18. I can't contact JTAC either. I modified the miz file to make Axeman immortal as number one command but I get no answer. Do you have a quick hack just to make it work please.
  19. In case anybody finds this thread and wants to avoid to restart from scratch : you can try to unstuck the unit you have to escort by shooting at it a bit. They will take cover and resume the advance a while after.
  20. Would love to see this too
  21. So I got my 3090 yesterday and so far I'm happy with it. Playing HP Reverb G1 : -120% Steam SS - MXAA X2 - textures, terrain and visibility on high - Terrain shadows flat - shadows on low - Trees at 50% and ground clutter 350. - AF 8X in Nvidia control panel and 3 pre rendered frames. - Shader mod installed but simplified reflections disabled. The GPU frametime rarely goes over 11 ms. In freeflight I have butter smooth FPS at all times. Motion smoothing kicks in in clouds and bad weather. I'm only playing offline. In missions with many AI the CPU bottleneck cannot be avoided. For instance mission 4 in the default Hornet 1989 mission where there are about 20 Aircraft flying together at the beginning : CPU frametime goes up to 25 ms when flying near the AI, fps drops to about 40. GPU frametime stays at 10ms. With reasonable amount of units the framerate stays high and it really sharp an beautiful with these settings. It'a real plesure to fly in VR with stable framerate. All in all its an impressive upgrade over my 2080 Super but much better CPUs are needed to tame the beast completey.
  22. My performance is pretty low on the Syria map too. Are there any updates on this ?
  23. Thanks for the input. Did you install the shader mods ?
×
×
  • Create New...