

Leaderface
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In the last interview from growling sidewinder Nick acknowledges that many of the difficult problems that people are encountering may be CPU dependant and so the urgency to revamp the DCS engine towards a multi CPU one. Let´s see how painless will be that transition. I even think that shadows and other graphic events are CPU bound at their starting process. (And you have more than double of that work on VR).
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Just be aware that if you buy a Rift-S now, you will want to upgrade to a Reverb whenever you can (to fly DCS or the newcomer from microsoft). With the Rift-S you will have all the inmersion, but half of the clarity. I just will buy a Rift-S right now on second hand and nearing 300 $ But you will find it perfect on Half Life Alyx, The walking dead, etc. (Lots of fun indeed). That way you can´t loose money selling it after a year of enjoyment when you upgrade. (Many people will be selling their Rift-S when the G2 will be on sale).
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Looking for PC help to return to DCS
Leaderface replied to HornetUK's topic in PC Hardware and Related Software
An advice: By that timeframe (Oct-Nov) things will be getting hot on the AMD side. Save money till the day you need to buy your rig and forget your config untill that very day. You will waste your time in the meantime. Remember: this fall 2020 the PC industry is about to re-start a cicle of improvements due to the appearance of the next gen consoles. Things will be going to update very quickly. A Pc build on October 2020 may look obsolete one year after. (You are advised). If you can: let the dust settle down a little first. (And that includes the eagerly awaited upgrade on the DCS core). Then build your rig. -
Looking for PC help to return to DCS
Leaderface replied to HornetUK's topic in PC Hardware and Related Software
But you allready have an SSD, PSU, etc on your own, isn´t it? All you need is a new MoBo, CPU, GPU and memory? Maybe if you want to upgrade later, a good AMD MoBo and a cheap AMD CPU will do the trick thinking on a Ryzen3 upgrade on 2021. Ovbiously if you are planing your buy for a 2-3 months on advance you may be loosing your time. Many things are about to change in a very short period of time. PCs will loose the crown of price-performance gaming machines with the arrival of the new consoles and the Pc industry will need to react as allways. (That problem is ciclycal and appears every time a new generation of consoles born). -
Looking for PC help to return to DCS
Leaderface replied to HornetUK's topic in PC Hardware and Related Software
At this point of inflection on the DCS core upgrade we don´t know how many cores will be ideal to manage that new DCS engine. AMD have much more cores than Intel when you move up in price. It´s just that DCS don´t use them right now. But that is about to change probably at the start of 2021. And for that reason it is hard to make an advice over a future proof DCS rig. But your configuration is good right now. (Of course a 10700K will be even better because of those 2 xtra CPU cores but you will want to be on a budget and stick on that, isn´t it?) Ah!: and a Z490 MoBo for those intel CPUs. (You can even get DDR4 at 3200 mhz. easily on that). -
Looking for PC help to return to DCS
Leaderface replied to HornetUK's topic in PC Hardware and Related Software
Looks good: maybe you´ll want to upgrade your GPU in a year in order to feed a G2 headset but, right now, it´s a compensated rig. (Of course we don´t know if the multi CPU new DCS engine will be more suited for a many core AMD machine on the same budget). You have a hardware specific thread channel if you want it. Just scroll down and you´ll see it. -
Have you tried to add all the DCS drawers as exception on Windows Defender or whatever antivirus you have? The leftAlt+Enter thing too? (Many people are solving stutters on the last OB with thinghs like those).
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That is a very similar problem as the one on this thread: https://forums.eagle.ru/showthread.php?t=249533 But if you are sure that your game (all the drawers) is allready added on your antivirus exceptions, try to acomodate DCS on the SSD, please. That´s how it´s intended lo work. Try this one too if problem is not solved moving DCS to the SSD: https://forums.eagle.ru/showthread.php?t=282910 And don´t forget to put your laptop on the maximun power setting on windows energy saving modes.
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45 FPS with Motion Vector is not the real VR thing. Period. You enjoy the experience because of the inmersion but it´s like a FPS shooter at 25 FPS: not the desired gaming experience. It´s cool to play at 45 FPS with Motion Vector figuring out what the real thing will bring us someday. But I´m sure that day is getting closer. Nick Grey talked about GREAT improvements with the next core iteration. I´ll take those words as true and expect just that. (Call me infant). There are lots of performance to gain in such an old engine. Even their military clients will be glad to use them.
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Shadows, SS and MSAA, yes..... Simon at team ED talked over an "official" VR configuration video on a recent interview. That´s why i said it. But people wants more than 45 FPS on his reverb with as much eye candy as posible, that´s why they are trying to struggle as much performance as they can. Multi CPU and Vulkan nearing for that.
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Very happy to hear you are a beast configuring your VR enviroment but people are getting traped in guides over windows 10 configurations, alternative shaders, etc, etc. An official guide will be very helpful. But, if things will change too much with the multi CPU core upgrade may be worth to wait a little.
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Great to know there will be real testers with G2 inside the team. Many people are waiting for that official video showing the correct settings with reverb and VR in general, but we can wait untill the multiCPU core upgrade :thumbup:
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Planning a New PC: When? And What Chipset/MOBO?
Leaderface replied to Bearfoot's topic in PC Hardware and Related Software
You have to take into account that the major improvement in DCS will come in the form of the multiCPU core upgrade at the end of this year or beginning 2021 (if all goes as planed). Not in any mastodontic Ghz CPU. Just the software uppgrade itself. Having said that: 1) you can uppgrade right now in a Intel Z490 MoBo and 10600/700/850/900K CPU knowing that the DCS uppgrade will come later or wait for the DCS uppgrade to see what happens and decide your buy at that time. 2) Of course, if you wait, there will be even better hardware to buy in fall 2021. But, the thing is: maybe in 2021 and forward, DCS will be a better performer on a many core CPU instead of the actual situation where a high clock CPU perform better, so the advice over buying a rig right now thinking on future performance is a little on the mist side of the equation. -
Maybe those textures need alpha blending and that´s the format DCS admits the textures with alpha channel. Maybe they could improve that or is needed as is.
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Confirmed with the Nick Grey interview too: Lots of added performance coming soon with that multi Cpu and graphic update. It was needed to grow. Hopefully people could relax a little before upgrading their rigs. Maybe in a year The channel and Sirya maps will start to look small with the improved engine.
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I´m with you.
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I´ll just wait to ED to renew the core of the game to bring you more performance and see. (Fall 2020-1Q 2021 estimated, but nothing for sure). Your problem is that your graphic card is a little bit outdated but, if you uppgrade it, then the rest of the system will be bottlenecking your new and shiny GPU. I´ll suffer a little bit more and see. (And save money in the meantime. Great hardware improvements are very close).
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I think VR performance is how the Sim must be measured from now onto the future. I had a focus on fall 2021 to do what you wrote above: enjoy without messing with configs. Let´s expect those much needed improvements on the DCS core will do its job. I think so.
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Thanks Silver Dragon. I knew (or have to believe) that Vulkan was on development with a 2021 TF, but it´s good to know it really won´t get rellegated in the roadmap and it´s allready getting attention. But I consider more important the multiCPU announcement, because the users consider it important, but they knew of the difficulties of implementing such a thing. (Very good to know).
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Here the video: Here a related thread: https://forums.eagle.ru/showthread.php?t=282292 But I want to focus here on the Hardware related side of the interview and resume them a little: (within what I understand). Question number 5 (min. 12.30): "will you be editing your game engine to use the I9 multiprocessors along with GPUs and Cuda cores, etc?": They are planning a major engine overhaul (multi CPU stuff) at fall 2020-beginning of 2021 (I don´t know if this guy is the guy in charge for those things, but these are great news). Later on the video he talks about how many improvements are CPU bottlenecked right now and the necessity to jump on that. Question number 13 (min. 38.00): "when will we see more optimization for DCS so we have less lag?": It´s not a written rule, but they try to give a 5 year old PC user a +- 30-40 FPS experience (I supose on 1080p flat screen and Mid settings, maybe low settings?: I don´t think so) but they are allways working to bring as many things as they can in the Sim, so power users are allways wellcome. But the developers are users at the same time, so it´s allways a tradeoff. (Of course they work on optimizations all the time and looking forward, but they want as many people as posible in the Sim at the same time). Question 14 (min. 44.00): The MS 2020 thing and how gorgeous it looks: Of course they are aware of the competition. And they want to do it even better. It will take time because they have a budget. But they won´t give up. Question 16 (min. 50.00): Old Pc users: Again: there is not an official norm, but they try to being up to date with 5 years old PCs. Question 24 (min. 1.04.20): "Ray tracing": Resounding Yes!, they are working on that too. (It seems they will never give up over improving their visuals and it will allways be a work in progress on that departament). (If that is related on the Vulkan thing or the multi CPU revamped engine comented before: I don´t know but I think the multi CPU revamp is closer and the Vulkan uppgrade will come later, but I´m guessing here and reading in between lines). Question 30 (min. 1.10.00): Improvements on the weather in DCS?: He don´t know when they will be able to improve that, but are working on that, of course. But there are priorities in ED. Question 41 (min. 1.18.00): "Will we ever be able to get in and out of our aircraft and do walkarounds?" (That´s not a hardware related thing, but only one I was eagerly awaiting to try in VR): And the answer is Yes!! Question 43 (min. 1.19.30): "what are the current plans to try and improve the poor performance of the game, specially in VR?": He uses Rift-S on a medium spec Pc and he consider the experience as "fantastic" (not poor in any way), but he is aware of people in the forum requesting for help on the VR config side of the equation and maybe they could bring us a video with instructions..... He likes a lot the VR thing but, again, there must to be taken into account that there are priorities in ED. (They are working with all major and minor VR headsets developers though). (A puntualization of my own here: maybe they need to jump on OpenXR to simplify a little: OpenXR will take care of some things headsets related and, eventually, you could be "headset agnostic" in the future. That´s where OpenXR is headed to in the future). Anyway: MS FS 2020 will be VR compatible (starting with the launch of the HP G2 and WMR; later on other headsets) and it will be very interesting to see how it works on VR. Competition is good for the users and ED don´t evade from the rivalry. It encourages them. It´s fine. Well: that was my resume on that important interview. I know many people are worried because of the lack of refinement, stuttering, etc on DCS and they are allways working on that. But this time I see, in that regard, a very important timeframe window in the year 2021 for improvements: MultiCPU and Vulkan. They were confronting a thicker wall each year and have a clear roadmap to adress those flaws and move on to a new territory (and maybe all at the same time, wich is very hard to do). At fall 2021 we will have 5 nm Nividia, AMD (and maybe Intel) GPUs. And more CPU power than ever, including improvements in VR headsets, etc.; and, at ED, they are confident they will be up to the task. Let´s see.
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Question 43 (min. 1.19.30): Yes!!!, do that video with all the key points to improve VR performance. (Specially with Reverb and Rift-S users in mind). Many people are struggling with that and Simon says he is getting a "fantastic" VR experience, so: people are missing somewhere. Please: do that VR guide and make it so much "future proof" as you can. VR is the future: They allready knew that!. (I knew they were aware of that).
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But hidden objets and hidden shadows, etc can be taking into acccount in DX12 and Vulkan so as not wasting GPU time, no? That will be the way to solve the problem on the distant future, no? Or DX11 allready do that and we are allready getting those benefits and are not enough?