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GumidekCZ

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Everything posted by GumidekCZ

  1. GumidekCZ

    MPCD

    Why you all are so happy, update before AMPCD was fine to read, first in DCS Hornet history. Now its back into sh..... unusable with map again. The black outlines of symbols are to thin... like micro thin, because of that symbols are blended with colors of the map. I wonder why many of us like what other hate about symbols setting ED is trying to tune down and up every update. Wouldnt be smart to create special setting for Hornet symbols, so everybody can adjust symbols to his best? This is why I se after last patch.... NOTHING
  2. Old thing, https://forums.eagle.ru/showpost.php?p=4382547&postcount=1 Sadly without any response what so ever. I need to check locked target symbol jumping from a/c to a/c. But not expecting miracles.
  3. Wonder why we have Ju-88A4 variant with camouflage and weapon loadout used for antiship mission in mediterranean sea. Another antiship missions flown with this version but in much different camo from Norway airfields against ship convoys in North Atlantic and North Sea. Im not an expert to WWII, but I think that somebody just picked popular camouflage without thinking, what maps we now have in DCS. Bomb is MUST HAVE for Ju-88: SC-250 SC-500 SC-1000
  4. Your texture is blurry, small marks and circle are barely visible. When compared to RW photo, seems this texture is what I gues I would see if I have 6 dioptries on both eyes. No offense, everybody likes more less different shapes and textures, our ladies are proof of that Current DCS Revi16 is fine to me.
  5. Yesterday I did my WT stick keybind checkride, and I found some of very useful keybind missing in DCS, like radio, NVG brightness, normal and NVG cockpit lights toggle... would be very nice if RAZBAM will add these. But this is not the biggest problem I had, it comes when I tried fly at night and adjust green, white flood lights - when turned ON, already too bright. HUD brightness can’t be tuned down to be comfortable to read with NVG. NVG cockpit lights toggle button turns off all cockpit lights, but PCA, Autopilot, Radio frequency, some more lights remain same brightness, also this switch has no effect on HUD what so ever - is this as should be? At the end, I didnt found any way how to adjust NVG brightness :helpsmilie: Did you find same problem as I did?
  6. I wish that also, with this speed, it wouldn’t be a problem to catch escaping Tu-95 Bear targets at quick training missions. Once you close on them fire your first burst, they will defend themselves by accelerating to speeds 109K can never reach even with boost. Someone from ED team should revise these missions.
  7. Reasons why will not buy? Flat terrain bothers me, but what I really luck is authenticity when looking out of cockpit to have the same feel when I see WW2 aerial photos of Normady...now the map features just some well detailed major towns and airstrips. Rest of the map feels like random generated treelines and feelds without streams, irregularities, small villages, lonley houses,...and many more >:( This for me is another example of not finished product selled for price not worth of it. Therefore will not buy it only because some WW2 servers run it. I really hope that Ugra will put more effort into Syria map. This isnt suppose to be some kind of troll or hate post, but small push for devs from customer who thought about to buy the map, find things may be other potentional custmers move away from same reasons.
  8. Gathered thrust values for some of flyable DCS aircraft from wiki (I know I know what you want to say). I think that thrust is best scale for DCS aircraft, how IR signatures can be adjusted according to to following table: IR signatures now in DCS:
  9. Such answers putting me in deep doubts about intelligence and IQ of the author. Please avoid suchlike, if you don't want be considered as fault of our education system. For others, Let's presume that I am not only thirsty jet in the air at the MP mission.
  10. ? Please ED, how I can decide if better to search for friendly airfield or to take at tanker, if I dont know how much fuel he carry?
  11. If you even think about bug, don't forget to add track file here. I have reported bug with AGM62 weird behaviour, but was marked as (can't reproduce). Check it if may be same thing. https://forums.eagle.ru/showthread.php?t=270373
  12. Hello Magnitude, can we somehow have an possibility to adjust side numbers postion, size or even non-symetric textures for numbers? I know that the solution could be difficult, and just may be impossible. But still wanted to ask just if, to be able reproduce authentic look of our skins. Real: DCS: Real non-symetric:
  13. Absolute not true, why you guys not going to test properly the thing your want to discuse before you do so? Because if you did that, you could notice how big difference is between these two (CBU-99 and Mk-20 by effect on target (believe me, its big). I have done test with whole range of RU made vehicles present in DCS. Some of my friends didnt belive me, but when I teach them how to do it right, they were amazed, how Mk-20 could be leathal. Sure, it is not wind corrected munition, but if no SHORAD presented, you will leave columns of armoured vehicles in flames. One thing about these two CBU we are now waiting to be fixed are incorrect fuze types and store page settings, this was presented by ED as temporary solution untill they will have time to fix it ... I hope will be soon. If you would like to se my track... will attach it this weekend.
  14. When I tried to evaluate TWS/LTWS shots with guidance D/L, I tried to compare it with shots from STT. Than I found what seems to me like a bug. I hard locked one of AI targets flying in open (0,7nm separation) formation. When intercepting from long distance, the Lock jumped few time from plane to plane, but when get close (25nm) for AIM120 launch a shoot all 6 missiles, I found that STT lock jumped randomly. Sometime more often sometimes less. Can lead to dangerous situation: If I fly as a Leader and direct my wingmen to SORT targets (for AIM-7 launch for example), there great risk that some launched missiles will hit wrong plane (may be the same). Track: _120C-STT_Taget_Switch_BUG.trk
  15. 2.5.6.50793 open beta hot fix, same as previous update. Experiencing AIM120 guidance bug presented to some of 20% missile releases. Seems that these missiles lacking D/L guidance. Track attached: 120C-Guidance_BUG.trk
  16. After yesterdays very famous update release :doh:, I wanted to se updated textures on external 490l fuel tanks, loaded all 3 of them (wings + center) plus 2x Kh-66 GROM plus SPRD boosters. When SPRD was attached to the MiG, main wheel dug deep into ground and plane tilted to back. Did I something wrong, or is it a bug with accidentally too much weight assigned to SPRD in Lua script?
  17. BOL mode, UFC BRG defined by heading readed from HSI on waypoint where ship is staticly located. AGM-84D shortly after parameters typed in, missile will fly on TRUE heading. on HSI the line was dipalyed as the BRG was MAG value. So the is TRUE typed in UFC (missile will fly) but HSI display missile line of flight in MAG heading. Manual says: "Flight Bearing (BRG): (BOL mode only). As with the SRCH function, the player will select the BRG option on the UFC. The magnetic or true bearing relative to ownship that the Harpoon will launch along." My additional question than is which heading AGM-84D uses, or how to switch for missile, where? AGM-84D-BUG.trk
  18. Thanks very much Kate for promising Roadmap. But I missed somewhere note about CBU-99 and Mk-20 Rockeye proper fuze options implementation. Now we have fuze - non existing in RW, already promised by ED to finalize that.
  19. Sorry for little Offtopic. Just saw new textures at FB: I have some small note about the rivets lines. Dont know if texture is still WIP, so.. Hope released model with texture will look AWESOME :pilotfly:
  20. According to NATOPS chart acceleration with clean pylon, present on wings acceleration from 200IAS to 500kts at sea level, with defined weight, DCS Hornet accelerated almost exactly as chart time line. To speed of clean plane with pylons also according to chart. Was BLACK hole reported by me are the adapters. Also big question to ED team is combined drag effect when less space between payload. ED have drag index calculations for C Hornet also for E/F with more precise weapon drag index info. What's been replayed to me, that's this is WIP and we should wait,... As always ;)
  21. [MOVE TO BUGS] Please Find this problem at many vehicles when driving them, cant accelerate against slopes definded in vehicle Lua scripts. Will add more tracks when back at home.
  22. Delete AGM-154B from F-16 weapon list: All available sources say same, even those from Russia: http://militera.lib.ru/tw/0/pdf/valetsky_ov02.pdf "ВВС США отказались от ракет AGM-154B в пользу CBU-115/B WCMD-ER." Translated: "The US Air Force abandoned the AGM-154B missiles in favor of the CBU-115 / B WCMD-ER." http://www.designation-systems.net/dusrm/m-154.html "The USAF pulled out of the AGM-154B program because it selected the CBU-115/B WCMD-ER (Wind-Corrected Munitions Dispenser - Extended Range) as its future standoff anti-armour weapon (the CBU-115/B can carry ten BLU-108/B compared to JSOW's six), and the Navy couldn't afford to fund the AGM-154B on its own."
  23. Unble to view your track now, but can it be same problem as I already reported? https://forums.eagle.ru/showthread.php?t=269104
  24. Now, something else: How can be according to LSO screen, WOD 20 knots with 2 knots cross wind component if in weather is only 6 and ship 11 = max 17 knots. Where are these 3 knots from? When in F14 or F18 on deck, I get correct speed at external view bar of 17knots.
  25. Reporting wrong speed values at second waypoint for all Supercarrier and regular carriers missions before. First WP speed defined as 20kts and second as only 11 knots. So from good initial speed of wind over deck around 30 knots is slows to only 20 knots only few soconds after mission start. This is not problem of every Stennis or SC mission, but there are some, for example: F-14B_IA_Caucasus_case_1_supercarrier.miz F-14B_IA_Caucasus_Quals_supercarrier.miz Hornet 1989-Alert 5.miz Hornet 1989-Fighter Sweep.miz Caucasus FA-18C Case III Carrier Landing.miz Caucasus FA-18C Carrier Cold Start.miz ... some more... will not scan all Stennis missions in DCS. Wonder why missions are not defined as described in SC manual:
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