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Brass2-1

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Everything posted by Brass2-1

  1. I also love the Hornet. Thank you, ED.
  2. @Assamita Pixel Density is the VR menu in DCS. I also use stand-alone DCS and a Q2 w/Oculus software. I am using a 2070 Max-Q (power limited laptop version), so I doubt that your 1070 can’t handle it.
  3. This is the way, assuming a BVR fight that for some reason goes to the merge. I (very) rarely use a FLIR pod for A-A work, which I admit is definitely a sim-ism allowed by the open ROE in the game.
  4. One thing I’d like to see tested is whether multiple jets in tight to one another can be covered by a single jammer. That would definitely change the way a group might fight. For the time being, I only use the jammer when doing SEAD for the most part, although I used it the other day when running for my life after going Winchester on a 6-ship flight of bandits. It may have some limited application for HOBS WVR fights as well, where locking the 9X’s seeker can be done without radar. I’ve never actually tried it in this situation.
  5. Wags made my week with the HARM video, the weather and ATFLIR cameo was just icing.
  6. Hello, fellow Q2 user here. One thing to note is that the Q2 is very sensitive to eye placement within the headset-be sure you’re aligned properly to the lenses. For gauge readability, pixel density (in the VR menu) is crucial-but it’s also very taxing on the PC/frame rates.
  7. Interesting. My Q2 does the same occasionally, with F10 being the main culprit. Ironically, MSFS doesn’t currently work with the beta software, so I had just downgraded when this began.
  8. I’d gladly pay for the addition. It would be a game changer for introducing newbies, which is always beneficial. In addition to the training value, the USMC FAC-A application as well as foreign Air Forces (Malaysian) have made great uses of the Delta Hornets.
  9. I’ve read before that the ATFLIR does integrate better with the jet-here’s hoping.
  10. JHMCS for me, unless I’m working a low-level strike mission. The added SA of JHMCS is worthwhile to me.
  11. Mover/CW Lemoine has explained a few times that his squadron (USAF Viper) trained in blocks-a period of A-G focus, moving to A-A, possibly SEAD as well-he might even show up in this thread to confirm. USAF absolutely has Vipers at Shaw AFB that specialize in SEAD, but these same jets also flew CAS and strike missions in Syria quite recently. OP, I think what may bring more clarity is the big picture of mission planning. Let’s propose that a USN carrier needs to strike a target in a potentially non-permissive environment. A modern carrier air wing are nearly all Super Hornets (and Growlers), with all multirole trained crews (even Growlers train for BFM). One or more elements of the strike will be dedicated for the bomb/missile attack, but will also carry AAM’s for defense. Another element(s) will be a fighter sweep to guard the airspace that the A-G group will be working in. Still another group, likely including or consisting of Growler electronic warfare jets may be functioning in a SEAD/DEAD role to ensure safe passage of the ground attack element. Across these crews, with the exception of the Growlers, training will be very much the same from jet to jet-but their roles within this specific mission are specialized. These roles may not apply on another mission with similar circumstances. Finally there is the fact that in war the enemy gets a vote, and the best laid plans can be forced to change rapidly. The Growlers, while dedicated jamming/EW aircraft, have AMRAAMs for self protection. The ground attack element in our scenario above will be lightly armed with AAM’s in case things go awry. I hope this makes a bit more sense, happy flying.
  12. I actually wonder if I haven’t seen the same thing, I typically burn the centerline as my priority so that I can kick it off if needed...and I’ve definitely had times where I couldn’t make it my sole source; seemingly after landing and refueling/rearming. Interesting.
  13. Brilliant. I was planning to look for these this morning.
  14. Hopefully that’s a bug. I typically use bypass, that’s going to be a pain.
  15. I’d personally love to see this blossom into a dedicated electronic attack jet down the road for supporting strikes on MP servers...I’d be glad to fly a Growler or Prowler. I do realize that it’s a long way off, but hey.
  16. I’d bet this is what happened, it’s not difficult to do. The first time I switched it with the SCS I was baffled.
  17. I’ve had a few instances where I had similar experiences doing pop-up attacks, but I also don’t know how realistic/acceptable that method is. When high altitude loiter bombing I have zero issues with the JDAMs
  18. Interested in an answer here also. That would be icing on the Hornet’s delicious SA cake.
  19. The Fighter Pilot Podcast has a great episode (very early) on air to ground weapons and how the Hornet “knows” what it’s carrying. As best I can recall, the ground crew enter a short code on each pylon itself, the jet then correlates the codes to weapons and thus knows weights, drop/fire parameters, etc. The pilot is not a part of entering that information, though I would assume that verifying the assigned load out and data entry would be a responsibility of the pilot.
  20. I’m also in the bypass camp for now. How many of each expendable I want to use is balanced against the planned length of mission, threats apparent, etc.
  21. I’ve never seen a concrete timeline on the ASPJ. It is a two-edged sword in that it lights you up like a beacon on enemy scanners, but also makes you harder to actually kill. Use cases would be somewhat limited for me.
  22. Hi all, really enjoying the conversation in this thread-thanks to those contributing. On a side note, can anyone tell me what model (A, C, etc) and lot this Hornet shown is? It’s quite different in layout from our DCS recreation.
  23. I would think that not carrying live weapons even in such an area would be correct-there can be and have been accidents with US and other forces accidentally attacking their mates while training because of live weapon load outs. Rather my guess would be that the mission planning would steer as far clear of hostile territory as possible.
  24. Personally, the most challenging thing in DCS for me is AAR. It’s brutal and frustrating. Trapping on the boat was doable in a sloppy way fairly easily, albeit not reliably. With practice comes smoothness and good procedure, and eventually you’ll be able to take pride and get enjoyment from it. Keep at it!
  25. I also have OSB’s bound to my HOTAS (X56) that give me pretty detailed control of the attack radar and SA pages, which are my primary resources in air to air engagements. It is absolutely a game changer. I’ve often thought that having to actually use OSB’s in a real Hornet would irritate me quite a bit. That said, I also run my mouse dead middle of the HOTAS side by side with a kneeboard-I can access any buttons needed pretty quickly and with either hand.
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