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Everything posted by flyingscotsman
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Community A-4E-C v2.3 (May 2025)
flyingscotsman replied to plusnine's topic in Flyable/Drivable Mods for DCS World
THANK YOU, It's lovely -
That's lovely, thank you, had a fast climb to check out the clouds and was almost at low level before real life got in the way! Thats a really nice sim THANK YOU I had the good fortune to have 20 mins in a Eurofighter sim at Farnborough Airshow some years back, They had two, side by side for visitors to fly with. (I thought it looked like a game console than a cockpit.) Showing my age...eeee there's nothing like a million clocks and watches to scan! haha. Had a short briefing and figured out what was what fairly quickly,(Thanks to years of Flight Sims) my younger, would be pilot friend was struggling with basic 'where am I' and was getting a lot of help from the staff. My 'tutor' set me off on a low level course, follow the green line.....then left me to it after a few minutes, I did the course, came back and buzzed my companion who was plodding along on a short circuit, and still struggling....lol, (Old age and Treachery beats Youth and inexperience any day!) Our time was up! At least one of us was happy !
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This looks great, thank you for all the hard work and HAPPY NEW YEAR
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Glad to hear you're in remission, hope you enjoy your DCS even more in the years to come, with best wishes and a Happy New Year
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Red exclamation marks on Throttle and Rudder
flyingscotsman replied to Spandex's topic in Bugs and Problems
For what it's worth. I've had this with Throttle on the FW's. Did all the suggestions of clear the entries, restart, rebind etc. Didn't work. But then I disconnected my X-Box throttle that I have for views in MSFS2020, it was not showing as a device, I had deleted that catergory....fired up the sim and the throttle was having no problem. Hope this helps someone -
Thank you very much, Happy New year, I got this on Boxing day, lol a late but appreciated Christmas Present
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There are formation practice missions available, just change the aircraft you want to the Phantom., Here's on https://www.digitalcombatsimulator.com/en/files/3311247/ I just googled formation flying mission DCS Good Luck, I'm still rubbish at it
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Happy Birthday Wags, remember it's only a number.....honest
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That's really nice, These used to be our early morning alarm clock in Cyprus....nothing like a 6 am start....and we lived 15 miles away....lol
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The money's out the bank.....but I don't hear any rotors inbound.....only jokingThis is my retirement present from my wonderful wife. Never in the field of Apache Helicopters have such new aircraft been flown by such old pilots!
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Avro Vulcan XH558 - Mod by T-Pap
flyingscotsman replied to T-Pap's topic in Flyable/Drivable Mods for DCS World
It'll be done when it's done, and we'll be happy whenever that is -
Dol's Mitsubishi A6M5 Zero Flyable!
flyingscotsman replied to Hawkeye60's topic in Utility/Program Mods for DCS World
Gotta try that with the Starfighter lol -
Avro Vulcan XH558 - Mod by T-Pap
flyingscotsman replied to T-Pap's topic in Flyable/Drivable Mods for DCS World
Nice, THANK YOU all V-bombers or any V-Bombers static or otherwise, welcomed here, take your own good time too. -
Could we have a Luftwaffe skin, kg100 used them to help pilots sort out attack profiles. Now we have the Mossie....I'd like to attack something bigger...Like a Condor....but needs must Thanks in advance
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CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
Your Chinook is a masterpiece mate, just cos we’re too busy to read paperwork in our short “flying widow” it’s our problem to sort, have a habit of climb in fire whatever it is up and launch to squeeze as much enjoyment before the...”You’re dinner’s going cold. Thanks for your work -
I got hit by the top rear gunner of a Ju88 off Manston, but the cannon & guns made short work of it’s left engine and everyone bailed out, switching to external view, man my tail was in tatters! The damage looks so impressive..I won’t get so close in future
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Got myself into a big hole, self inflicted as I ran out of time/speed/height while trying to move the safety cover with my mouse...not very safe eh. I like the reality...but agree the gear up/down may be best as we don’t have enough buttons to assign. I’ll go much further out to sea for the landing in future. Brilliant aircraft
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CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
Ah each time I've loaded it, it's been engines running.....think you've hit on something, cheers -
Avro Vulcan XH558 - Mod by T-Pap
flyingscotsman replied to T-Pap's topic in Flyable/Drivable Mods for DCS World
Thanks for the Static Vulcan, appreciated -
CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
Thanks for the new DLL. Some improvement in handling when in the air, however, still sticking to the ground like glue. With 8/10 collective it starts to lift the back wheels and roll to the left onto it's side. So started in the air and was able to put it on the ground with about 7/10 collective. Putting the collective further down cause it to roll in my 'normal' fashion. I'm just using the throttle in invert mode. Same as I do for all my other helicopters with engines at full tilt all the time. So will keep doing airstarts and playing with it, thank you -
CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
HI Dweeb, Still struggling. Can start in the air and with adjustments to curves I can land it. Still have a problem that the collective, my right throttle on HOTAS Warthog, only has the latter 1/2 of it's 'play' that is effective, the visuals of the collective seem to come up until the 1/2 way, then go down for the other 1/2. Visuals are not the most important. However if I start from the ground the collective even at max is not lifting the aircraft off the ground, any adjustment around there then gets it to hop on it's front wheels and the aircraft rotates around the front ...stuck on the ground wheels and roll over to the right. By moving the collective I can scrape it up and down the runway, but it will not fly from there. Must be my set up, no 2 pc's are the same. Anyone else got anything similar....lots to play with here. But if I start in the air, it's great fun, and thanks -
CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
Hi Dweeb, Thanks for replying. Tried that and still ended up on my face and left rolling. So put +20 curves, deadspace 6 on the joystick, and pedals. Put it in the air and it didn't roll over. So now playing with my curves and trying to bring it in for a landing. Thoroughly enjoying it, RAF Chinook in grey green of course, show's how old I am haha. but really enjoyed my time alongside the Chinooks whilst I was in the mob, so thanks for an excellent model, and support -
CH47 Chinook, flyable, clickable, EFM
flyingscotsman replied to Dweeeeb's topic in Flyable/Drivable Mods for DCS World
Can I ask advice on setting up controls. I use the Hotas Warthog with the collective being in reverse on my Right Throttle. But the Chinook, will hardly lift when I use it and the animation of the collective show's I'm lifting then dumping it? Also the pedals, have the MFG Crosswinds and the aircraft is rolling left or right almost as soon as I lift off....doing a short circular hop and then lying on my side? I have no problem with the UH-1, ka50 etc, So what am I doing wrong? LOVE THE MODEL Any hints appreciated -
VSN_AIRCRAFT FLYABLE MODS
flyingscotsman replied to jacson158's topic in Utility/Program Mods for DCS World
As I recall the creators buy a 3d model from say 'Turbosquid' or any other relevant site, and the do their best to get it to work. These models range from simple, not too expensive to.....you must be joking...! So in general we take what we get, and it could be that some people have bought the model and gifted it. But I wouldn't do any of that without contacting the person who would convert it, to find out if it can be converted into something worthwhile, hope this helps.