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Everything posted by peachmonkey
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I wonder if due to the problem with automated entitlement in STEAM the ED guys were authorizing each purchase and a license manually for the first 2-3 days. After which they just said it's not scalable (lol) and removed the option altogether.
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Confused about rockets availability on P-47D 30
peachmonkey replied to PhotoFrank's topic in DCS: P-47 Thunderbolt
I see you are new to the warbirds. Welcome. First, download P47 guide from https://chucksguides.com/aircraft/dcs/p-47d/ It's an easy to read and follow document with pictures and all controls explained. Check section 9 for weapons controls. For the rockets to work you need to: 1) use the bomb/tank/rocket safety switch and toggle it to UP position 2) Bomb/tank/rocket SELECTOR switch set to Rockets (down position) 3) Rocket firing Mode control: set to single or auto 4) only then you can press a weapon release button on your stick for it to work. DCS isn't IL2 or Warthunder , it's a simulator with all electrical, hydraulics, pneumatics systems fully developed/simulated, so you actually need to arm/trigger the weapons systems according to the real life pilot procedures. -
P-47-30/40 water injection control
peachmonkey replied to JesseJames38's topic in Controller Questions and Bugs
for water injection to work you need to: - mixture set to auto-rich or full-rich. - throttle to max - turbo lever (left of throttle) to max* - water injection button pressed - rpm's to 2700 *Mind you that you need to control the max manifold pressure with the turbo lever and not exceed 64" on the manifold pressure gauge (there's a red mark near 64"). If you exceed it then the engine will fry within 1-2 minutes. Otherwise on water you can run 10-15 minutes. Also, you need to watch the carb temperature (top right gauge), and open the carb radiators flaps to ~60-70%. (oil rad flaps should stay ~40-50%) Btw, P47 shines at altitudes above 20,000 feet. If you think it can outrun bf109 or Dora at sea level: it won't. -
P-47-30/40 water injection control
peachmonkey replied to JesseJames38's topic in Controller Questions and Bugs
you can go to Options -> Control assignments -> there should be 2 x p47 options: - "p47 sim mode" that has a ton of bindings for each clickable/twistable control in the cockpit - "p47 game mode" that uses simplified bindings. maybe that could help. -
that's weird. I got my upgrade for $9.9 using the DLC section of the store. I bought the upgrade, however N2 was running in low resolution. The next day I fixed it by uninstalling N1, then re-installing it, after that the high res started to work. If I look on the DLC page now, the options is still there (top one), however there's no price: null
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the FFB getting messed up with the added curves in DCS affects ALL modules. Literally all of them. ED hasn't acknowledged a single request to fix it. So, I wouldn't wait for miracles, you'll have a head full of gray hair by the time it's addressed
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see if you can nudge walmis on rhino discord to take a look at it as well. I pinged him about it last week, he mentioned that he'll try to test the mossie with rhino to fully grasp the problem, so far it's just me bugging him about it, if you add your voice maybe he'll do it sooner. He was trying to see if he can modify the received telemetry and re-inject it into the stream using his app telemFFB. null null
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Yet another update to DCS 2.8 Open Beta, but what about the stable?
peachmonkey replied to ac5's topic in DCS Core Wish List
you and the community at large finally had the pleasure of meeting this character. The tunnel vision along with the disagreeing commentary in this thread (and in all prior ones, in VR for example) continuously warn not to engage in any further discussions due to the simple risk of going insane. -
Considering buying on sale but mixed reviews
peachmonkey replied to Shibbyland's topic in DCS: Fw 190 A-8 Anton
so there's such an option? wow far out! -
[NO LONGER PASSES IC] Improved Contact Dot Spotting (Updated v1.1)
peachmonkey replied to Why485's topic in DCS Modding
all good, I was just replying to your specific post, sometimes I miss pre/post comments, my bad. -
Considering buying on sale but mixed reviews
peachmonkey replied to Shibbyland's topic in DCS: Fw 190 A-8 Anton
that's a bit of strange assessment, but ok. Have you tried binding the pilot keys in the controls? It allows the view to move forward/aft/left/right. In VR it can clip outside of the cockpit completely, not sure if it's possible when played on the monitor though. Also, if you're on the map that allows external views you can press F4 and then use zoom in/out/camera rotate keys to adjust your view sitting on the wing, or directly above the cockpit. It's finicky but it definitely works. -
[NO LONGER PASSES IC] Improved Contact Dot Spotting (Updated v1.1)
peachmonkey replied to Why485's topic in DCS Modding
this is the issue with core DCS and has nothing to do with the mod itself. Without the mod I can see dots thru the clouds as it is. edit: i see them thru the clouds when they are Faaar away, i.e. a single pixel for AC that shows up 30nm away. Once the plane gets closer and crosses the magic broken LOD boundary it is no longer visible. -
ED's manual are pretty dry, it's better to use Chuck's guides for learning to operate the modules. Here's an excerpt from Chuck's Mosquito's guide on emergency gear operation: null
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I noticed it too, however in my observations they aren't 100% see thru. You can go thru small branches on the top/sides, but if you go thru the center (i.e. the trunk itself) and closer to the ground you will explode.
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Considering buying on sale but mixed reviews
peachmonkey replied to Shibbyland's topic in DCS: Fw 190 A-8 Anton
I love the A2G action, so A8 is my go-to bird and I fly it 70% of the time, with the remainder spent on p47, 109, Dora and the Mossie. As far as bugs: - with P47 we've had cockpit lighting bugs (still is at this moment, ever since the MT release), Axis control bugs (last year), and another current one where the AC blows up on hard landing. - with A8, for the past 2 years of ED updates there wasn't a single case where ED introduced a single operational bug to A8 module. I would say it's the most stable module out of all WWII. The only bug I'm aware of is when performing the airplane repair where the repair actually breaks some systems instead of leaving them alone (stabilizer stops working, gear won't retract, etc), although I'll add a caveat that I haven't tested the repair in the past 6 months (maybe it's been fixed, but I doubt it). -
yup, this problem started with the release of the MT. The trains move like the tree caterpillar at a distance, once you get close to them they smooth out.
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Patch Notes discussion 13th, 21st and 23rd April 2023
peachmonkey replied to BIGNEWY's topic in DCS 2.9
@BIGNEWY@NineLine, hi guys, Normandy2 rocks, thank you for releasing it, I'm speechless at the quality of the new map! As far as bugs = are you aware of the cockpit light issues with Mossie and P47? Ever since the release of the MT the cockpit lights stopped working in both modules. Just wondering if it's been reported/acknowledged by the devs. -
oh, I didn't realize that, thank you for the hint, I'll give a try today and update the post...
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About New Technology used for Normandie 2.0 - Underwhelming?
peachmonkey replied to zaelu's topic in DCS: Normandy 1944
I think lowering the expectations will help you deal with this issue. - MS decided to invest into a terrain engine. Photo realistic landscapes are all there. - ED invests into the modeling/damage engine. Blowing stuff up is available here with some trade-offs (no photo realism). Unless you post in MS forums asking how their engine is lacking the destruction modeling in 2023, I think you're being a bit unfair to ED here. -
hello, I've tried spawning couple of trains, however that never worked: - in ME I define the initial train unit - I add waypoints along the train tracks, however they never follow the actual train tracks and just look like straight waypoint line vectors - after launching the mission the train never spawns.
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yup, fixed for me as well! Flying with Aero and 39ppi resolution... omg. if it isn't a full 3rd gen VR experience then I don't know what is... It's.. amazeballs.
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Patch Notes discussion 13th, 21st and 23rd April 2023
peachmonkey replied to BIGNEWY's topic in DCS 2.9
for stand-alone (non-Steam) users I saw a post somewhere where the player used the Module Manager to Delete N1 from the list, ran the repair, restarted the Module Manager, then re-downloaded it. After that the high res textures finally started working in the game. Maybe you can give this method a try? -
Patch Notes discussion 13th, 21st and 23rd April 2023
peachmonkey replied to BIGNEWY's topic in DCS 2.9
could be 3 reasons: - you didn't purchase Normandy 2 or Normandy 2 upgrade - you are not running OpenBeta - you're on Steam (currently there's a problem with Steam users, they get only low resolution textures, I'm one of them). You can comment in this thread: -
yup, same here with Steam. The game properties DLC lists Normandy 2.0 and Normandy 2.0 upgrade, however no dice with the high res textures.. Hopefully this will be sorted soon.