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Everything posted by Harry.R
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Awesome that we are getting a Chinook (Puma next?...), being a cargo and troop hauler will it be able to properly affect the logisitics of a MP server?
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Don't worry about your 3070, I'm still on a 1070 and it works fine in VR for me. One day when I want a few more frames I'll update.
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Pretty sure the Starwars canyon in Oman is in the South near Salalah.
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Thanks Chuck, Merry Christmas to you and yours.
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Sweet work, your Mk16A seat is looking good but missing a few bits, can PM you if you're interested?
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Not flown at all (hardly): Mig-21, Hawk, Marianas Not flown much these days: F86, P47, Spitfire, P-51D, Mi-8, KA-50, KA-50-2, KA-50-3, Mi-24, F-18, F-16, A-10C-1, A-10C-II, Mirage 2000, Tomcat, Normandy, Persian Gulf, Channel Flown loads and put away wet: AV-8B, Mosquito, Gazelle, Apache, Mirage F.1, Syria, Cauc I have a collection fetish. I would like to have the option to be able to donate some of the 'not flown so much' modules and maps to people who would fly them.
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Just as a follow up, I tried again and they worked. Odd that the first few times I had the same as Nytehawk, then after a few days it just worked..despite me having to figure out the lesson content so I could kill things in the mean time
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Adjust controls -> auto selects AH-64D pilot
Harry.R replied to Varry007's topic in Controller Questions and Bugs
Same for me. -
The training missions hang at the loading screen and never load fully. Vanilla DCS, no mods.
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remove mods Something wrong with the Cockpit?
Harry.R replied to Eisprinzessin's topic in DCS: Ka-50 Black Shark 3
Soon (TM) -
Tornados mission editor was state of the art in the day, especially for multi aircraft attacks (where you could split the formation at a choosen waypoint, so up to four individual jets in the same formation could have individual IP waypoints before reforming after the attack). It got developed later on and a similar version of it was used on an early 'real' Tornado mission planner. Some of the above would be great to implement in the ED mission planner.
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Only what I observed when we had some Crusaders deployed to Coningsby in 92/93. We had a squadron feeder (cafe) and the FN pilots would have lunch with a glass of red wine before flying the afternoon sortie. We thought it was a great idea but the management didn't. Different times...
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I'd imagine it is an ashtray. They certainly had them on some of their other aircraft, like the French Navy F8 Crusader.
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Rift 's' and 1070 GTX here, runs butter smooth, lovely module.
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I'm sure the Jaguar won't be missing from DCS in the long term. It would be great to have more cold war jets.
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Unerstood and feel the frustration as well, but at the end of the day we will get a Super Tuc, it will just take some time. Did Razbam 'promised it to the community' or did they actually just show some work in progress? I doubt very much that any dev (apart from the long departed VAEO?!) would promise something, especially Razbam, who have fallen foul of customer backlash before.
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From their discord it's being made for a military contract, once tha's been fullfilled we might see it. Don't expect it any time soon though.
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What are your graphic settings like? Mine are mostly set to medium. I've had to lower my expectations with VR in order to get playable frame and 'ok' graphics. An M2 SSD and 64gig of ram have also helped.. Good luck, hope you find a solution soon.
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Sorry that you're getting poor VR. I've had quite good performance in VR, on both Syria and Caucases in MP servers with high player numbers. I only have a 1070 and rift s and it works fine for me.
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You have the option of IIRC 3 types of F-16 in the mission editor, which one have you downloaded the skins for? If it's the F-16C Block 50 then save them in the following folder: C:\Users\<yourName>\Saved Games\DCS.openbeta\Liveries\F-16C_50
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RAF Phantoms were F-4K (FG.1 - RNFAA) and F-4M (FGR.2 - RAF) based on heavily modifed F-4J. The F-4J eventually pitched up in UK service as the F-4J(UK) (or 'F.3' - RAF) to fill a gap in Air Defence due to other RAF Phantoms rotating dowwn to the Falkland Islands.
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Perhaps language differences, I wasn't snapping back at you, merely pointing out that the answers you seek are available in the both the video and also in the transcript posted below it. George is referenced specifically as being under developement as the a co-pilot/gunner (CPG) at 3:20. I think you may be confusing the features that were stated earlier in the video that are already available in the build (George as pilot, allowing us (the player) to be CPG). What I'm hearing is that George will be capable of both roles on EA release? Either way, like you I'm really looking forward to the release of this one.