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Everything posted by DSplayer
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That Air Combat Experience podcast featuring RAZBAM discussed the possibility of an AI WSO. IIRC, they do plan on an AI WSO but it will be more of a tool rather than an AI similar to Jester.
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The thing that puts a damper on the potential closeness of the release date is that they haven't shown us any A2G functionality yet (outside of dropping dumb bombs) and they continue to highlight that the latest videos are just 3D model showcases and not system demonstrations. Especially since some of the indications for some of the functions are not operating like they're supposed to. On another note, that video Hi8 player gives me hope that I can play some weird ass videos in the F-15E. That's some great meme potential right there. The video Hi8 player and recorder is intended for recording the HUD, MFDs, etc. for debriefs.
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In relation to the release date and what was shown in the recent videos. It appears that, even though its flyable, it isn't close enough to being ready for EA release. Also an image of a video Hi8 player along with an image of a rudder pedal:
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There is this line or one similar to it: {"HB_F14_AIM-54", 0 ,"HB_F14_AIM-54_Early",false}; or {"HB_F14_AIM-54A", 0 ,"HB_F14_AIM-54_Early",false}; Remove or add two dashes "--" in front of it so you can get the stock AIM-54 textures. Be advised that at long distances the AIM-54s will probably become the textures that are included in the stock skin because the long distance skin texture needs to be modified in order for the stock AIM-54 textures to appear.
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The thing that is missing now is that the LAU-138 is no longer modeled in the external model with that LAU-7 update. You guys gotta texture it and throw it onto 8A and 1A.
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https://www.digitalcombatsimulator.com/en/files/3322479/ I made a little cockpit mod for the F-14B that changes the nozzle position gauge to the nozzle percentage gauge for the F110s along with fixing some of the missing labels that were fixed in older versions of OB but were removed recently (MAND ATTK on Datadrum, COMB on the hydraulics gauge, and AWG-9/AIM-54 cooling switch). Inb4 Heatblur had these fixes planned for the May 18th patch. V1.0 - Initial Release V1.1 - Removal of the COMB on the hydraulics gauge and AWG-9/AIM-54 cooling switch fix since it was fixed in OB 2.7.16.27869. V1.2 - Added a fix for the missile station status indicators (the indicators covers were extremely opaque and almost made it appeared that certain stations, especially on Station 1A, were selected). V1.3 - Updated for OB 2.8.3.37556 (making the mirrors work again).
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Progress pictures on the Eurofighter Typhoon
DSplayer replied to DashTrueGrit's topic in DCS: Eurofighter
“Research is the cornerstone of any great DCS Module - but even more so for the Eurofighter, where heavy lifting by our engineering team in CFD is key to understanding the performance of both the aircraft and ordnance. No buffing, no nerfing, no other ultimate goal except realism, immersion and making you confident in our simulation.” https://www.facebook.com/heatblur/posts/2019252551595686 -
Squadron: SPQR Timezone: US (1700z - 2000z) Maps: Caucasus
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Nah there were white variants of the AIM-54C. They were phased out as the grey ones came in tho. The Facebook post sadly only stated white AIM-54As.
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https://www.facebook.com/683574075163547/posts/2016178585236416/ New TCS internal textures along with white AIM-54s (looks like a new model)
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Looks like the guy that makes the RAZBAM trailers is starting work on the F-15E trailer
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Unofficial but it does mean that it’s getting closer and closer to the Early Access release date:
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Crap I actually forgot to include a word in there that completely changed the meaning of the sentence. I was talking about an upcoming F-15E video that was hinted at by both Ron and that other content creator I mentioned. Hype train for the F-15E tho. 2 weeks™.
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Pretty cool that their 3D artist seems to be continually working on making a new pilot/wso helmet. Also it seems like in the latest Air Combat Sim, they mentioned a video involving the F-15E coming out soon and another DCS news content creator had said that an F-15E video is also coming out soon. Can't wait to see what could be up next.
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With that DCS newsletter, we are expecting some big changes and features for the May 2022 patch. What else can we possibly see on top of the inclusion of jamming effects? Will we finally see a new missile API? The -135 Early? Some funny top secret mode that the F-14 had where you could t-pose on a MiG-31?
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Link 4A presence and frequency assignments request
DSplayer replied to Northstar98's topic in DCS: F-14A & B
Damn I was hoping for possible Link-4C integration in the F-18.- 13 replies
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Link 4A presence and frequency assignments request
DSplayer replied to Northstar98's topic in DCS: F-14A & B
Perhaps this could mean Link 4 communication between the F-14 and F-18 in the far future if the systems get merged. I also asked NineLine about the possibility of Link-4 A2A DL between the F-18 and F-14 (I’m not too sure if this capability even exists).- 13 replies
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AIM-54 Hotfix PSA and Feedback Thread - Guided Discussion
DSplayer replied to IronMike's topic in DCS: F-14A & B
I haven’t had issues recently with the 54 and the AWG-9 since my statement was made over 2 months ago. Sure there might still be issues with the AWG-9’s sensitivity to network connections but I haven’t seen them recently. For possible reason why you experienced the problems in those clips: For your first clip, it’s possible that since the RWS Jester scan volume is larger than the TWS Auto scan volume, you couldn’t pick up the target anymore since the antenna elevation was too high to pick up the target. Idk for sure since I don’t know your altitude or the altitude of the target with the resolution of the footage. (Refer to DoorMouse’s response to why Jester won’t STT something if it doesn’t appear on the TID from TWS or RWS) For your second clip, Link 4 DL has a maximum of around ~8 aircraft that it can display at one time iirc. It’s very possible that the DL for that target is flickering because the priority for DL is being given to other aircraft then immediately switching back to that target. -
Tomcat Hotfix March 30th 2022 Feedback Thread
DSplayer replied to IronMike's topic in DCS: F-14A & B
For some reason it no longer feels like the autopilot does anything when it's engaged with the Altitude and Attitude Hold switches up. F14Autopilot.trk -
That talk about the AWG-9's resistance against beaming or notching tactics was such a stark contrast to how people fight the F-14 in DCS.
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F-4E Radar and possible MTI-like ground clutter rejection system
DSplayer replied to DSplayer's topic in DCS: F-4E Phantom
It appears that 1F-4E-34-1-1 references the CAA mode (page 53 or 1-37). -
F-4E Radar and possible MTI-like ground clutter rejection system
DSplayer replied to DSplayer's topic in DCS: F-4E Phantom
Idk what document this specifically comes from but I think it comes from an F-4E flight manual: And here’s a forum post from another forum about the F-4E’s systems: https://www.f4phantom.com/drupal/content/various-questions-f-4e-ordnance-radar-avionics-tiseo -
I really like how RAZBAM was able to model the countermeasure system for the Mirage with the Eclair pod's loadout being selectable through the pylon menu. I think the F-14 can go for a similar approach since, iirc, moving the sliders on the loadout page for the chaff and flare will mess up your CM loadout while you have to edit your ALE-39 loadout through a Ground Crew menu. So I think you can make the LAU-138 AIM-9s their own weapon (similar to the Magics with the DDM and how you don't use the Mission Editor for this option anymore) and make a pylon "9" for the ALE-39 loadouts that we have in the Ground Crew menu already. A helpful quality of life addition that could exist is that the kneeboard also showing the initially loaded countermeasure loadout number (Kneeboard shows you have 0 Chaff from ALE-39 but 40 Chaff from the LAU-138 and 60 flares from the ALE-39). Mockup Screenshots: Base: AIM-9s with Pylon Selection ALE-39 Loadout Selection Kneeboard
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I've read somewhere where the F-4E's APQ-120 radar in later models had a feature where it could automatically determine what a target was against ground clutter and allow for easier target acquisition. Will our F-4E get this MTI-like radar function? Edit 01/04/22: This function is called Computer Automatic Acquisition (CAA).