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DSplayer

ED Closed Beta Testers Team
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Everything posted by DSplayer

  1. They could probably do the E and F first with other Air Force variants especially since they are now partnered with TrueGrit who has someone that, iirc, flew a F-4F.
  2. From one of HB's dev updates about the F-14A: "In order to reduce pressure distortions at the compressor face,[the mid compression bypass] system ports air from the low pressure compressor into the fan bypass duct. This increases the quality of the air downstream and greatly reduces the chance of a compressor stall. However, it comes at a cost of about 3000 lbf (13344 N) of thrust per engine when active. It is activated in several scenarios where you likely need thrust the most; Zone 5 AB while the gear handle is down (takeoffs, wave-offs, and bolters), High AOA flight, and when large rudder commands are being applied. It also activates during gun firing and aerial refueling operations to reduce the chance of stall from ingesting gun gas or jet wash." It basically gives more thrust under certain conditions. I don't think it's currently modelled in the cockpit as a pullable circuit breaker and is only usable as a keybind.
  3. Only F-14A specific keybinding you might need is the mid compression bypass switch. Might or might not be helpful if you're flying a TF-30 equipped F-14.
  4. Loaded with a simple and ordinary loadout.
  5. What new AIM-54 changes do we have in store for us if you don't mind me asking?
  6. I would like to make a skin on the Flanker series of aircraft that requires putting an emblem on the spine/top of the aircraft that stretches out to the wings but I am finding it pretty difficult to line up the textures in order to make it look like 1 decal. Is there a simpler way to do this than cutting out the textures from the various files and trying to line them up?
  7. Is this the reason why the AIM-54A-Mk47 has better motor performance in comparison to the AIM-54C-Mk47 in game currently even though the whitepaper states that it should be weaker? I personally hope that these workarounds are temporary and will be lifted once the new 3rd party API comes out and permits the AIM-54 to actually not bleed all its speed.
  8. Pretty incredible if it is possible for Heatblur to get in contact with this guy to possibly (if unclassified and not illegal) get info on MFD pages and the HUD modes.
  9. Wish we got some videos like that Mirage F1 Preview that Aerges made. Bunch of in-game cockpit footage, flicking switches, seeing instruments move, that sort of stuff. These stills (on top of the flying footage from the '2022 and Beyond' video) don't really much justice to what progress they appear to have made.
  10. F-15E flying over Tierra del Fuego
  11. I think this exists already on the JF's radar or at least did a couple months back. I noticed a sorta memory or extrapolation when someone was attempting to notch the radar but was able to notch the radar only for a second then be reacquired. It's around 4-8 seconds I think?
  12. This is due to limitations within DCS. The engine and API cannot do something as complicated as the missile falling back to the AWG-9 if it doesn't see anything.
  13. I think this was posted here but got deleted. Here's an image of the SE in A2A mode with 2 AIM-120Bs while tracking a target with the radar.
  14. Was sorta confirmed in the 2022 video but here’s the set in stone words from Prowler. Also this disclaimer
  15. Using an older screenshot here but the placement of the switch should be the same. The switch that is below/labelled CCTL.
  16. You probably have it bound to an axis and there is a bit of drift. That's my assumption from what I see here. If I am correct, assign a deadzone and you should be fine.
  17. They do plan on overhauling the IR modeling in general so that might allow for better and more realistic IRST integration in the future. Who knows, maybe the soon to be F-4 will be one of the first high fidelity modules to include an IRST. Smh I can find on on google by googling /s. When 10th gen fighters start rolling out, maybe we'll see an F-14D or F-14B (U). Maybe HeatBlur should partner with IndiaFoxtEcho since IndiaFoxtEcho made an F-14D mod for FSX
  18. New Splash screen Also the main image theme. Idk if this is going to be official for release since it's just a screenshot from the 2022 and beyond video
  19. Loads of juicy footage in here.
  20. Exterior pic is taken at a hanger in RAF Mount Pleasant on the South Atlantic Map. Pretty neat pictures imo.
  21. Ok thanks! Was wondering how to make the most of the radar with the new patch. Seems like you get a little better range now with the high closure rate option (~50nm target acquisition). Btw, does the contact history mean memory mode time similar the F-18 with it being 1-4 seconds or is it using the 1-4 radar bars as the history?
  22. What does the HST 1,2,4 and L/H do in relation to the target speed gate?
  23. Nah. I understand that it'll probably never come. Smh US government just declassify it so I can have it in my super based epic game
  24. I understand that the information pertaining to the F-14D and F-14B (U) is scarce at best and nonexistent at worse which is the reason why Heatblur didn't make those variants yet. But I'm curious what would be missing if Heatblur were to model the F-14D and F-14B (U) using the information that they have today? Like many others, I'd really like to sit in the back of an F-14D one day and use that cool looking DDD and PTID.
  25. I don't think they did. All I've seen is that they said they found some leads that may point in that direction. Not that they actually will do it. You can scroll up all the way to the beginning of this topic and you'll see this: It's a matter of when and how rather than yes or no. I hope HB will be able to find some more info on the performance of the AIM-54C since I've heard things ranging from the AIM-54C having the ability to be manually commanded to go active by the RIO to better kinetic performance thanks to the newer motor. Forcing the missile to go active will certainly be something super useful when dealing with a situation where you have to break support. For anyone who wants to sift through the below topic, you can probably see the previous AIM-54C Improvement discussion
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