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Kuky

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Everything posted by Kuky

  1. Post 11 updated - new file attached and added screenshots
  2. Dutch MH17 final report 'unsubstantiated' according to Russian probe
  3. Anyway, here's few pics. The seat is "sitting" on 4 heavy duty springs and transducers are underneath the seat, screwed side by side. PS: the "enclosure" is just as an experiment as I wanted to see what it feels like to be sitting "inside the pit" so I haven't done much to make it look pretty :D and also the TV needed something to be fixed on, so it came in handy to hold the TV. The whole thing is easy to take apart.
  4. As the amplifier is Mono (not a regular Hi-Fi Amp) you'd need 2 such Amps... which I thought about trying but it would be another $500 on top of getting second transducer, which I thought was a lot also considering I would be using double the power, cables and need more space (right now amp is just sitting on the floor, so adding second I would either have to put second on top but I didn't like this in case heat from bottom amp would go towards the top one, but I might do some day later on as SimShaker has 2 working channels :music_whistling:) So what I've done is put the 2 transducers in parallel on same channel. Sound cards are not too expensive so wasn't too much to do it, plus motherboard sound I never used came in handy for the ButtKicker.
  5. No software needed to separate the 3 sound cards 1st is used for DCS - speakers (and as system default) 2nd is used for Ventrilo - headset 3rd is used for ButtKicker - SimShaker
  6. I am using ButtKicker LFE Kit that has 1000W amp and comes with single transducer (http://www.selby.com.au/brands/buttkicker/buttkicker-lfe-kit-for-next-level-racing-simulator-cockpit-by-pagnian-imports.html). I use one PCI-e sound card for the 5.1 speakers, then another PCI sound card for the Headset, and ButtKicker / SimShaker is using Motherboard Sound (just the woofer output). Trick to get them all working together (the 3 sound cards) is that they are all different brand/chipset. Having tried 2x Creative X-Fi sound cards I find they don't work together as only one card is seen by the OS at any time (and its the last one installed). I'll get a picture or two tonight
  7. Wingtip contrails are just longer especially when speed is high.
  8. Today I've added second Buttkicker LFE under my seat :) As if one wasn't enough :D
  9. Here is also my modified file for Vehicle Smoke (it looks larger, lasts longer and is visible further out. It also reduces size over time). Works in 1.5.2 and 2.0.0 This file goes to ...DCSxxx/Bazar/ParticleEffects/Effects folder Edit: I've extended visibility of Fire also - so new version of FireVehicle.lua is attached (and screenshots to show you how smoke stack changes height as time passes on (to see this concentrate on most left/highest smoke stack, that's me that crashed as I wasn't careful when flying low :D) FireVehicle.lua
  10. haven't tried to change those, I did while back but wasn't much of an improvement. If you want you can get this longer looking (and in my opinion more realistic) wingtip contrails effect :music_whistling: This file goes into ...DCSxxx/Config/Effects/ParticleSystem2 folder wingtipContrail.lua
  11. True. I was more thinking in line of over-exposure to them, which I think we would be if we are to wear the headset for few hours and every day (which I think is what I will be doing)
  12. The dust is affected by wind in DCS. I have no wind in that mission.
  13. ButtKicker with SimShaker works pretty damn good. And what they said... have spare sound card to connect ButtKicker to (to Subwoofer output)
  14. I can foresee many VR headsets that people will buy/upgrade in the future, and probably I will too. Ah well...
  15. Hi all, I have been using modified version of lua files for my install for a while now and thought I might as well share in case people like it and would like to use it. These files are compatible with Open Beta 1.5.2 as well as Nevada Open Beta 2.0.0 To install: extract WinRAR archive into ...DCSxxx/Bazar/ParticleEffects/Effects folder see also this post for longer Wingtip Contrails: http://forums.eagle.ru/showpost.php?p=2641451&postcount=8 see this post for better looking Vehicle Smoke stack: http://forums.eagle.ru/showpost.php?p=2642872&postcount=11 see this post for longer lasting Burning Plane Wrecks http://forums.eagle.ru/showpost.php?p=2655680&postcount=24 EDIT: added slightly stronger dust effect - see attached "Modified LUA Files (v2).rar" Modified LUA Files.rar Modified LUA Files (v2).rar
  16. Not too bad for a price for a seat like that. Really nice and realistic looking, just great.
  17. ^^^ Well, I just tried your settings and I actually got bit worse FPS as well as some stuttering. For my PC my settings definitely give me smoothest performance.
  18. That looks awesome :thumbup:
  19. This bug has been reported already, just need to wait for ED to get to it.
  20. no I haven't, I'll give them a crack tomorrow
  21. Very nice video indeed! Music was perfect for it. The only thing I didn't like was the UFO :D
  22. Make sure first that there is no memory leak somewhere when playing online, if there is increasing RAM won't solve it, eventually you'll get same warning message again. If you have max RAM usage just as you join and not because of memory leak, then it's good to get more RAM... I'd say go for 16GB.
  23. I've just tried it to off and it made no difference. FPS were pretty much the same.
  24. Ah well... here we go, but doesn't matter. I'd rather believe what I can see for myself, rather then what someone else claims. Do what you want.
  25. Yes, you can feel sounds but low frequency only, provided it is powerful enough but erm.... hairs that transmit the signal from ear water/bones to the brain cells to be able to get signal from other ear that is not even connected to them? I don't think so. Really I think we discussed this enough (for me anyway) so I'll have to leave it now, lets say we agree to disagree, as we are hijacking the tread about OR VR.
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