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Everything posted by Morpheus
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Airshow Objects Mod - Any That Work in 2025?
Morpheus replied to CommandT's topic in Static/AI Mods for DCS World
Only statics, no animation -
Airshow Objects Mod - Any That Work in 2025?
Morpheus replied to CommandT's topic in Static/AI Mods for DCS World
I am far from my computer at this moment, I'll send you pm with link after 10/08 -
If it's like other modules (I have not Mig 29), NO, Comm /Nav Radios don't work, even if it's in the description of the NS430 in the store
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Airshow Objects Mod - Any That Work in 2025?
Morpheus replied to CommandT's topic in Static/AI Mods for DCS World
Every year VIAF (Virtual International Air Festival) works on their own mod for virtual airshow in december, I have several of these mods, years after years since I flew in this event. At this moment the VIAF web site is under update. Tell me if you want some mods, I'll share them, PM is better Edit: Grinnelli mod works fine here -
https://discord.gg/8n4Bd4SEUF
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May be Discord ?
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Waow, can't wait
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If this solution doesn't work I made an OvGME version of @celestHawk file, ready without unzip No Pause Briefing 2.9.20 V2.0.zip
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That's another way I didn't test, important is that it is working
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Barthek's CAUCASUS REDONE 2022
Morpheus replied to Barthek's topic in Texture/Map Mods for DCS World
Agree with you, that's what I was suggesting with OvGME -
Barthek's CAUCASUS REDONE 2022
Morpheus replied to Barthek's topic in Texture/Map Mods for DCS World
Mod CGTC works great, I check before and after to try to see what's new in Caucasus, i tried to find difference, so with OvGME it's easy to try and make test. -
After editing file for 2.9.20 still working for me Mod ovgme ready without unzip No Pause Briefing 2.9.20.zip
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Barthek's CAUCASUS REDONE 2022
Morpheus replied to Barthek's topic in Texture/Map Mods for DCS World
I use another terrain mod (CGTC) and it works great after update on my side -
There is a mod for smoke VNAO_T45_smoke_ON_V1.0.1.zip
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Merci beaucoup
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When ........ ???? Please !!!!!!!
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I understand exactly what we're talking about. What I mean is that it's easy to create the right kneeboards once and for all, independent of the mission. It's a bit time-consuming and I understand that we could have it like on other modules, but we don't and we have to deal with it. There's been a graphical bug for almost four years now, and it hasn't been solved. I don't expect anything new on this module, which remains my favorite. And no problem, it's just a discussion in which we can try to give a temporary solution. Translated with DeepL.com (free version)
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Not so difficult to create kneeboards with tower fréquencies
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Yes, these are the default channels/frequencies in the mission editor.
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CGTC - textures overhaul mod for the Caucasus map
Morpheus replied to LucShep's topic in Texture/Map Mods for DCS World
taz1004 made a mod with Syria textures runway better use OvGME to install/uninstall, brake IC https://www.digitalcombatsimulator.com/en/files/3314838/ -
Militariy Aircraft Mod
Morpheus replied to BlackLibrary's topic in Flyable/Drivable Mods for DCS World
In ....Saved Games\DCS xxx\Mods\aircraft\Military Aircraft Mod\Liveries -
Easy to to by yourself, I made them from mission editor, go in .....Saved Games\DCS version\Kneeboard\L-39C and ...\L-39ZA 000_Fréquences.zip
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Yellow Follow-me hummer livery
Morpheus replied to RWC's topic in Flyable/Drivable Mods for DCS World
Just modify description.lua like this (two -- in beginning line 3) working for me line will be green in Notepad++ --{"M1043_Soldiers", 0, "M1043_Solders_S.bmp", true},