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Everything posted by ErichVon
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I do have FSX and a couple of add-ons for it. But for me, DCS is better, as to the A-10C Warthog, BS 1 and 2, and the P-51D Beta 2. I do not even have FSX loaded on my latest gaming PC. For me to land the floatplane on the lake in downtown Seattle, on my 1st flight using it, I thought FXS was modeled kind of too simply. I have no experience with A2A Simulations. I saw a few guys mention A2A in the DCS forums and was wondering what they were talking about. Today I did a search and found this, which the top video is their most recent P-51. The video was posted May 25, 2012: http://a2asimulations.com/# If I cannot do air combat with guns that shoot, what is the point? Maybe just starting it and flying it would be fun enough, fly the pattern, land, do aerobatics, maybe Reno air racing. But the detail of their P-51 compared to the current DCS: P-51 Beta 2, is better. But I bet that will change later as DCS_World evolves the P-51D. I was wondering if some of the design people to A2A Simulations also contribute to the DCS: P-51D? Or is there some kind of mutual sharing of information and design/graphical techniques, whether free or some kind of fee or licensing of the A2A model? The cockpits look to me to be identical, except as to some coloring texturing of the cockpit. I have encountered some of the situations described in the A2A YouTube video, flying the DCS: P-51D. And with that, explains what may be going on in my Beta 2 version: coughing and sputtering of the engine when I ram on the throttles in-flight; going too fast in a turn and causing a snap spin; on startup sometimes it does not start up as to Wags description of the start-up process; and a few other things I have encountered. I am tempted to buy this Accu-Sim version, anyway. It looks to be 2 separate purchases on top of already having Flight Simulator X: http://www.a2asimulations.com/store/index.php?main_page=product_info&cPath=9&products_id=51 and http://www.a2asimulations.com/store/index.php?main_page=product_info&cPath=9&products_id=50 Is this correct?
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This is short lived, just for this evening NY time: http://venustransit.nasa.gov/webcasts/nasaedge/ The telescopes are above the clouds, on top of Mount Mauna Kea, Hawaii, through NASA's partnership with the University of Hawaii Institute for Astronomy. You may lose feed. If so, just refresh your browser, should get it back once they are back up. For those that catch this, enjoy!
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Yes, few opponents, yesterday there were none. Well, they were there, but they got too close to the fire and the sams got them on the one server, LOL. The icons were turned off and I played over an hour and never saw anybody until a sam got them. When you had your P-51D server up, I had a blast. Thanks for that. Another case-in-point: Nate's Reno race course is fun. But I always just race myself! Nobody shows up in Multiplayer. (I also downloaded it for Single Player use. Thanks Nate. You guys should have helicopter races. Yes, there is quite a community of guys here as 3rd party support. Maybe it just needs some time.
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What the current P-51 community calls dogfighting competition is a real joke. I like the plane. But I go elsewhere for WWII era fun. DCS/Eagle will have to improve greatly what they have, compared to the competition. Saturday, for several hours, I was playing the unlocked Multiplayer servers for the P-51. I ended up going to FC2 as that is where everybody is. The rest of the day I played the other sim. I just as well play offline with the AI, which by-the-way, the AI are pretty good, second to none as to past games/sims I have played since 1985. With this new gizmo they created, I hope it is more fun in Single Player. So, before I purchase anymore products, WWII or otherwise, from DCS and partners, I will wait and see. I will not buy anymore betas. I can wait. FC2 I am currently learning. I never played it much. I found a CH profile to use and I will learn how to create my own .cms profiles. The A-10C and the BS1 & BS2: I know the basics, still lots to learn from both. The P-51 I like a lot and do pretty good with, still I need to fine tune the rocket attacks and bombing. That is plenty to do, learn and play with for awhile. For community fun playing with 50 or more guys at a time on a company owned radio system to use, not TeamSpeak---I play the other sim. There is no community to FC2/DCS like that here, yet. My two-cents, and it ain't worth much...
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I have the P-51. I would purchase, separately, and additionally the Me-109 and the F4U, both WWII era. That is all I would need. Maybe a Spit, too.
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All Weather Instrument Landing in the Su-25T
ErichVon replied to ErichVon's topic in DCS World 1.x (read only)
Theoretically speaking... Then, Su-25T in FC2? I know the HUD compass tape does not even exist in DCS_World Su-25T, but you know that. -
Dynamic Campaign Discussion Thread
ErichVon replied to winchesterdelta1's topic in DCS Core Wish List
The flight sim/game Aces High does and has done it for over 10 years online, at several different arena type events that usually last an hour or a few hours over several weekends, 3 or 4 times per year based on a WWII battle involving hundreds of people; or they do mini-scenarios based on a specific battle, usually one a week, that last an hour or two, involving tens of guys to maybe a 100 players. They try to equalize the sides' numbers to be equal. I've been with AH since 2007. All the aircraft have a clock in them that the sim bases the actual time to start a scenario be it me in NY or guys time zone anywhere in the world, everybody commences the battle at the same time. Usually it is two sided, Red against Blue or Knight against Bishop and then the various squads have specific missions, on each side, to accomplish, based on aircraft type, weapons carried, and target priorities. Usually there is a "General" in charge on each side handing out suad missions. It is based as a squad thing. Lone wolfs coming in, not in a squad, will be placed in one as to availability. These scenarios usually start at a prescribed time to be there. You can come early, but do not come by late. Then they take about a half hour getting it together. Then the message, "Go, Go, Go" comes up and off we go. AH has an internal, server side, radio with several channels they use. Plus other guys once we get going either use the in game radio; or Team Speak or whatever else is out there as to being more secure. Like the 104th Phoenix does it, no cheats to know where the enemy is. DCS' aircraft are more realistically complex modeled than Aces High, but FC2 is pretty close to that other sim as to similar flight modeling and how the flight controls are set up. If I want to do that I have the other sim to go to. You need a big server to have much fun at it that can handle a few hundred people at a time. There are guys within that sim (AH) that concentrate on developing new maps, aircraft skins; and building these big multiplayer big battle scenarios and why they only take place 3 or 4 times per year. What DCS decides to do is OK with me. I like DCS and I like Aces High. (It is nice DCS made this a sticky. I thought the moderator dumped my post in the other thread.) -
It seems to me I should be able to land the Su-25T in cloud, fog or storm right down to the runway while my head is down staring at the ADI, HSI, VVI, Altimeter and IAS for runways setup for instrument landing. I just as well paint my cockpit canopy all black. Is this correct?
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I thought I had read that somewhere, here. I would like to see his review and his critique about it. I have no problem taxiing it to the runway, but I have noticed different mission setups do behave differently in SP and MP. Some missions I do not even hold the stick back until takeoff, using just the rudder pedals to steer it. But I am very careful not to move the stick forward. My trim before taxiing is pre-set for takeoff while taxiing. Other missions needs the stick full back and sometimes while full back I need to brake one wheel or the other to turn it aggressively. On landing I try to come in just above the runway end at about 110 mph, not too high, I am aiming for the runway all black tire marks, stick back in my lap at about 90 to 100 mph and just gently drop onto the runway. I don't touch the brakes at all until I am well below 50 mph as compared to the Warthog A-10C. Both taking off and landing are not 100% perfectly consistent for me, yet. Sometimes I do great. Sometimes I do fair. Sometimes I really screw it up. But in real life, be it Navy carrier landings or civilian landings, that too is not 100% consistent every time. Up to Lake Placid, NY airport, a few years ago, I saw one of the mountain pilots chew out an older NJ pilot that had just made a not so great landing in his private plane. I like the night vision goggles; the gain controls do not work in Beta #2 on my end. I like the sense that the P-51's night time cockpit dials automatically come on when set for "Create Fast Mission" for a 2AM ramp start, when I switch the battery on. My 2003 Pontiac Grand Am has this feature, too---when going into a tunnel or a dark rainstorm in the daytime, my dashboard lights automatically come on. There is a photocell underneath my central front dashboard where the defrosting vent is that senses it being dark then initializing the lights to come on. I think the DCS World P-51D is relatively modeled as a full sim product if DCS is modeling WWII. Full sim to me means full sim, everything works. Maybe this will change. But I like it. I am not complaining. Actually, since it is in the Beta stage of development, any comments other than possible bugs is just aesthetics just talking shop, or a complete waste of time until the finished product arrives. Then critique it. I am surprised the testers are allowed to say anything while in the testing phases. Beta 2 is out so maybe that is fair game to comment about it. But the testers are probably doing the Beta 3 currently and have to be tight lipped about it until it is released.
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re: post #1 Yep! Realize as you change altitude, and speed, and wind speed and direction at various altitudes, you should be playing with the trim constantly. I find that to be true in my setup. I do not seem to have any problems A2G hitting and killing moving or stationary targets with the .50cal guns. ~~~~~~~~~~~~~~~~~~~~~~~~~~~ re: post #2 You would like Aces High. But out of auto level, you will still be playing with the trim as described above.
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I am not a real life pilot. Wish a real life P-51D pilot would try this DCS_World: P-51D and comment on it. And Comment On It!! The other sim I fly, the P-51D has much more torque on takeoff than the current DCS_World Beta #2 does. The other sim requires much more rudder control using the pedals when taking it out of Auto-takeoff mode. Here, I fly full/real sim, no cheats. I add the recommended rudder trim. I add a little right aileron trim. I experiment with positive and negative elevator trim. I usually have the manifold at 46, but rpms are full on. It will takeoff all 3 wheels on the runway until airborne as well as a two wheel takeoff, but if two wheel, I use the rudder pedals as out of habit with the other sim. It is very unforgiving taking off, guns only, not heavy, using one notch of flaps. I don't use flaps taking off with no ordnance. I bet later Betas and the finish product will have more torque. I do pretty good with this plane all around in DCS_World. Last night online, just using the .50 cal guns I killed 10, probably lightly armored, moving tanks or similar that were firing at me. I rtb and landed a perfect 3-point landing at Batumi. Wish the sim online could retain an ongoing point system at least monthly as scoring to compete against others for Ace of the Base. I would think there has to be differences in performance compared to the differences in computers, their setups, their different controllers, and if online---their ISP speed and ping hops.
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I always use the CH Control Manager. Remember to load the profile you want before bringing the game up. Then calibrate your controllers or at least check them out. There is a rather PIA specific way the CH Control Manager has to be initially setup. I modified the profile I created for Aces High and renamed it. I tell how I created it for Aces High to the CH Hanger using my DCS username. Pro Throttle: ========= Flaps down; flaps up; a quick way to kill the engine to >>> "off" to bleed speed, and hopefully quickly back on; rudder trim; zoom in---zoom out; set gun ranging; TeamSpeak PTT button; fuel selector switch; Comms switch. Fighterstick: ======== Kneeboard; bombs/rockets fire button; .50 cal guns fire button; trim settings; move head position in cockpit 4 ways; couple instrument quick set buttons; RPM wheel; a button to shutup that %@!$ alarm. Rudder Pedals: ========== Rudder; independent dual toe braking I am not a big fan of TrackIR5 which I have. My CH Pro Throttle 8-way POV HAT is just a "X"/"Y" slow pan view but if I decide to use TIR5 I can pause it to use the throttle's views. One mode. No scripting. My favorite aircraft in the DCS/Lock On franchise, so far, is the P-51. Those .50 cal guns are all I need to sink ships or kill the lighter armored tanks. As far as planes? One good one second burst. LOL! An early warning radar for the SAMs would be nice---best to stay low. Here is a nice utility to keep track of what is mapped; it prints out the controllers as pictures: ========================================================== http://www.ch-hangar.com/forum/showthread.php?6962-CM-Print-v4.50-Beta-1 Also: ==== http://i289.photobucket.com/albums/ll239/ViperDriver/AcesHighII/Blank_Fighterstick.jpg http://i289.photobucket.com/albums/ll239/ViperDriver/AcesHighII/Blank_Throttle.jpg I suppose I should figure out how to post a profile to CH Hangar.
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Ever price a monthly T1 server fee? In my area USA it is about $500 per month. I do not know what the bandwidth limitation is with that. So, there is that. Plus the hacker mischief-makers that like to cause havoc necessitating a crew to oversee the server. http://www.google.com/search?q=T1%20server%20fee&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a&source=hp&channel=np
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Not me! (and off topic: I'm not buying the A-10C in DCS_World if they change it from my CH_Products setup in DCS, which they have done concerning the snap views. The Su-25T is also not the same, but it is still a beta WIP)
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Me, too, I have mentioned it before. I pay $15 per month fee (USA) to access Aces High and keep my perk points I have earned over the years. That fee does include everything. There is no separate plane to buy on each new development. One pack of cigarettes is $10 here, to put things into perspective. http://www.hitechcreations.com/ (mentioned as a comparison as to how they do it) I would gladly pay a similar fee for an independent server or multiple servers, as Aces High does it, to the DCS-World/DCS/Lock On empire and stop this ridiculous locked server crap. Make some rules about proper online etiquette and give out a couple warnings to people that abuse it. If they continue the abuse, ban them for a week. Repeat offenders, ban them permanently. Sad to say, if I want to play online, Multiplayer style, I do not often play to DCS. Why play with a couple guys when I can play with 25 or more at a time? I like the multiple aircraft sim offerings DCS has, to play offline like the old days before the Internet. Single player mode is adequate enough for me. I have not tried IL-2 or Falcon 4. The Falcon 4, F-16 interests me, but is there much of an online community? There seems to be enough people around to support the various niches as to the bowling crowd, archery, rifle target shooting, hunting and fishing people, RC modeling, model train guys, etc. Though I think the Hula Hoop and roller skating fraternities have lost their influence.
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http://en.wiki.eagle.ru/wiki/Snap_views http://en.wiki.eagle.ru/w/index.php?title=Special%3ASearch&search=lua&go=Go http://forums.eagle.ru/showthread.php?t=87058&highlight=snapviews Message #20 : ========== http://forums.eagle.ru/showthread.php?t=88902
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FSX has an online ATC setup of guys using the real jargon and he$$ to pay if you fly with them and don't talk the talk as you walk the walk. :megalol: http://answers.yahoo.com/question/index?qid=20090624143548AApf7JT http://www.fs-mp.com/ http://mrgnome.wordpress.com/2007/04/24/flight-simulator-x-multiplayer-vatsim-and-avsim/ http://www.liveatc.net/ I was online the other night doing ATC using F11 to get me to a spot using the arrow keys (I think) where I could give clearance to guys flying the Su-25T and the A-10C. I was tired of flying and the guys were asking if they were clear to takeoff. It is easy enough to click F10, then "Me", and zoom out to see what is going on and not get bonked by an incoming plane on final. What I do not like is when the AI ATC says to use runway 04 and some guys do and some guys use the opposite runway. I tend to follow the 104th's way of doing taxi and takeoff etiquette and stay to the right side and try to avoid collisions.
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Me, too. In FC2, there are tutorials for the Su-25. I think I found somewhere, files to add to the Training tutorials to add the Su-25T, because I do have them. I do not remember where I found them other than within DCS forums or maybe I found them to the User files to Home. It is supposedly the same plane, so learn the basics to FC2. That is my plan. Edit 4PM zulu -4: (I had medical stuff to do this morning that was short-circuiting my thinking; so what is my excuse the other days?) The LockOn stash has quite a few resources concerning this jet for FC2. This download will integrate separately to the FC2 Training menu, I did it a few days ago. : http://lockon.co.uk/downloads/video/flaming_cliffs_2/su-25t
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That would be nice for me, with instructions how to modify the snapview.lua . I do not know how to get into a (.lua) file or how to modify it. re: http://forums.eagle.ru/showthread.php?t=88917 I saw your later post, Message #17 and #20: ============================= http://forums.eagle.ru/showthread.php?t=88902&page=2 I opened the downloads with Notepad ++. I see you have instructions within how to modify same in DCS_World. Also, me creating my own custom snap-views would be nice to learn how to do it. How is this done? Or, is there a tutorial on the subject?
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Yes, I do same, re: http://forums.eagle.ru/showthread.php?t=88917 I also have 18 programmable Logitech G-15 keyboard "G" keys to do same. But I do still need to hold that one button while in that snap view.
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Very nice job you did. I added it to my collection. Thanks.
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http://www.google.com/search?q=old+crow+p-51d+mustang&hl=en&client=firefox-a&hs=K8G&rls=org.mozilla:en-US:official&prmd=imvns&source=lnms&tbm=isch&ei=OYS5T_32JOTl6QHyo5WFCw&sa=X&oi=mode_link&ct=mode&cd=2&ved=0CE8Q_AUoAQ&biw=1920&bih=886
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I am pretty sure I read somewhere here to DCS_World or the Flight Manual for the P-51D, the variable prop pitch does not exist and they use a constant pitch prop. Other sim I fly, the propeller rpm allows their P-51D and other planes to feather the prop when the rpm is reduced, thus extending glide range if dead stick or conserving fuel on rtb. I have separate controllers for each, rpm and throttle. My rpm is set to an analog wheel. Also make sure the rudder is re-centered after takeoff, could reduce speed. Just look at your center ball. 1 notch of flaps will drop at around 400 mph. Careful you don't hit it by mistake. For me, the P-51 is the best DCS has, yet, and NVG goggles. It is still in Beta, anything could change.
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I have a CH Control Manager Profile (.map) I use with the original DCS: A-10C Warthog version 1.1.1.1 . I use this same profile to the new open beta A-10C 1.1.2.1 in DCS World. My Pro Throttle POV Up button is set for LWin+KP1 which should give me the Left Console 3-Radios Snap View. With DCS World A-10C it now gives me the left MFCD. The Right Console next to the pilot ILS/TACAN/HARS panel Snap View LWin+KP3 is also not the same, as is the Right Console CDU display Snap View LWin+KP2 and its keyboard as they still are in DCS: A-10C Warthog 1.1.1.1 . KP defined as key pad being the same as the numbers pad.
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turning off the autopilots ability to trim
ErichVon replied to Soulres's topic in DCS World 1.x (read only)
I did! re: That is my last help attempt.