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Anatoli-Kagari9

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Everything posted by Anatoli-Kagari9

  1. Interesting indeed twistking - never looked at it that way. I did observe the deflection, due - I thought - to the trim tab set in a way to compensate for cruise flight situations, as soon as there was sufficient dynamic pressure over the control surfaces. What you say is that apparently, it always sums to whatever trim is set in the "Special" menu for aileron and rudder, so that no matter how I set it there it will never allow to achieve level flight ( without a rolling moment ).
  2. Again, I think that the 0.0 in the rudder and trim tabs in the Special Conf, means no deflection away from the default one. But the fw190 and the 109 come with the tirm tabs deflected for cruise... These settings just allow for fine tuning. So, whenever there is dynamic pressure over the ailerons / rudder, there will be a deflection and that will be noticeable in the CTRL-ENTER controller indicator. Even on ground, for instance in the p51d, if you set the aileron trim tab and increase the wind speed considerably, you'll notice the ailerons starting to deflect. Unfortunately no adjustment to the elevator trim tab was made available in the 109 or 190... It would have helped with other details of the simulation, specially imho, specially in the 109. Yes it has a stabilator, but it still had an elevator trim tab, ground adjustable just like the aileron and rudder trim tabs, for some reason....
  3. I thought the 0.0 in the Special Options panel means no further deflection from the usual trim tab setting that already compensates for cruise AoA and power settings. So, the tab is stil defleced to default values, and with dynamicfs pressure, the corresponding surface will deflect
  4. Just out of curiosity - can the glidepath angle be adjusted, or does it always assume 3º ?
  5. Probably forgot to set prop pitch to 12:00 manual for takeoff and then as you get airborne, switch to auto....
  6. For me the easiest is, by far, the p51.... You can almost land it eyes shut.... Then the 109, then the 190 and finally the Spit
  7. Hey scotchegg ! Nice to see you around here too :-)
  8. I still can't perform wheel landings in DCS, any of the ww2 aircraft....
  9. BTW: https://forums.eagle.ru/showthread.php?t=187311
  10. in the Mission Editor. I believe it changed in the new ( 1.5 ) branch of DCS compared to how it looked like before. Another change I noticed is how Aloft winds are automatically populated when we set wind direction in the mission editor and the fact that - realistically - "ground" wind is taken at 30' (10m), just like IRL... But that turbulence factor, which can be no bigger than 197, has a multiplier ( by 0.1 ) factor. What exactly doe it set ? Height of the turbulence ( due to friction ) layer ?
  11. Although I msut confess 80% of the time I takeoff with thetailwheel unlocked. We just have to use a bit of differential braking during the initial takeoff run, when the rudder authority isn't yet available to correct any "escape" tendencies :-)
  12. Allow me: ( helps a lot, although not mandatory... ) 0. Tailwheel Locked.
  13. That's what still tricks many glider pilots - the outside spin - specially on the turn to final... In gliders this is actually the most common consequence of entering an ( unexpected ) spin during a turn, at low speed / high AoA. I notice it in both the D-9 and the A-3 and A-5 models ( of another sim I also use ). What I find great about all ww2 aircraft in DCS is the modelling of static pitch stability. Once perturbed in pitch, they don't instantly return to the initial pitch / AoA as being tied by rubber band to their flight path. OTOH, I find the prop effects at low speeds / higher AoA in the D-9 strangely "effective". Whenever I takeoff in the Dora ( but the same applies for instance to the P51d, and somehow the Spitfire too, the 109 K-4 being the only exception ) the aircraft wobbles, it's longitudinal axis describing a spiral, until it gains considerable speed. Takeoffs must be performed at shallow angles to avoid this effect. The same applies when configured for landing. Any tiny thurst adjustment creates this moments that translate into that clockwise "wobbling"....
  14. And in the latest versions reference is 10m ( around 30 ft ) agl, as in aviation weather.
  15. Yes Alicatt, I agree with that one too, specially now that I am using only a TS16000 and no longer have my broken X52 HOTAS unit available for further throttle/ prop / mixture axis, and so have to use the keyboard or assign those functions to TS16000 buttons. Prop is also way too coarse. They could create a "slow increase" / "slow decrease" option, or make the default one finer.
  16. Good point philstyle! I have wondered about it myself since I really find it too coarse. The only thing that helped smoothing the effect was setting the rudder curve to 30% - something I never did to any of the ww2 aircraft modules ever released for DCS. I hope the fine tuning comes with one of upcoming patches :-)
  17. Thx for sharing. It's well known video among P51d lovers _ have it in my list more or less since I started using DCS World, in 2012 :-)
  18. What Clmax is actually being used in the DCS Dora ? It affects the stall characteristics of the aircraft, and overall situations where maximum lift generation is required. It's very important for us glider pilots, on pair with the Reynolds number.
  19. Based on my more than 40 hrs in DCS's Spitfire :-) Well, jokes apart, and while you should always filter my exclamations .. I believe it was even mentioned by developer on some thread I can't find right now. Of course it's not impeditive or a show stopper. It can somehow be tamed down using, for instance, 25 % curve for rudder axis - that's what I am using... Anyway, post amended ;-) Here's that interesting "NACA" report: http://jsbsim.sourceforge.net/spit_flying.pdf
  20. I look forward for stiffness to be added ( with dynamic pressure ) to the rudder axis, to better balance the feel of the three controls.
  21. Have you set you altimeter to the QNH of the airfield ? Anyway, when I was using DCS and the Spitfire, I did notice some weird stuff with the altimeter settings, not allowing to turn the knob to properly set the reference pressure in the Kolllsman window. Check the mission reported pressure and see if you can regulate the altimeter to go with it. You would then be able to read 1500
  22. Anyone already running DCS World in the recently released Win 10 Creators Edition ? Feedback welcomed :-)
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