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sirrah

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Everything posted by sirrah

  1. So? This is a community mod you are showing... They sometimes get broken after an official DCS update. It ain't ED's responsibility to fix unofficial mods. You can also choose to just not use mods.
  2. Depends a bit on which ATC instructions you mean. If you're talking about Supercarrier ATC instructions: It's all written down in the manual that comes with the module. You can find it in the DCS installation folder (and probably also on internet if you do a Google search) If you're talking about the default (land based) ATC instructions that come with the base game: These are pretty (in some areas even extremely) basic. Being so basic I've personally never had to look em up, but I imagine they are explained in the base game manual (also to be found in the main install folder). For JTAC instructions, which might be the only "complex" part at the moment, there's also plenty of YouTube tutorials. ED shared, that improved ATC is something that has their attention.
  3. Anxious to check this out! (Hopefully this means our Viper is also soon to be transformed from a QF-16 to a proper F-16 )
  4. Can confirm (I see I forgot to report the outcome of my test in my above thread) Placing the "immortal" action all the way on top did the trick
  5. Just chiming in, to say that I also have this issue. (Reverb G1, GTX1080ti, i7-8700k) With clear skies, I don't need to use my radar to find/see enemy aircraft. Pretty serious cheat if you ask me (although I don't do MP pvp myself )
  6. I hope your wish has more impact than mine had early 2021:
  7. This tick box is way too small for comfort (especially on a phone): Tapping just outside it, opens up the DCS website, which is very annoying. For those who are active on this forum, this is a daily annoyance when trying to check out notifications. I managed to capture the actual "button" size here: My request is to increase the size of that button to something like this:
  8. Fully agree that we need more unarmed units. Preferably a few civilian men/women models, but if too difficult or against ED's policy, at least a few infantry units without weapons (those could go as civilians through the 'eye' of a FLIR pod). Would be a tremendous way forward to at least have the current static deck as movable AI units. I, and probably many before me, also asked for this in the past. Let's hope your wish does catch the eyes of ED devs
  9. So, I cleaned the ministick pots today as per the detailed instructions (great info!) Unfortunately, ministick outputs are still inconsistent. I use DiView (very easy freeware calibration tool). DiView also allows me to see the ministick raw axis output and for some reason that seems to keep changing and the ministick axis are very jittery. I calibrate, fly around a bit and after some time, I suddenly see my slew cursor starts to move.. When I open DiView again, I see the raw output changed This time though, I can't say I've seen the z-axis influence the ministick axis. Maybe I didn't see that correctly before. What do you think, try a new ministick from @rel4y?
  10. Thanks rudel I'll try the cleaning Seems like a nice little project for my Sunday morning
  11. hehe Each time I try and tell my wife about "this awesome experience I just had in DCS", I just see in her eyes the attention flowing away (even though she's really doing her best to understand my excitement)
  12. Hey @Rudel_chw, You seem to know much about this stuff. Bit of a long shot, but I'm gonna try anyways I have an old Cougar throttle with the USB standalone mod, but for a long time now (I kinda gave up on troubleshooting), the ministick/slew outputs are inconsistent. The ministick X and Y outputs vary depending on the position of the throttle itself (Z-axis). Is that anything you've heard or seen before? As I'm interested in Rel4y's FCC R4 mod, I thought I might as well also order a new ministick from him. If you read my above described issue, what do you think, might this just be a worn original ministick, or is this more serious and shouldn't I bother trying rel4y's replacement ministick?
  13. This! Just buy the one you like most* (you'll end up buying it anyways ) + Use the 2 week trial *As mentioned before, mind you, that the F-15C is not full fidelity (meaning you can't do all the fun clicky clicky in the cockpit and it is far less complex than full fidelity modules)
  14. Updated version 1.3 - 15/10/2023 - Log: Mission 3 AI Apache not in correct parking spot - FIXED Mission 4 "smuggler escaped" Mission failed problem - FIXED* *Apparently, ED changed active runway logics a bit, in their latest OB update, which messed up my mission triggers. I had to increase wind speed a fraction, in order to force AI to use the intended runway.
  15. Did, or does, any of you own the Winwing Viper throttle? Any verdict on which one's better? (or did anyone find a proper comparison review between the two?) At some point, sooner rather then later, I want to replace my Cougar throttle.
  16. Many people though seem to like these threads or not recognize them as "strange", as we seem to be near page 2 Edit: Hurray! I made it go to page 2
  17. New maps (and the SC module) do divide the community. Though with the currently "limited" amount of maps, this effect is minimally noticeable at the moment and/or we simply got used to it. You can't deny, that when 50 more asset packs (or maps for all that matter) are added, that would for sure cause less and less populated servers (even with a steadily growing player base, there will never be enough players to fill all those different servers). The World map (ambitious as it is) ED talks about, will prevent further MP community scatter. Payware flyable aircraft modules don't split up the MP community, as most of the larger online servers allow everyone to fly whatever they want (some obviously choose a specific era like ww2, cold war, etc). But I don't want to derail the OP's wish any further from my end. I shared my opinion and I respect yours @FlankerKiller
  18. Well, in its base, DCS World is.. Trust me mate, I'm well aware that work should be paid. But imho, adding these kind of assets, should be part of DCS's general development plan, instead of creating an unlimited amount of dlc's (I mean, only this "insurgent dlc"? An "improved AI 3D models" dlc? Or why not a dlc for every wish that passes on this forum?). How ED run their development stategy and how they ensure a steady income to provide for all these improvements we're seeing with every update, I do not know. If it would help speed up progress on additional assets (like mentioned by the OP), I'd gladly pay more for flyable modules. But asking money for AI assets that the community uses to create content/ missions from, will scatter the already quite thin MP community.
  19. As much as I'd love to see these units added, in my opinion AI and static units dlc asset packs would be a bad way forward for DCS. Sorry for potentially turning this wish into yet another "asset pack discussion". Everybody can wish whatever he/she wants of course, but as a DCS enthusiast (and wishing for DCS to further improve), I just feel the need to express my personal opinion regarding this wish
  20. This is sooo recognizable Good to hear from you again! That FCC R4 is looking good . Also good to see that you are making it standalone (I have 2 Cougar bases sitting around, but both PCB's seem dodgy). I know it's still early, but what price tag are you aiming for?
  21. In addition to my previous reply (2nd reply in this thread) and after actually reading the recommended VR specs on ED's website for the first time in my life ; For sure, the "Recommended for VR" specs, should say "Minimum for VR". (or "Bare minimum" in fact ) If you build/buy a new "VR pc" based on just a brief "recommendation" text on a products website, without any further investigation, you kinda deserve to be disappointed imo (sorry.. couldn't resist). Then again, why put a "Recommended for VR" text on your website, if it doesn't mean anything? I mean, no sane person would "recommend" those specs to someone new into DCS VR. Again, "Minimum for VR" I can agree with.
  22. Oh really? Hmm.. That's pretty strange considering my system specs are a bit lower than yours (I'm also flying VR btw). Most probably I tuned down on gfx a tad more than you, but it runs good on my pc . Also, I kept the mission quite light, as in; there isn't a lot of heavy AI stuff going on during the mission. Mostly just you and your flight. That said, both the F-15E and Syria map by themselves are pretty heavy. You could try the "easy" setting. That will save about 20 or so non-moving ground units. Though if those few units kill your framerate, something's a bit off I think.
  23. That Draken inverted bomb run is most impessive Though seriously, one can't deny, the Draken for sure is one of the sexiest aircraft ever build
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