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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.16.10973/ DCS Core Issue with high CPU performance load even in main menu - Fixed Crash instigated by EPLRS setCommand() in scripting in some cases - Fixed (Issues related to EPLRS setCommand() - Page 2 - Scripting Tips, Tricks & Issues - ED Forums) Quick Action Generator. Nothing happens when you press “Regenerate” button in some cases - Fixed Quick Action Generator. Old F-14A model reference removed Quick Action Generator. AI Aircraft skill level lacks Random option - Fixed Quick Action Generator. GUI Error trying to return to generator after Planner - Fixed Ground AI. Disembarking infantry function problems in Dedicated server - Fixed Aircraft AI. SmokeOn_Off function does not work in multiplayer - Fixed (https://forum.dcs.world/topic/351909-ai-aircraft-do-not-get-smoke-when-mission-run-in-multiplayer-mode/) Aircraft AI. Groups of large fighters sometimes try to park in small plane slots after landing and get stuck - Fixed. Track replay was saved incorrectly in some cases and could not be replayed - Fixed. (Track Replay problems - Page 5 - General Bugs - ED Forums) Multiplayer scoreboard not updating properly - Fixed Short stutter/freezes that happen after joining mission or server in some cases - Fixed
  2. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.16.10973/ DCS Core Issue with high CPU performance load even in main menu - Fixed Crash instigated by EPLRS setCommand() in scripting in some cases - Fixed (Issues related to EPLRS setCommand() - Page 2 - Scripting Tips, Tricks & Issues - ED Forums) Quick Action Generator. Nothing happens when you press “Regenerate” button in some cases - Fixed Quick Action Generator. Old F-14A model reference removed Quick Action Generator. AI Aircraft skill level lacks Random option - Fixed Quick Action Generator. GUI Error trying to return to generator after Planner - Fixed Ground AI. Disembarking infantry function problems in Dedicated server - Fixed Aircraft AI. SmokeOn_Off function does not work in multiplayer - Fixed (https://forum.dcs.world/topic/351909-ai-aircraft-do-not-get-smoke-when-mission-run-in-multiplayer-mode/) Aircraft AI. Groups of large fighters sometimes try to park in small plane slots after landing and get stuck - Fixed. Track replay was saved incorrectly in some cases and could not be replayed - Fixed. (Track Replay problems - Page 5 - General Bugs - ED Forums) Multiplayer scoreboard not updating properly - Fixed Short stutter/freezes that happen after joining mission or server in some cases - Fixed
  3. Hotfix is planned for today the 30th of May 2025 thank you
  4. Release Version Current version number: DCS 2.9.16.10523 Next planned update: Hotfix 30th May 2025
  5. I have asked the team to take another look at this based on your feedback here. It is not going to happen quickly we have other tasks ahead of it however. thanks
  6. We have reported this to the team for investigations. thank you
  7. this has been reported thank you
  8. good to hear you have solved it. It can happen for a variety of reasons, IP changes mid session, some people have also seen it when the account is being used on more than one machine. thank you
  9. thanks, this is reported, but it is very low priority thank you
  10. The work does not require vulkan, Multithreading was the main requirement. The work is just complex and takes time, we are bringing completely new features to DCS with the supercarrier and that has some challenges.
  11. Hi, its something to look at after vulkan is implemented, but not just yet. thank you
  12. this has been reported. thank you
  13. Hi Honez, yes you have to be very careful to keep routes clear from statics when using the directors, the deck is very complex and difficult to manage so making it as easy for the AI as possible is the best option. But feel free to add a track replay example so we can take a closer look thank you
  14. This has been reported to the team, hopefully we will get some tweaks in a future patch thanks
  15. Hi are you using scripts, if possible include a track replay example thank you
  16. Hi, please include a track replay example so we can take a closer look thank you
  17. Hi, please use English on the bug forum it makes it easier for the team, if possible attach your dcs log and a track replay showing the issue thank you
  18. please include a track replay and dcs log, remove all unofficial mods and run a repair of DCS thank you
  19. Hi @General_Av8or we have checked and symbology is correct, if you have any public evidence it is wrong please DM me. thank you
  20. Hi @SgtSouvlaki welcome to the forum, We have taken a look but are not able to reproduce, can you attach your dcs log it may have more clues. thank you
  21. Hi, the video is unavailable, do you have a short track replay of the issue? Its worth mentioning if the S3 is low on fuel, defensive or RTB it may not respond to tanker calls. thank you
  22. this has been reported to the team thanks
  23. thread split and moved to bugs, we will take a look thanks
  24. They are not ignored, Work is in progress but it takes time, when we are ready to share completed work and new features we will. thank you threads merged
  25. Hi, this is reported already and on our tracker. the mission does have wind in it, so it is going to be the issue. thank you
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