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Everything posted by upyr1
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What's the deal with missing crew for all the new ground units
upyr1 replied to twistking's topic in DCS Core Wish List
The individual units would be fine if it won't kill our CPUs. I figure the best solution is to get them out and then add the crew. edit Depending on the work load I think @Rudel_chw may have a good idea. With the infantry updates being worked up add a unit called crew member that will operate the guns and have them show up when you place a gun. At first they might just stand around looking the part- 19 replies
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I'd assume that is the case as well but some flexibility would be nice as well. Such as a quick campaign
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I sure hope we can ger more modern adversaries. I don't know what can or can't be done as AI or as a flyable module but bring it on
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Any chance we could get the B and C as AI assets while the A is being developed
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This might be good for the B
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That might be the case but I think the confusion comes from the fact Belsimteck is still listed as it's own thing on the shop page
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ED has said they have not changed their rules. They have also said that the problem with more modern Russian Aircraft, even when a lot of open-source data is available, is navigating Russia's security laws. Though I believe they have also said that it might be possible for someone else to do them. Anyway if someone outside of Russia can a super fulcrum of Flanker without violating laws, then I say bring it on. I'd like the link to Vinntorez's project even if it isn't official as a mod it sounds awesome
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You can put me in the support category as well. I figure you folks at DCS know much more than I do about all the available open-source material. I figure with the public displays combined with the production of at the Super Hornet and the talk about the NGADF, F/A-xx, and other 6th-gen fighters you folks have probably calculated the earliest time to get started on the the F-35. I know I will have fun with the F-35. I hope someone is able to get enough open source data to add modern red for at least as AI. Thank you.
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All I know is I want a solution soon
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that could be a possible settlement. ED gives RB some cash and takes over the modules
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I know various people at ED have stated that someone else would have to do the more modern Redfor. If I remember right the Red Star simulation which is doing the MiG-17 is German I belive the lead developer's dad was a former East German fighter pilot. Then we have a couple fitters in the works and I believe Dekka said something about possibly doing the Su-30 (I expect that might get vetoed by Bejing) Anyway On the MiG-29 all I have to say is that is an instant buy. The fulcrum is cool
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The A-4 team said when they got started they had no intentions of making it official. So that would be a bad example. Though I mentioned a couple modules that got their start as mods. I didn't misunderstand what you stated and the fact real-world military forces want as much of an edge as possible, doesn't change the simple fact that DCS players on PVP servers would like some balance which would be up to the mission designer. That might mean slapping a Su-57 or 75 livery on a F-35 and saying it was flown by the aggressor squadron or you might decide to limit the F-35 to PVE servers and single-player missions. You could also use mods as well.
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Quite true, we don't know when they plan to actually release it or how long it will be in Early access nor do we know all their sources. As I have said in the past- good mod support is important. There are some real aircraft and assets which for some reason isn't in ED (yet) either due to the fact no one has got around to it, or the data is missing. Then of course we also have fantasy modules. I also hope to see more assets of all eras
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I hope they succeed in doing that. As long as ED believes there is enough data to produce a decent module without changing their standards, I don't care what module. If I am interested in a module I will buy it if not I won't. I'll confess I plan to buy the F-35. I'm happy about that
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I hope this happens to some degree with every new module. I know that I have advocated for Naval modules to act as a vehicle to upgrade how ships are modeled
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This is why I didn't like the fact MAC is dead.
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The Su-30 one of many modules I'd love to get more information about. I would love to see what people can do with the open source material about modern RedFor. While I do want better mod support I also would rather see an official module over a mod any day. that's a bummer
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No matter what modules are coming out these things need to be improved. I expect that EW and RCS would be the most difficult due to the lack of information however I still think something can be worked up.
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I agree that DCS needs more modern AI assets, so I hope to see Cuban Ace's Su-57 in DCS at least as an AI asset. It is going to be a lot harder to balance PVP with the F-35. I'd also toss in that we also nee more Assets over all though
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@NineLine has stated that in the past if you have a mod that you think could be implemented in DCS all you have to do is contact them and they will have a look at it. I know there have been at least two modders I can name off the top of my head who have become third-party developers, for example, the Airplan simulation company who are making the C-130 module as well as IFE who made the MB-339. The C-130 is not going to be identical to the mod as a lot will be added to it, but it doesn't change the fact it happened. Ballance is up to the mission designer, as I stated earlier it is a mistake to assume that some mod will never make it into DCS. The only time you should make that assumption would be if the developers said they had no intention of porting it into DCS or the mod is highly unrealistic. Though knowing DCS's history of seasonal easter eggs and April Fools Day jokes they might be game to add it as a joke.
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thanks I just sent him and ED a thank you note I'm stoked
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Great job, @cubanace and @BIGNEWY and @NineLine and all the other folks at ED thanks for giving him a chance It will be great to have the Su-57 in the virtual sky of DCS even if it is only AI and a MOD. Especially with the F-35 coming out.
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Will we see the Polish Air Force liveries for the F-35A "Husarz"?
upyr1 replied to LimePartician's topic in Wish List
And Sabaton fans -
Obviously the RCS is going to be one of the areas where we'll never have something 100% accurate anyhow, what can ED say about how the F-35's RC will be modeled Would they model the angles or just have stealth mode/ beast mode? Also would it be possible for someone working on a Su-57, or J-35, F-22 mod to make use of the new RCS model?
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I hope his AI asset gets added to DCS. I'm going to have to try to find his page and send him a thank you note. I love it and I am really thankful for the members of the Modding Community who try to submit their work to ED to get added to DCS.