Jump to content

Los

Members
  • Posts

    458
  • Joined

  • Last visited

Everything posted by Los

  1. In case you missed it there's a video on the first page of this thread... Los
  2. I am using FCUs with Warthog and have not run onto an issue between the fcus and the grip. Los
  3. Então! No Portugal in DCS? Gotta have em. Los
  4. "Ladies and Gents, get set to have your immersion level go ballistic! Yes, I am Tester 1.. " Actually your Tester 2... Los :joystick:
  5. Just as an observation, my Warthog has about the same feel as my Actual PA 28-161 warrior II throttle. So to me it feels like a real throttle. Many real aircraft have friction levers to keep the throttle from becoming too lose (I suppose giving it more stiction) as the vibrations in flight or an errant hand movement(eg caused by turbulence) can move the throttle drastically when you dont want it to move.
  6. I am very excited about this, F-8 will be awesome as would the Phantom. Now if we could get the Thud and the Mig17...wow!
  7. BTW the first week this AC came out I flew a multicrew with my son's friend (sidebar: His dad was on the design team for the C-101 and is now a professor at Yale.) I set up a LAN server, he flew from the front seat (in vr) I flew from the back seat. We took off from Kutaisi, flew up the coast, bombed targets, shot down aircraft, flew back and landed without the slightest issue. So, basically it CAN work if all the moons are aligned. Los
  8. I too use a vr pit. I have my two MFDs right where they are supposed to be (w Monitors for BMS) as well as HOTAS and a cockpit driven by an arduino board. First off all these concerns about fumbling around are mitigated by actually flying with your configuration a few times (or ore) until as others have said you establish muscle memory. Same for the HOTAS. I also keep my mouse down by my right thigh so clicking things in the cockpit have never been an issue. I am also test the point control, as mentioned elsewhere and it works great. However I use it in conjunction with my actual VR pit and the two dont conflict. I do like the feel of moving actual switches. Los P.S> its OK to try things out and maybe once and a while you crash, its not like DCS deletes itself after every adverse event.
  9. The tracker is molded to the specific headset (Vive or rift). And it comes with double side tape to affix the tracker to your headset. Los
  10. Wow how did anyone ever land an airplane before 4th Generation fighters came along...
  11. Los

    Father and son

    Not for nothing but there is a world wide shortage of pilots so lets get these young ones flying! Los
  12. Los

    Father and son

    We flew Aces High (Up to a certain point you could do multiplayer dogfights), il2, and FSX. Then FSX with multiplayer tower ops and shared cockpit (B52! no less ) and now DCS and xplane 11. IN between all that he's a massive War thunder player. Which I never cottoned on to very much myself but it has hooked him and his friends very firmly into a love of aviation and aviation history, so good on them. Los
  13. You should watch this film The Art of the Kill:
  14. Los

    Father and son

    Good stuff, I started sim flying with my son when he was about 7 he could identify the difference between a 109e and 109f before he could write or spell, and now he's a real pilot. Los
  15. If you study a little history you could find that both aircraft have taken significant flak damage on combat operations and still brought their pilots home safe. So they're hardly fragile. Also I wouldn't draw any definitive conclusions on how DCS multiplayer esp as you find on most servers is in any way some correlation to actual combat operations. Los
  16. The FCUs have an on off switch. You press t turn on press and hold to turn off. When on, the sort of sleep when not pressed after x seconds but pop right back up when you press one of the "mouse buttons" (CU buttons). I have gone a few days without charging maybe 5 -6 hours. Los
  17. Step one since you can afford a vive pro is to get seperate rudder pedals and maybe a Hotas!
  18. Howdy, I have installed and am flying around in this great F4. However when I map the controls, and see the avionics it thinks it is an su25T. I thought its supposed to emulate the su33? I have copied over the bin per instructions. Any guidance appreciated. Thanks! Los
  19. Use your mouse for now, but I suggest re-positioning it for easy access, like right near your joystick. Los
  20. Try looking in the stick subsection, stores release button....
  21. Also if you think these are bugs consider posting them in the dedicated bug forum.
  22. Fortunately the Navy already had at the time a superb SEAD bird in the Prowler. Maybe we'll see that around here some day...
  23. Just pretend to be a female and all these guys will fall over themselves trying to get you in their RIO seat.
  24. Yes it is communicating and powered via a usb cable. The FCUs are powered via rechargeable batteries. The cable length is 10 feet. The devices are housed in these durable 3dprinted enclosures, small and snug. You have this cloth elastic strap (adjustable) to keep them snug to your finger but they are so light there's no need to sinch them down so you don't get circulation issues. I have a full hotas mfds and vr cockpit and the FCUs do not get in the way of manipulating real buttons and switches. Los
  25. Howdy guys, Just wanted to report that I am testing the latest version with my HTC-Vive. The kit I have comes with a small bag to hold the two FCUs, the helmet mounted camera w double sided tape. A small recharging unit that allows you to plug in and recharge both FCUs at once, a nice 10' long cable to affix to your Helmet camera, double sided tape and small ties to secure your cables. Set up is very easy and there is the ability to calibrate the device if needed (there's a vid on this). After plugging in the USB cable, windows immediately recognizes the device as a point-Ctl. I fired up DCS and jumped into CASE 1 F14 landing. Everything worked great with no fuss. With the FCUs I had both worked without the need of calibration and were spot on. You do have to map RCTL-KP5 to zoom. You hold the finger up to your face and it zooms in, very easy. I then hopped into an F18 at an airfield and messed around in the cockpit. Knobs, you just hold down the forward button and twist your finger like you are twisting the knob which is cool. I then tried a P51...again nothing wazoo. Finally I tested the Huey to see what issues might arise when you look straight up to manipulate switches and buttons on he ceiling console. Again there were no issues. Not satisfied there, I fired up Xplane 11 and hopped into a warrior II to try and engine out. Xplane 11's mouse driven cockpit manipulations are not as elegant as in DCS but otherwise I was able to manipulate switches in the cockpit, its just not as precise , though this is not a point ctl issue but an xplane gui issue. I'll be messing with Xplane and the mouse controls to see what setting work best. Miles is working on how best to push updates out to users and we are messing with some peculiarities around the FCUs and desktop when you are not in game. Anyway, Point Ctl is very close to go live! Los
×
×
  • Create New...