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Goa

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Everything posted by Goa

  1. this is what I think was done, just my opinion...maybe royalties/fees for high-quality tree speed has a different cost than low-quality speed-trees. Just my 2 cents. :smilewink:
  2. exactly, trackir operates under OPENGL , the game and gync operates in direct3d and this is the reason of stuttering when using trackir withouth fps cap. The only solution which I along with other have discovered long time ago ( there are several threads in this regard from at least 3 years) is to cap fps at 60 or 120. The problem is quite simple : - stable 60 fps trackir and the game is smooth -stable 120 fps or higher trackir and game is smooth ANY VALUE OF FPS BETWEEN 60 AND 120 , meaning fluctuation of fps rtange from 60 to 120 will generate JITTERY and stuttery movement when paning around. If the game runs higher than 120 fps, ie. fluctuation from 120 up to inifnity , this will not generate jittery and will be smooth anyway. Trackir software its 3 years OLD, 3!!!!! I can gurantee you all I run all kind of tests: - change 3 cpu and 3 motherboards : z170/z270/z370 + i5 6600k/i7 7700k / i7 8700 k - changed 4 gpu : 1060/1070/1080/1080ti - changed 3 hd : normal mechanicl hd 7200 rpm / samsung evo 850 / samsung nvme 970 evo - changed : 3 psu from 3 different manfactures - formatted windows 10 at least 50 times in 3 years : tried all the builds of 10 starting from 1511 up to now 1807 - reinstalled dcs at least 50 times as well run all kind of bios settings, usb hubs, usb pci-e cards with their own chipset etc etc etc -tweeaked windows so many times from telemetry options to cpu afifnity to deep windows and bios settings you dont even imagine. Trackir , in any game is only smooth at perfect 60 fps, 120 fps or higher. This is not a theory, this is a PURE FACT.
  3. will give it a try thanks mustang..... ;:)
  4. Imho mi-24 is on halt due to russian govt "niet". ED has stated several times that they are not "allowed" to release certain modules, even very old modules not anymore in use by the russian forces i.e. mig23 etc etc......now the mi-24 is still very active in use by the russian aiforce....why should ED be allowed to release the mi24 (still in use) and not some older airplanes (not anymore in use)....there is a little bit of contradiction. The fact is maybe it was their intention to release it, maybe BST got the license or was waiting for the license, maybe they're still waiting for "Go" from the russian gov. or maybe they are not allowed anymore to do it and therefore they're taking some time before they officialiy admit it.....I mean these are just personal therories which I hope do not go against ED forum policy.
  5. just a question : Is it possible in real-life to program the ECM whilst on the ground?
  6. guys you could use shoutcast for radio streaming, its non stop 24/h https://directory.shoutcast.com/ there are thousands of radio stations including talkshows in english,etc etc and its gpu free of course :)
  7. proland doesnt seem to be an engine but rather a way to generate trees in realtime. as for DCS it uses edge + speed trees technlogy for caucasus
  8. hi, i don't know if this has been already reported, when chaffs are deployed they appears as big white squares.
  9. yes but as of now its useless due to integrity check failure as previously reported , so we need ED to figure it out :thumbup:
  10. your GPU is dying... that's why you get these issues :>
  11. hi guys, I tought reshade was the culprit of my crashes, but again still have a lot of crashes, no mods installed. :( dcs.log-20190128-100637.zip
  12. no vietnam nor africa please, we need something in europe with ALPS, SEA and balkan war :)
  13. VIRPIL is not from Lithuania, is from Bielorussia :) , btw nice video!!
  14. +1 Also I dont understand why for someone ingame fps limiter seems to work but for others don't... ED : yes pls take a look at max_fps limit which is not properly working, thank you :)
  15. you could try to delete metasheder and fxo in your \saved games\dcs folder DCS will rebuilt them at first lanch :)
  16. hi Bandit648, after some testings I have to agree with you that nvidia inspector fps limiter v2 all off seems to produce overall better perormance, a more rocksolid 60fps compared to rivaturner and also it seems lees input lag and most of all fps tends not to drop below 60 very often, nice discovery man:thumbup::thumbup::thumbup:
  17. yes this is what he meant , swap memory or page file , different name same thing :thumbup:
  18. just a question : why has to be exactly 16384 rather thany 16000 or even higher like 24000 or 32000 ?
  19. Hi, i attach a few screenshots, I am using latest reshade version but it keeps crashing, I have some access violation errors. :thumbup: dcs.log-20190125-110202.zip dcs.log-20190125-210517.zip
  20. I think you're right, I am now using latest reshade version which has been released a few days ago and I am not facing crashes anymore :thumbup:
  21. I have a question for Shiraz airstrike mission : I edited waypoint nr 1 coordinates as per Wag's screen shot : https://forums.eagle.ru/attachment.php?attachmentid=201803&d=1547128177 but after that I am no longer to WPDSG waypoint 1 in order to have an accurate mK84 bomb drop.
  22. actually it has, when my DCS crashes a shell popup window apperas and ask me to send crash report.:thumbup:
  23. I use reshade (latest version) as usually since months, as for Christen Eagle I dont own the mod , I have no anti-virus installed expect the on which come with windows but I've disabled "real-time" scan. And yes my CPU is overclocked but it's always been , 8700k@5.0 ghz but I have no problems in other games . What is strange is that now the game sometimes freezes ( DCS.exe not responding) and the only solution is to manually brute-force reboot oy my computer.
  24. same here, I attach my logs as wel dcs.log-20190118-220947.zip
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