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Everything posted by Bananabrai
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Also a reason against F-35: After the era of the F-104, germany kind of abandoned the idea of single engine fighters. That's a doctrine. Germany was also interested in the F-15E, which would have been a good strike replacement for the Tornado. But it can't fullfill the ECR role. The Growler is a Super Hornet variant. That's at least 2 roles ticked with having maintenance for 1,5 types of planes. Even though not a very good strike platform, germany isn't doing any kind of strike with Tornado any more anyway. ASSTA 3.0, 3.1 and following are all about medium alt JDAM and other stuff, which a 2-seatet SH can do pretty well. Back to the Typhoon. So with the GAF, Tranche 1 is A/A only! (I am not sure about the gun) Typhoon ECR development would take pretty long, trust me, I am working on Tornado ECR. Speaking about SEAD, the ALARM is not a SEAD weapon, its purpouse was a bit different. I would describe it more as a very flexible D-SEAD self defense weapon, carried by the striker itself and not by a seperate dedicated SEAD package. At least it was seen as that. I have a nice short article about it, PM me if interested. About Taurus, it is not flying on the EF yet, at least with the troops. There were tests. The EF in general is not very good for strike. The landing gear is a perfect design for an interceptor/air-superiority fighter. That comes with a trade-of of course. It's not very good for hauling heavy stuff. See it like that. The Tornado is an old Volvo Saloon. The EF is a sports car. That's what we say in the company some times.
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Is there a chance for a COOP version?
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Some people are so impatiente, and selfish. They wouldn't even care if someone from ED's team is affected by COVID-19. My dad just paid 45k for a new car, but is still waiting for it because of the stuff going on. It's a bit more than a DCS: SC and he is pretty calm about it...
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Thats not true. Listen to DCS episode of the Fighter Pilot Podcast. Wags himselft sayed that. That's actually a quote. Gameplay purpose: Chaff corridor SOJ and SIJ (Stand of-, Stand in-Jamming) Escort jamming At least for older sytems.
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Alright. I am no expert, but I am also not far from the topic, on the military side though. EA-6B, F/A-18G, EF-111... a lot of dark magic But other stuff... maybe not so much. I get what you are saying. I don't think it is very easy dooable on very good level. But I still think that it could be done better than now, with the same approach that you suggested. 1. If you just look for service dates, rushed updates or continuous updates of that HW, you can already kind of see how effective a system is or was. 2. You have a lot of "grey-zone" information floating around, and DCS is already made of that. Now I don't want them to take a risk. But it also depends on what you are taking into the game. Discontinued stuff could just be fine. F/A-18 is made out of a lot of "grey-zone" stuff and is still flying. Plus thats why I collect so much information about the EW topic atm. I would always offer ED/3rd parties to send those articles to them, and they look very helpful to me. 3. User stories. I ask my dad from time to time. He operated Cerberus CIII from the GAF Tornado. It would also only be for older stuff, maybe anything older than 1995 or so, but that still is good. SA-8, SA-6, etc. that stuff is pretty old already as well... (and we just got SA-2 and are getting SA-5, those two beeing a lot older) I have to admit that would leave out stuff from the newer era, F-15C (if it beomces fullfid at some point), -18, -16, JF-17, A-10, etc., but in my eyes it would be better than atm.
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Ask the swedish Gripen guys. I kind of get the imprisson, one guy can change that F404/F414 while another guy eats a cinnamon bun. It was designed with very good serviceability in mind though...
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[MISSION] mission 5 road placement wrong?
Bananabrai replied to LastRifleRound's topic in DCS: AJS37 Viggen
No, we are not speaking for all roads. There is an intersection ( = crossroads) in this specific mission, where the rearming vehicles are postioned. It is texured as a road, but at one point it has no more road mechanic, but behaves like grass instead ( = very sticky! ) @Jediteo Another posibility would be to position the "BAS90 guys" just at the earlier intersection from where you come after landing. A little to the south, where the road is that leads to the ammo depot. I know, its not such a nice dead-end, but the road works fine there... + move the truck at the end/threshold of the original strip + use the same road a little more south, where the treeline is on one side (far enough away) if you can not get rid of the poles. -> mission will work. I achived the mission fine, by very carfully taxiing around the truck (F2 view) and rearming as soon as beeing in the perimeter of the airfield, turning around one intersection early, and leaving again... -
I really hope ED will improve EW/jamming in some way at least. A lot of stuff is classified, but the fundamentals of electromagnetic waves and their physics are known well. It's not only the military using it, astronomers etc. use it as well.. Being in this field a little bit, I get the impressions that the basics are not so much dark magic. It becomes this with a higher/newer level though. There is a magazine called JED. Most of the time its boring, but they have series called "101 of EW". I am scanning and collecting all of those, if they reach my hands. I mean "range gate pull-off", "velocity gate pull-off", other basic old stuff could work in DCS... And they could take a new CPU core to calculate it, besides of 1 for sound and one more for all the rest :lol:
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I always thought the German Tornods carry the -9M, but I could be wrong. Just to clarify from earlier posts: I actually have seen what all EF been carrying for their service until last year. I took care of the flight data base from the GAF, for all EF. No rockets, at all. No unguided bombs. Tranche 1 only A/A (except for gun maybe) GBU-48 and EGBU-16, IRIS-T, AMRAAM, Sidewinder, LDP Meteor and Taurus for trials only. I could be missing Airbus trials
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[MISSION] mission 5 road placement wrong?
Bananabrai replied to LastRifleRound's topic in DCS: AJS37 Viggen
I had the same issue. Just land further down the road, there is a good spot a few hundret meters to the south. (same road!) You then need to manoeuver around a truck where the poles begin. Did cost me some nerves. HB, move that truck next to the tree out of the way, please! I also got stuck at the intersection, the road where the support crew is positioned is not recognized as a road, my Viggen thinks its green land. -
VPC MongoosT-50CM Throttle (revision 2) Hallo zusammen, Da ich plane mir die neueste Version des Virpil VPC MongoosT-50CM Throttle zu kaufen, würde ich mein Exemplar veräußern. Ich habe das zweite Modell (revision 2) [nicht CM2] und habe es Anfang letzten Jahres (2019) erworben. Vidos aus dieser Zeit erklären die Funktionen besser, als ich das hier hinbekommen würde. Bei speziellen Fragen antworte ich natürlich tortzdem gerne per PN. Verkaufen würde ich ihn, sobald mir jemand zusagt ihn zu übernehmen und ich den neuen erworben habe. Preisvorstellung: 300,- VB, inkl. Versand. (Die V3 lag neu zuletzt bei 340,- zzgl. Versand) Rechnung kann ich mit aushändigen. Bei interesse PN an mich. (Bilder folgen noch)
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I can tell so much about RWR from my own experience. IRL they are pretty inaccurate copared to most DCS modules. (thats why I love the F-14 RWR and even start to really like the Viggen RWR) My dad said the old Torndo RWE (back in the 90's) was about +/-20, even 30 degrees. That's only for azimuth. Not talking about showing an SA-2 where there really was an approach radar, etc. There is pretty accurate eqipment as well though... For the the fact that they turned off the RWR on the ships deck, totally understand that. Metall everywhere, reflections on carrier, other A/C, loads of radio waves bouncing arround...
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Da muss ich an ein gutes Zitat denken. Pete Bonanni - The Art of the kill "I tell you how good, you against your clone" Sehr sehenswert, gibts sogar auf Youtube. Ich hab vor 2 oder 3 Jahren schon mal eine Weile recherchiert. Dauert schon etwas länger als 3 Minuten google. Die F-14, F-15 und F-16 (später auch F-18 ) driver wollten ja immer wissen, welches der beste flieger ist. Und jeder war sich sicher, es ist seiner. Fakt ist, die -14 wurde erst mit den neuen Triebwerken ein schwerer Gegner. Aber die haben wir ja auch. Es gibt aber durchaus Daten, und die suche ich jetzt nicht raus, die auch zeigen wie schwer. Also den fetten Kater sollte man keinesfalls unterschätzen. Und zu der Sache, "Wir reden hier doch vom Dogfight, in dem jeder versucht die beste Turn Rate zu halten um hinter den anderen zu kommen oder?" Klar versucht man das. Aber das eine schließt das andere manchmal aus. Manchmal musst du doch unter deine "Best sustained turn rate" gehen, oder du gehst vertical, um halt hinter den anderen zu kommen. Und wenn der nicht doof ist, unternimmt er was und wird vllt. auch langsamer. Und vielleicht dreht sein Flieger bei 250kt besser als deiner. Das ganze ist ja dynamisch.
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And 6 years later, still an issue. And if its just one line ED, please fix it natively. Where is the problem here? Having nice features for Hornet and Co. is fine, but what are thos without proper working missions. And we need Roland EWR as an EWR, as it says.
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Sprich der Menüpunkt TFR wird immer ein placeholder bleiben?
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Hatte nun auch Gelegenheit das Ding mal zu testen. Mir ist aufgefallen, im MFCD gibt es die Menü-Punkte "TFR" und "FLIR". Ich habe dire Frage damals schon (im englischen Teil) gefragt. Damals hieß es, Block 50 hat kein TFR und kein LANTRIN. Hat sich da was dran geändert? Die F-18 bekommt ja glaube ich auch einen FLIR modus für den TGP. Das wir einen LANTIRN bekommen bezweifle ich. Aber viel wichtiger. Heißt das wir bekommen doch ein TFR? Oder ist das einfach nur so als Menüpunkt drin, weil die Software's nach dem CCIP zwischen Block 40 und Block 50 so ähnlich/gleich sind?
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You should not see this so single sided. Swedish war doctrine was (and still is) focused on defensive action and not offensive action. They would not launch a bunch of AJS and look for some targets of opportunity. Besides, if they would have done such things, there were also other aircraft in the swedish airforce. They could have send some SF37 to get some coordinates before the attack, or they could have had an SF37 support flight just with them. If you want to attack targets of opportunity, you are limited to RB04E or to quick/NAV release mode RB15, thats how it is. For years now I am trying to convince people to not only fly the 'can do everything'-planes, but to complement each other aircrafts capabilities. This is not feasable for sea targets, but I recently had a friend in a Sa342M as support to give me coordinates. Worked pretty good! If I recall correctly, you can create a new waypoint on that targets position on the fly. write the coords down and hack them into your BX8. For BX7, 6 & 9 you have to fidle around. Maybe esstimate other coords to the East/West/North/South a few minutes and seconds. Once they are set, you can still move them visualy on the radar screen
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Harrier: Make the AGM-122 an ALARM
Bananabrai replied to Bananabrai's topic in Utility/Program Mods for DCS World
Damn it, I wanted to post this in the main section "How To". I got tricked by all my opened tabs. Can anybody move this? Sorry -
Hello community, I am in the need of (for?) your help. Maybe some of the A-4 mod-team guys can help me. For a special campaign, I want to have some Harriers with british spirit. For that I thought, I could mod the AGM-122 to be an ALARM Info on what it is: https://en.wikipedia.org/wiki/ALARM First, what is working: - I changed the model simply by taking the t-alarm.edm (copying it) and renaming it to agm-122.edm and replacing the original one - I went into Gamefolder/Scripts/Database/weapons and changed two files: missile_data.lua and missile_table.lua I tried as much as possible to understand the data and replaced neraly all agm-122 data with alarm data, except for names of course. See the files attached. - Next, GameFolder/CoreMods/aircraft/AV8BNA/weapons I changed the only file in there, AV8BNA_weapons.lua, but only one line. At the section of the AGM-122, I changed the weight from 92 to 272. The above other files mention a weight of 88 for the SideArm and 268 for the ALARM. So I thought I add up the 4 (whatever the unit is) difference between 88 and 92 for the original -122 in this file for the ALARM as well. - Now, fiiring the weapon works, and it is fun, as the warhead is simply bigger. -> looks like the other thing, blasts like it and is heavy on the A/C as it => passed What is not working: -> the maximum "soft"-lock-on distance of the ALARM is the very same as for the SideARM, ~10.334 miles. So I can trick the Harrier to think, it's fiiring a SideARM, but it does handle it like one too, even though missile_data.lua and missile_table.lua have all the paramters to have the greater range of the ALARM, etc. I think one specific line (actually three lines, but all say the same) is important (in AV8BNA_weapons.lua): wsTypeOfWeapon = {wsType_Weapon, wsType_Missile, wsType_AS_Missile, 68}, And in this line the '68' is doing weird things. Just a side test: I looked up the A-4 mod, because I thought, if I try this, just to change the AGM-122 to a AGM-45, the A-4 guys must have gone through the same problem. In that code position, the A-4E-C_weapons.lua states a '60'. So I changed the 68 for a 60, and hell what the f, there was a working AGM-45 (with it's accuracy & target loss flaws) on that Harrier, but still locking-on at 10.3nm and completely ignoring the missile_data.lua and missile_table.lua AGM-122-data and agm-122.edm 3D model, even though the AV8BNA_weapons.lua still referenced the AGM-122 data. All in all & your help: I dont know if I am wishing for anything too fancy here. The missile is wokring, immersion is there, but if somebody knows how to convince the Harrier to lock up targets at a greater range than 10nm, that would be awesome. Even 20nm (from 30.000ft) would be great, the ALARM itselfs has its limitations at that distance. And it's an integrity break, so don't worry about cheating please. The locking distance is the "only" thing left to change, but I am "out of my latin" as we say in german^^ Cheers :pilotfly: missiles_data.lua missiles_table.lua AV8BNA_Weapons.lua
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I have the same issue. Is it 2.5.6 related?
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Hi tigair, Ich habe mir dein script mal angeschaut. In DCS selbst habe ich es noch nicht getestet. Du hast ja nach gedanken gefragt: Ich bin sehr schlecht im lesen von solchen scripts, geschweige denn was das Verstehen angeht. Was ich kann ist ausklammern oder wegklammern. Wie wäre es wenn du die optionalen 'Danger-Zone'-Funktionen schon mit integrierst (ausgeklammert) und dann erklärst (auch etwas detallierter), wie man diese aktivieren kann. Ich würde zB. gerne einige dieser Funktionen ausprobieren. Du schreibst zB. local commandCenter = StaticObject.getByName("Command Center") muss man nur einfügen. Aber wo, und muss noch etwas dazu? Muss es zB. so ähnlich aussehen? function SkynetIADS:addSamSitesByPrefix(prefix) for groupName, groupData in pairs(mist.DBs.groupsByName) do local pos = string.find(string.lower(groupName), string.lower(prefix)) if pos and pos == 1 then --mist returns groups, units and, StaticObjects local dcsObject = Group.getByName(groupName) if dcsObject then self:addSamSite(groupName) end end end return self:createTableDelegator(self.samSites) end Oder doch anders? Eine weitere Frage: Wenn ich es richtig verstehe, aktiviert folgende Zeile das die SAMs als EW dienen: samSite:setActAsEW(true) Aber da diese Zeile ja in das "Setup" geht, aktiviert es diese Funktion für alle SAMs des IADS. Du schreibst aber es macht Sinn, diese Option nur für zB. eine SA-10 zu nutzen, was ich auch so sehe. Wie kann ich diese Funktion denn nur für die SA-10 nutzen? Und noch eine Idee. Es wäre schön die CommandCenteres, ComPowers, SAMpowers, etc. auch mit "prefix" versehen zu könne, so kann man bestehende große Missionen auch nachträglich mit dem script austatten, ohne eine neue Mission bauen zu müssen. Vielen Dank für die Mühe, ich bin gespannt wie es in DCS läuft.
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What my impression of electronic warfare in DCS is: It could be way better. Things are classified, thats ture. But still the basics of RADAR emission, reflection, etc. count for classified stuff, as for cellphones, as for garage openers, ... (the list is infinite) I recently thought about Chaff in DCS. It would require additional computing power, but if you consider for ex. one Chaff (-cloud) as an object, it would work. It would just need a few paramters. - Health, termined by time and wind, because the metal foil gets displaced, disturbed/seperated and falls to the ground - The RF band it reflects/absorbes best (different type of Chaff) That would already be way better and enough for us. Done. Same for ECM, ground bound RADAR, airbone RADAR, ... Nobody needs to know real frequiencies, PI, PRF, power and whatnot.
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Yep, was still there for me as well in last 2.5.5 open beta
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I had the same issue a year ago and a couple of weeks ago again. I went either into 'saved games' or in the install directory into 'mods' or 'core mods' (cant remeber it exactly) Then you go to the folder 'input' (for the AJS37 of course), the file you are looking for is the keyboard.lua. I think it's just in one of the three directories. Delete it (it is generated autoamtically again when you bind something on your keyboard) and kneeboard worked for me again.