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SharpeXB

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Everything posted by SharpeXB

  1. I should have saved a track of this but it was a 2 hour mission. #4 in Operation Cerberus North. I was trying to land at Incirlik and the Hornet would not lose speed. I was stuck at around 350kts with the speed brake, gear and flaps down doing break turns repeatedly over the field. I eventually smashed it into the runway and rode the brakes down to the end. Wild. I can’t imagine this was some sort of failure was it? I’ll have to see if it will repeat.
  2. I would put myself in the None category as I mostly do SP and the occasional foray into MP reveals it to be inconsistent and disappointing. MP is too small and limited to probably a single Cold War sever. If you’re looking for a different era you’re just SOL. And even the most popular severs just run the same missions over and over again and then eventually die out. Plus the server owners do odd things to the game that get frustrating after a while or are just plain stupid. It’s easy to see why 90% of the players have never been online. I could be interested in community made missions and campaigns but the amount of DLC content out there is so great I could probably never play through all of it. I stay away from any unofficial mods as they don’t appeal to me, are a pain to manage and can break the game.
  3. I guess I didn’t pick up on the A-4 since I looked for actually being asked to download a mod. That’s awkward. They don’t even carry the same types of weapons or have the same role. So much for DCS being a high-fidelity sim Of course they went this route because the majority of players don’t want to install mods. It’s a non-starter for a server to require this. The real solution is for people to stop making these things as unofficial mods and make them as actual Third Party modules.
  4. I play on that server and it doesn’t require you to download the mod, neither does Heatblur. So there must be a workaround for that perhaps by substituting an official AI aircraft or something. The problem is requiring people to download mods who don’t want them installed, that’s my objection. Whatever is being done there is a better solution. I’m in favor of that. I limited my search to servers with 8 or more players. Probably these aren’t very well attended. It’s quite clear that the vast majority of players online aren’t using mods.
  5. Should read “Flares”
  6. Which ones? I just looked at every server (on prime time weekend hours) that had more than 8 players and none of them ran mods.
  7. It would be a great improvement to this tool if it read the ground elevation for the waypoints. It’s rather tedious otherwise.
  8. The reality is none of the servers I see with more than 8 players use any mods. Heatblur CW (with 7 players) appears to use the Community A-4 but doesn’t prompt you about it. So there must be some workaround possible that makes the original suggestion unnecessary. In any case since almost nobody uses mods online there’s very little value in creating features around them.
  9. You know they will never put out exact dates for anything. That will just get them in trouble. Given the development pace of this game a once per year update is plenty.
  10. What about this? Probably reaches more people than the website
  11. How would the game filter unofficial content? The only thing it could determine is On or Off. And again if you’re just looking for a way to encourage or popularize the use of these in the online game that’s a No-Go
  12. Since unofficial mods are unofficial the game wouldn’t know what they are in order to filter them. There could be an overall mods On or Off mode but I wouldn’t want the Devs to spend their limited resources on mods one way or the other.
  13. Optional or not, the problem with this suggestion is that it gives unofficial mods an official treatment. Trying to make it easier for players to put things into the game that will break it. The reason you don’t see enough people joining your server is most players are savvy enough to know that these mods aren’t worth the trouble they cause. Encouraging their use in MP and popularizing them through in-game features would be detrimental.
  14. Please no. What you’re describing there seems like a horrible mess. Unofficial mods cause too many problems and I don’t think very many people want to be forced to deal with them in order to play online. If someone wants to use these on an individual basis that’s their choice. But trying to go too far encouraging their widespread use is problematic. Frankly what you’re asking for can already be done so I’m not sure why ED would need to be involved. A mission briefing could easily include links to these mods. And there is already a User Files section on the DCS website for these. But again I think you will find most people aren’t interested.
  15. Well no amount of money will make VR perform well, so… better stick with a monitor. Personally I wouldn’t spend a huge sum of money on a screen that wasn’t an OLED. G-Sync support is also a must-have feature for any high refresh screen IMO. It’s possible that Nvidia cards will support FreeSync on some monitors but in my experience it didn’t happen.
  16. Why would it matter if this wear and tear state was persistent between missions? It’s not relevant to the game role you are playing as a pilot. Unless you’re simulating someone flying an unmaintained aircraft which never happens.
  17. No not really. The beta testing is just all closed now instead of open. There’s no such thing as “Stable” and “Open Beta” anymore. Just one public release version.
  18. I think you’ve got it backwards. They dropped the Open Beta or kept the beta testing internal to ED. The public release is a stable version.
  19. I don’t think angled-deck carriers existed in WWII. AFAIK the first one was the USS Antietam in 1952
  20. This one in my sig. Absolutely perfect! https://www.lg.com/us/monitors/lg-48gq900-b-gaming-monitor
  21. Yeah but DCS doesn’t give you taxi instructions. If a server inhibits your external views and your plane location you’ll be unable to find your way. Again I usually see this enabled though. In SP if you like “fog of war” and the ability to get lost there’s always the external camera when you’re on the ground.
  22. You can already see this on the F10 map like is shown in your example. Nearly every server I see has your aircraft symbol enabled, likely for this reason.
  23. The “expectation” of the feature is in how the Auto mode functions. I believe it draws 1 pixel for 1080x1920 and 2x2 pixels for 2160x3840 (these sizes would be equal). The manual adjustments are what they are, they’ll always be exploitable or egregious if applied to a lower resolution. Honestly 4 pixels in 4K is still quite large. 4 pixels in 1080p is gigantic. If you’re starting to realize what a bad system this is… you’re right. If you want bigger dots in SP there’s always the dot labels. I believe those are configurable any way you like them.
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