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-Rudel-

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Everything posted by -Rudel-

  1. 2.0.5.3889.199 Update 4 - 2017 April 07 Adjusted suspension dampers to be more rigid. Adjusted flaps’ drag coefficients. Adjusted axis roll at slow speeds. Adjusted pitch, roll, and yaw stability. Adjusted acceleration in climb and turning. Fixed unusual event when AOA stalls, caused aircraft to enter uncontrollable roll. Fixed RSBN, PRMG, SAU automatic landing modes, causing unwanted oscillation. Fixed default chaff and flare quantities for ASO-2 configuration. Fixed the armament selection switch’s logic. Adjusted IR missiles’ detection range. Fixed radar ground reflections’ algorithm while flying inverted. Fixed landing/taxi light inputs. Added inputs to silent ARC/RSBN signals. ВДИ-30К altimeter now calibrated for International Standard Atmosphere Fixed RSBN distance indicator changing from 019 to 020. UPK-23-250 control box now shows. Corrected “Main Red Lights” rotation animation. Corrected ADI/HSI’s light illumination sequence. Adjusted afterburner animation and sound synchronization. Fixed navigation beacons.
  2. PM me your e-mail address please.
  3. Hmmm, Does A6M canopy eject? I see no mention in my notes. You have changed CoG (Center of Gravity) to Su25 now. Interesting. Before move, did you declare 'main_gear_pos' and 'nose_gear_pos' ?
  4. 1) Yes, because anything after 90 is for canopy ejection. 0-99 is ok too 2) The brake pressure in SFM uses Su-25 settings :(
  5. お久しぶりDOLさん!元気? Problem 1: At 91, canopy usually becomes invisible. Move visibility argument [38] for canopy to 100, and canopy animation keyframe to 100. Problem 2: Parts are named correctly. "Effectiveness of a wheel brake is bad." Do you mean the gear is too weak or strong to break? If so, please check lua damage values.
  6. Go to your install directory and open up autoupdate.cfg Do you see the line? { "WARNING": "DO NOT EDIT this file. You may break your install!", "branch": "openbeta", ..... If not, you have release version, and will need to wait for ED to push the update for Pulic Release version. The patch is for openBeta
  7. What exactly did you do in the command line?
  8. Platinum Backer credit in manuals All aircraft of choice, beta access, and print-ready PDF manuals Normandy Map Normandy Map Alpha access Copy of any Eagle Dynamics developed DCS product TFC Polo Shirt TFC hat and calendar Two keys for each aircraft Is it in either phase now? :D Asset pack not listed yet too
  9. Love the detail ;)
  10. MiG-21Bis, this ain't your pappy's Buick :D
  11. You were suppose to deactivate first, before patching. Run the command prompt and run dcs_updater.exe update 1.5.6.1938 to get the 1.5.6.1938 bin files. https://forums.eagle.ru/showthread.php?t=114030 Next, delete the registry entry, update DCS again and reactivate.
  12. You need to deactivate because of the new StarForce bindings. If you have done the procedure for openOpen, you wont have to do it again for the stable release or 2.0.5 when the next update occurs. Until then, do not run the stable release or 2.0.5 if you have updated openBeta with the procedure. Otherwise, you will need to deactivate/activate between versions.
  13. Before 2.0.5 is updated again....yes :(
  14. You need to deactivate because of the new StarForce bindings. If you have done the procedure for openOpen, you wont have to do it again for the stable release or 2.0.5 when the next update occurs. Until then, do not run the stable release or 2.0.5 if you have updated openBeta with the procedure.
  15. You all will need to run the command prompt and run dcs_updater.exe update 1.5.6.1938 to get the 1.5.6.1938 bin files. https://forums.eagle.ru/showthread.php?t=114030 Next, delete the registry entry, update DCS again and reactivate.
  16. You will need to run the command prompt and run dcs_updater.exe update 1.5.6.1938 to get the 1.5.6.1938 bin files. https://forums.eagle.ru/showthread.php?t=114030 Next, delete the registry entry, update DCS again and reactivate.
  17. The latest 1.5.6 Update 1 patch is not released yet.
  18. When you do get home, simply deactivate it, before double clicking the icon to start the game.
  19. This thread is to serve as a place to areas of the old sticky threads and future posts deemed popular. Bug Tracker https://forums.eagle.ru/showthread.php?t=157910 Official Livery Template http://leatherneck-sim.com/downloads Screenshots https://forums.eagle.ru/showthread.php?t=127012 xxJohnxx's Tutorial Series https://forums.eagle.ru/showthread.php?t=130835 Bunyap's Tutorial Series https://forums.eagle.ru/showthread.php?t=128955 TM Warthog Keybinds For 3 and 2 Position Switches https://forums.eagle.ru/showthread.php?t=130459 Android Application https://forums.eagle.ru/showthread.php?t=134532
  20. 1.2.12.34848 - 2014 December 02 Fixed double Gunsight Glass with low view distance options setting. Added custom cockpit texture support (E.g. Select Gray, Finnish, Chinese or Green versions from drop-down menu!) Fixed control surfaces reset on respawn RSBN shows last selected channel, no longer resets upon loss of signal Oxygen consumption fix for high altitude flight Fixed gear lock sound (bug introduced in 1.2.11) Improved radar contacts retrieval functionality Improved exterior lighting Fixed autolaunching KH-66 Grom missile bug. Fixed the fire button not being pressed after removing it’s protective cover. Additional suspension improvements. Pyrotechnical Gun Charges recharge after rearm .
  21. 1.2.11.33866 - 2014 November 06 KPP Director Needle is now horizontal (previously anchored on left side) Fixed bolts not moving with canopy/disappearing after jettison. Fixed Pilot Oxygen + Emergency Oxygen usage levels. Fixed various issues with the AC bus. Fixed RSBN needle issues on/around the 0 position. Partially fixed the KPP reset functionality. Fixed warehouse not listing ASO-2 or SPS-141 if stores are limited. Fixed various instances of shaking in hangars during windy weather. Drastically altered afterburner fuel consumption. Added inner and outer markers to altimetre Fixed limited altimeter pressure scale width (scale now moves from 670 -> 790 mmHg) Fixed limited altimeter pressure scale knob movement Fixed Compressed Air usage. Attempted to alleviate sim freezing on aircraft start/initialization Overhauled Gear & Suspension to yield more stable taxiing, landing and takeoff behaviour. Implemented Ground DC Power. Fixed various instances of the Canopy not disappearing when jettisoned or after ejection. Fixed instances of multiple canopies spawning during ejection. Partially Fixed bouncing/rocking after crash-landing the aircraft. Removed Red Padlock Recon sight by default. Fixed various instances of grammatical and spelling errors in most training missions. Fixed incorrect instructions and mission behaviour in A-G Bombardment training mission. Fixed ADI Aircraft Symbol reversal when OFF. Fixed incorrect barometric altimeter pressure indication. Fixed throttle grip only moving in one direction when using the mouse. Revised buggy axis assignments for TDC Range and Target Size
  22. 1.2.10.32582 Update 3 - 2014 October 07 Improved graphical performance by batching materials. Reduced Cockpit VRAM footprint by 30% Reduced Triangle Count in Cockpit by 20%. Built new, 5-Stage LoD meshes with diminishing geometry and texture load. Redefined payload to utilize the Eagle Dynamics R-60M Fixed R-60M and R-60A warehouse listing Tuned SAU Landing Modes Improved SAU recovery mode to avoid 0g (Engine Stall) situations. Implemented common keybind for SPS-141 and ASO countermeasures release. Fixed engine stop when fuel pumps are off Fixed all stations firing unguided rockets. Fixed ASP gunsight for S-24 and Grom payloads. Fixed canopy lock after refit. SAU Stabilize mode: implemented hold attitude button & filtered stick inputs. Corrected several input issues (doubling, incorrectly labeled) Added multiple joystick axes for custom mapping. Added high AoA shake (regardless of cockpit shake setting level) Taxiing and Braking now more restrictive. Implemented Tyre damage in case of high-speed braking without engaging ABS. Fixed Landing Lights OFF/ON sharing same keyboard input. Fixed SPRD-99 Visual Effects. Fixed missing tooltips. Fixed incorrect tooltip localization (EN in RU, etc.) Fixed front SPO-10 coverage area overlap. Fixed R-60 missiles being torn off their hard-points. Fixed cockpit lights being stuck in ON or OFF states. Updated RU, EN, CN, SRB manuals Fixed Flare drop sound being played without flares being available. Fixed RSBN Needle Flickering Fixed incorrect Mach indication. Fixed side-ways nose-cone movement (introduced in Update #2) Corrected triple fuel tank (800L + 2x 400L) capability. Corrected various missions, mission images, and mission text. Added destroyed “hulk” model and textures. Temporarily removed Tactical Numbering (pending performance improvement) Improved various cockpit textures. Fixed black pylons on outer wing fuel tanks
  23. 2.0.5.1648 - 2017 February 03 Fixed misaligned Taxi Lights Fixed various external model (LOD) errors Corrected R-13M and R-13M1 missile performance Fixed anti-skid regardless of nose wheel brake Corrected FM roll inertia Corrected R-55 & RS-2US performance Adjusted In-Ground Effect (IGE)
  24. 2.0.3.57442 Update 3 - 2016 October 07 Fixed radar causing FPS loss and/or occasional crash. Fixed SRZO IFF causing a crash. Increased roll rate. Improved AFM flaps & airbrakes’ logic. Improved AFM on supercritical AoA Corrected vertical tail & rudder efficiency on critical and supercritical AoA DRM button added to Module Manager
  25. 2.0.3.56503 Update 2 - 2016 September 10 Changed default FOV to 150 degrees Fixed side-slip ball while flying inverted. Adjusted flight dynamics with drag chute deployed. Corrected check warning lights button on landing gear panel causing the intake nose cone to extend. Redefined ventilation lever from axis to lever. Adjusted fuel set knob animation assignment to controller rotaries. Adjusted ASP rotary inputs for controller devices. Fixed trigger zone of canopy ventilation system handle. Fixed canopy visibility and animation after rearm/repair. Fixed when AI only fires S-5M rockets in pairs. Corrected R-60M’s all aspect seeker-head. Increased nose cone damage value. Optimized LODs. Added VVS Metal livery. Fixed fuel tank pylons’ texture. Fixed Southeria livery’s unweathered left wing. Created new specular textures for metal and painted liveries. Created normal bump textures for visible damage. Corrected UV mapping on windscreen. Corrected normals’ orientation on static center airbrake. Fixed alpha channel presets for landing gear chocks. Holes now show. Remodeled tires’ animation and damaged looks. Animated engine fan blades. Removed canopy covers for further testing with end-of-shutdown animation. Disabled intake relief and spill doors’ visibility arguments for further testing. Partially fixed two primary engine sounds at mission start.
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