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Everything posted by schmiefel
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Wenn gut programmiert sollte ein Game das VRAM immer optimal auslasten, je nachdem wieviel vorhanden ist. Kritisch wird es v.a. bei "wenig" VRAM wenn mit sehr hoch auflösenden Texturen (z.B. 8k Texturen) und sehr Polygon-lastigen 3D-Modellen nebst schlechter LOD-Programmierung gearbeitet wird und das alles noch mit einer hohen Display-Auflöung (=Pixelratenbedarf) kombiniert wird. Dann kommt es ganz darauf an, wie die Grafik-Engine das steuert und dann wird halt ggf. wenn der VRAM "ausgeht" im System-RAM zwischen gelagert. Wenn der Homescren der Oculus tatsächlich, selbst wenn er nicht im Fokus ist, trotzdem erheblich VRAM beansprucht, spräche das nicht unbedingt für "clevere" Programmierung, weil was ich absehbar nicht sehen kann, sollte auch nicht in den Grafik-RAM geladen werden (DCS lädt z.B. wohl in VR den Hangar iregendwio ins VRAM, was dann z.B. bei falsch erstellten Custom-Hangars zu Überblendeffekten im Spiel führen kann - auch nicht clever, was da wohl abgeht, aber andere Baustelle).
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Geht z.B. mit dem Zusatzprogramm Oculus Tray Tool (https://www.apollyonvr.com/oculus-tray-tool ) auch bei Oculus - zudem bietet das Tool ein paar Optionen, um Einstellungen per Anwendung automatisch zuzuweisen und zu starten, die sonst nur sitzungsweise per Oculus eigenem Debugtool gesetzt werden können. Muss ich glatt zuhause mal selbst überprüfen, ob die Home-Umgebung, wenn nicht im Fokus / Vordergrund, trotzdem soviel VRAM belegt.
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Sicher, dass diese App wirklich 2 GB im VRAM belegt und nicht im Arbeitsspeicher des PC? Mich wundert zwar bei der Programmierung heutiger Programme schon lange nichts mehr, aber warum die Oculus-App 2 GB VRAM belegen sollte ist nicht so recht nachvollziehbar, es sei denn das ist eine Art Grafik-Puffer speziell für die Quest? Ist mir bei meiner RiftS nämlich bislang nicht aufgefallen - oder nutzt du die Quest nur per Airlink (WiFi) und das wird dann speziell nur in der Option genutzt?
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Und zumindest in dem Screen mit dem Sonnenaufgang sieht es so aus, als ob hier die neue Lichtdarstellung aus der PG Map zur Anwendung kommt oder ist die mittlerweile generell verfügbar?
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DCS VR OBS recording and streaming
schmiefel replied to zcrazyx's topic in PC Hardware and Related Software
did you try launching OBS with admin rights in Windows. I had stuttering issues as well, because OBS ran into CPU load problems, until I started loading OBS as admin. I have no clue why this depends on each other, but it solved my stutter issues. Maybe worth a try. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
schmiefel replied to nikoel's topic in Virtual Reality
Well, then ED should really change their naming because in this case none of their acronyms really matches the conventional meaning. -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
schmiefel replied to nikoel's topic in Virtual Reality
Sure? I thought this is for PD and IPD should always match your eyes IPD. If you are right ED should at least change their naming of those quite important settings to something that's correct. Maybe they also mixed PD and IPD as its often used synonymous as a standard naming for the distance of the pupils (https://en.wikipedia.org/wiki/Pupillary_distance). -
OpenXR Guide - Deprecated - This time for real (▀̿Ĺ̯▀̿ ̿)
schmiefel replied to nikoel's topic in Virtual Reality
In my experience IPD settings within DCS should be the same as your VR device offers / has (if its configurable), because this references the real distance of the center of your eyes, e.g. this explains very well how this works: https://www.vive.com/us/support/cosmos/category_howto/adjusting-the-ipd-on-the-headset.html So if this doesn't match the real physical distances this may also cause some blurrines and puts additional stress on your eyes. -
Ein paar mehr sind es schon - kommt aber immer auf die "Qualität" des TFR an: https://de.wikipedia.org/wiki/Terrainfolgeradar#Flugzeuge_mit_Terrainfolgeradar
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Genau das: man muss nicht den Mauszeiger quasi physisch herumschieben und hat das Zeigergerät immer an der gleichen Stelle, so dass sich das Muskelgedächtnis darauf einstellt und man es in VR blind locker findet und man jedes Mal denselben Referenzpunkt hat.
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Deshalb nutze ich nach wie vor, bis es mal bezahlbar funktionierendes Hand- und v.a. Finger-Tracking nebst Rundrum-Unterstützung seitens der Sim-Software für Konsumenten gibt, eine Trackball-Maus, die ortsfest neben dem Joystick liegt. Immer noch die günstigste und funktionierende Lösung. Wer es ganz komfortabel will nimmt Rechts-/Links-Händer-Modelle und positioniert jeweils rechts bzw. links seines Setup eine und kann dann wahlweise darauf zugreifen. Gut, wenn man dann nicht ausschließlich mit einer bestimmten Hand begabt ist, koordinierte Bewegungen auszuführen, aber das sollte man als Pilot wie auch Sim-Pilot eh idealerweise nicht sein
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Dann würd ich mir das hier vllt. mal ansehen: https://pointctrl.com/ Hier Diskussion im Forum:
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Es kommt ganz auf das Anwendungsszenario in DCS an. Wenn VR geplant ist oder schon im Fokus ist, dann auf jeden Fall NV, denn da bekommt man selbst mit teils im Rasterizing deutlich unterlegenen Karten bessere Leistungen heraus, weil da wohl die Architektur besser mit dem Anwendungsfall VR klar kommt. Dort ist dann eher der Pferdefuß, dass die "kleineren" Karten wie u.a. die 4070ti oder auch die 4080 beim Speicher und v.a. dem Speicherinterface sparen. NV gleicht das meist nur durch vom Start weg besser auf ihre Hardware abgestimmte Treiber aus - bei AMD kann (und muss) man immer hoffen, dass der Treiber mit der Zeit "reift", um dann am Ende der jeweilgen Generation vllt. ein stimmiges Gesamtpaket zu haben (bei meiner alten Vega64 wart ich da bis heute darauf). Insofern wäre eine 6800/6800XT (oder v.a. eine günstige 6950XT um die 850€, so man noch eine findet) derzeit durchaus eine gute Wahl, solange nicht VR gefordert oder gewünscht wird. Von RT red' ich hier erst gar nicht, da das in DCS wohl absehbar keine Rolle spielen wird. Und wann DLSS tatsächlich in den Anwender-Versionen von DCS kommt und wie viel es dann wirklich an Nutzen liefert, sollte eine Hardware-Entscheidung heute auch nicht beeinflussen, zumal ggf. auch später(TM) danach AMDs FSR unterstützt werden soll. Das hat mich allerdings aufgrund der damit ziemlich unscharf werdenden Cockpitdisplays in 'ner anderen FlugSim nicht wirklich überzeugt, zumal auch der Performanceschub übersichtlich blieb und es für VR komplett unbrauchbar war. Insofern bin ich auch skeptisch ob und welchen Nutzen DLSS ggf. tatsächlich in DCS liefern kann und wird.
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Off course ... here are two photos to illustrate how I have attached this to the Flyboys kneeboard: The two velcro stripes are to feel where the writing area begins. On the second picture you can (maybe) see the accessorie bag and pen holder on the right side of the leg. To take notes I have simply made an empty PDF and imported it in a separate tab. The Hoteky buttons on top and the bottom of the tablet are configured within OK to move tabs up and down and to switch right/left in the content: If one needs ist I can post my Huion tablet configuration as well.
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I always put additional informations - be it Startup Reference Cards or certain Map Data, Mission Intel etc. - into seperate Tabs and change this according to my needs, different AC from time to time. Maybe OK will have AC wise autoload kneeboards sometime, but I don't know if the dev has any plans for this or if its at all possible with his concept. I think his default tabs are for certain data that DCS delivers itself like the radio messages or mission briefing data, if the certain mission provides such. I never dig in deeper into what OK can provide alltogether and just focused on adding something like Mudspike Manuals or quickstart references when I need them. Else I use OK as a real virtual tablet to take notes in MP mission briefings and during a flight / mission.
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Hi, I don't think there is any sense in arguing any longer with this guy "Thinder" as it seems he is on the warpath against everyone that debates AMD GPUs in just a slightly negative manner - and he's already got some new targets in another thread : My theory: Maybe he simply has to justify himself now for buying an extreme pricey custom version of the 7900XTX to replace his 1080ti when he easily could have bought a 4080 for at least the same amount and that would support his Pico4 VR much better than any actual AMD GPU could ...
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That could be a solution for you, too, ... but I have no clue, if you could let it interact with the OK. I tried Vaicom Pro myself, but my 'German English' language skills seems to be not good enough so that it gets what I say
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Happy that I could help you And in my experience I don't need to look at it. I attach the tablet via such a kneeboard holder mentioned above that I strap onto my leg and I have marked the writing area and the buttons on the tablet wth some self-adhesive velcro stripes and the tablet pen resides easyly to grasp in one of the pen holders at the side of the kneeboard holder. Getting used to blindly touch the hotkey buttons of the tablet was quite easy and then writing kind of blindly on the tablet didn't take not much time, too, as you see on the VR screen in real time where and what you write. That way you even can take notes in the imported PDF documents.
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Who are you to advise me writing elsewhere? Do you really think you're in that position.? Really? Maybe you should first check my signature before calling me out for fanboyism. No you didn't, but you 'accused' AMD and it's OEMs to ship prototype designs out to their customers. In many countries this would be clearly breaking some laws without a clear and present note about that fact. Thin ice accusing some billion Dollar companies braking the law in such a way that woul be near betraying their customers. If I would be you I would stop here and now with your kind of arguments. Besides: I was working for about 15 years in the IT media business as a qualified editor and editor in chief for several well known German IT and PC magazines. I know how to check informations professional and when there is a cause for digging deeper and do cross checks. What's your profession in that matter besides calling out others to be just uninformed fanboys?
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oh really - man you really should check your wordings - and besides: what you stated would mean that AMD and its OEMs are shipping 'prototypes' out to their customers, because he has got several retail cards from his followers (no press samples that may be from prototype or early batches) that had shown that exact problem ... well, if that's the case (maybe it is that way) then I am really done with AMD... Man, you are doing (not) a great job for promoting AMD to us customers. maybe NV should hire you /s
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You won't have to use one. Just add certain keybinds or controls to let the virtual kneeboard show up in VR and to move in between the pages and tabs... that's all. Don't get what's not working on your side? Hopefully you can sort it now as OK is just a great app within VR and something I would expect by ED themself for VR usage. They really should pay the dev for that and incorporate that app or at least its functionality.
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I am not quite sure what's going on on your side with importing a PDF into OK? Those are the steps I do to get a PDF into OK: After launching OK desktop app select 'Settings' Within 'Settings' select 'Tabs' Then click on '+Add a Tab' and select 'Files (one per tab)' from the drop down menu Within the file selection explorer move to your path with the relevant document and select the appropriate PDF A new tab named like the previous selected document is now added to the menu on the left and that can be moved within the tab settings via drag&drop with your mouse cursor Now, leave the settings and go back to the main page and select the new added tab and it shows the content of the PDF in its window With the navigation marks on the top right you can navigate through the pages To use it withinh VR you have to add key binds or bidn certain controls maybe of your HOTAs or what else you use - even the Hotkeys of graphics tablets can be used for navigation Finally: in this settings page you can manipulate the behaviour within VR
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AMD and their reference cards from OEM's, the so called MBA (Made By AMD) types, that all use the same vapor chamber cooler design on a common board, have at least for certain batches a heavy hotspot problem that leads to temperature differences of about 50K within the board between medium core temperatures and a hotspot that gets over 110°C within a short time of running at high loads. That not only lets the cooling fans run at crying loud 100% but also leads to throttle down the card to protect itself, else it would increase temperature up to the melting point because the vapor chamber seems to fail completely when reaching a certain temperature. The German Tech Blogger Roman der8auer Hartung has done some very good research on that matter recently. And meanwhile AMD itself has stated that there is a problem and tells customers that have this hot spot issue to RMA their cards. The video is only in German but if one uses automatic translation you may get what he says: That has nothing to do with AMD bashing or some revenge claims from NV fanboys but it shows a serious issue that renders all cards that have this fault rather obsolete - and its the same for the 7900XT and the 7900XTX as well. This generation of graphics cards, be it NV with the misdesigned 12VHPWR and cracy prices and AMD with its troublesome driver release plus this new issue, shows some very bad habits of todays hightech industry: demanding luxury prices for products that couldn't even meet basic standards in industry design and quality control. If that's the way PC computing for gaming takes we don't look at a very bright future - and that hits our hobby flight simulation as well, as its a very demanding kind of gaming that asks permantly for increased PC performance.
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Open Kneeboard really shines when using it in conjunction with a real graphics tablet - I use a rather cheap one from Huion (https://www.huion.com/de/pen_tablet/Inspiroy/H430P.html ) that I attach with a kneeboard (I use this one also used in real aviation: https://flyboys.com/products/flyboys-reversible-kneeboard-with-clipboard ) to my leg. I found the configuration in Open Kneeboard rather straight forward: you can manage everything that's possible via the settings tab. E.g. to add a PDF file with startup procedures just go to 'Settings', select 'Tabs' and '+Add a Tab' in the upper right corner. Then you can select a single file per tab, but that could consist of several pages, that's why I prefer PDF files, or if you have just a bunch of e.g. PNGs put them all together in a single folder and add this to a new tab via the 'Folder' selection. If you make a PDF with empty pages and add this to an extra tab you can even use this im combination with such a graphics tablet mentioned above to make your own notes - a really useful feature if e.g, you fly in MP with a group of others and have to remember special mission informations for your flight or when you get mission updates during a mission - like in real live. And with some training its quite easy to make notes while wearing a VR headset and not seeing your pen but just feeling the tablet under it - add some velcro or other physical marks to the writing area of the tablet and its quite easy to find the right position for writing notes. To navigate through the tabs and pages in VR you have several options under 'Settings' and 'Input' to assign certain keys or controls to navigate up and down through the tabs and left and right through the content in the actual selected tab. Outside VR you can simply use your mouse to click the navigation symbols on the top of the application. The order of your tabs can be changed via drag and drop with your mouse when using Open Kneeboard on the desktop. Some tabs are configured by default so that e.g. radio messages are collected in the 'radio log' tab or certain mission briefing data, if provided, are presented via the mission tab etc. Most of this is mentioned in the Quick Reference Manual that Open Kneeboard shows after the initial setup and start. Be sure to download and use the latest version (https://github.com/OpenKneeboard/OpenKneeboard/releases/tag/v1.2.4 ) as the functionality has been growing pretty good over the time. I would rate Open Kneeboard as one of few really essential tools especially for flying in VR.
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och, ich hätte da schon Ideen, was sich mittels z.B. Afterburner Overlay o.ä. visualisieren ließe, wenn man etwas wirklich vorzeigbares in der Pipeline hätte