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Everything posted by kgillers3
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@Remco and I literally got told that we wouldn’t say Tads on this forum! but I’m back with ya now
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It was sarcasm back at homie sayin the force on force stuff is pointless. Seemed pretty apparent with the ridiculous back and forth within my sarcastic post but I like the call out
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Red platoon was a good book I thought on it and pale horse has kind of the aviation perspective from a bn cdrs perspective. But pale horse is a lot more broad strokes over the deployment.
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I mean not everything will be 1-1 and I’m no programmer but that’s gotta be terribly hard to get tuned right. I imagine it’ll break a couple times in game and then it’ll smooth out with updates
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Let’s plan realistic missions that can only be done realistically in today’s political climate but then let’s also take off over max gross as a single ship without a major coming in to tell you the plan is now different the day of launch wrecking your 49 hours of coffee enraged planning based off of old intel for air threats. can we pick a side of realism! Gosh
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Now granted you can probably whip your head around easier in game with track ir so idk
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Not noticeable with the pnvs really. There’s probably some but it’s not noticeable. You’d have to really whip your head around. If you’re using the tads instead of the pnvs as the nvs it’s rate of slew is slower and you can noticeably tell it lags behind and it’ll mess with you if you’re moving your head too fast. So you just turn your head slower. How that comes across in game idk Just to be clear so there’s no confusion, both the pnvs and tads can be used as night vision sensors (nvs) by either seat but bs defaults to pnvs and front seat defaults to tads as a sensor.
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I think you could do some pretty sweet setups in syria or caucus (prolly spelled that wrong) utilizing terrain and kinda navigating low level. I just think if you did marinas you're forcing yourself to low level in the open. but to each their own.
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AH-64D - Button Information - StreamDeck XL
kgillers3 replied to Toni Carrera's topic in DCS Modding
If you go into the controller sections a lot of that has been posted -
I’m actually surprised that the Mariana stuff is a request for the ah for da style. Not hating, just surprised
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@Rogue Trooper i truly hope nvs is a semi realistic experience. It’s by far one of the hardest things I’ve done or had to learn. Day flying is easy. But flying off the camera is a whole different world. I don’t expect a 1-1 experience personally but I hope it’s real enough that you get a taste and have fun doin it.
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You thinking ship ops?
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Do some joint stuff like tf normandy? Open a corridor
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Hasty attack against a company or larger with air threat being forced to use terrain to get to a bp and maneuvering at terrain flight altitudes. Maybe having to bypass lead elements to get to the goal
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Yeah you’re not wrong, 1:4 movement = 180 head spin or what ever you have it set too with track ir, didn’t correlate it thanks Which means tads… eeeee
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Don’t know if it will be modeled but the tads will lag behind d when you’re using it as a sensor so you have to move your head slower. Pnvs you really gotta be whipping your head around to a point that you’re not flying anymore just trying to spatially disoriented
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I was just playing brother
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Actually thinking about it I think load sharing and tq matching is still going which is why the other engine dumps tq. Could be wrong idk. But either way. PL to lock out from the spindle the decu gets a signal to stop controlling and all fuel flow into the engine is manually controlled. Minutiae.
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*sigh* however you want to look at it. You still have mechanical control even before you go into lock out, but lockout is disabling the decus load sharing and tq matching and tgt limiting (governing) electrically. But yea. You’re right everything does end up being mechanical because. Well it’s a mechanical peace of equipment.