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Everything posted by piXel496
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As MadDog-IC says:"can be a dangerous procedure". I have a GTX780 and it works perfect as should yours without bios tweaks. My advise is to first clean driver leftovers from you last videocard with this display driver uninstaller if you have not already. (run it in MS windows safe mode, after you uninstalled your nvidia driver) Maybe even reinstalling DCS is a smarter plan then starting with bios manipulation. Since your other games work fine. .
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Had the same thought, but apparently your battery is drained after a repair. Ask for ground power and it starts immediately :)
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SweetFX 1.5.1: Nvidia card Compatable!
piXel496 replied to Rise Tragedy's topic in Utility/Program Mods for DCS World
You did perfect and it works. I guess it's my minimal adjustment. just fiddle with: SweetFX_settings.txt. And to see the difference change 0 into 1 in SweetFX_settings.txt. like below: #define USE_SPLITSCREEN 1 //[0 or 1] Splitscreen : Enables the before-and-after splitscreen comparison mode. . -
SweetFX 1.5.1: Nvidia card Compatable!
piXel496 replied to Rise Tragedy's topic in Utility/Program Mods for DCS World
sweetfx has to be in folder: ..\DCS World\bin\ To make it as simple as possible I uploaded my files Just drag the content of the .zip file into the bin folder. :) sweetfx.zip -
Major Announcement: New software to to connect panels to DCS
piXel496 replied to FSFIan's topic in Home Cockpits
Although I don't use external gauges and switches. Nice work! :thumbup: . -
Hi Wolle, I am waiting for a cargo script functionality patch and my helicopter mission died too. I have mentioned the bug here but fear I posted it in "not the best forum for bugs" and don't want to double post. I am lurking the forum for an expected fix. It would give me a happy smile if a dev. says: "We know and we will fix it". merry xmass :santa:
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[REPORTED] MI-26 being hit makes DCS CRASH in 1.2.12 and 1.2.14.
piXel496 replied to FlightControl's topic in Game Crash
I see fat, capital, red font, underlined and exclamation marks shouting urgent and crash. You write: "I could nail down to the root cause..." And what is the root cause? What do you mean or experience? :confused: -
:thumbup: Nice, useful snipped Thanks! .
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Since update 1.2.12 get object coordinates cargo not working?
piXel496 replied to piXel496's topic in Mission Editor
I hope cargo is fixed soon too, thx. The issue with cargo in scripts is "I think" related with properties or attributes of the object cargo. ID, name and getLife seem to work but getpoint, country or type do not. . -
Objects that are destroyed (dead) are gone or become a new (burned out casco) object so there original body does not exist anymore. Maybe something like this could help: if someObject == nil or someObject:getLife() <= 1 then etc.. :noexpression:
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Since update 1.2.12 get object coordinates cargo not working?
piXel496 replied to piXel496's topic in Mission Editor
Nice to know the "bug" is in good hands. :) For what it's worth, my mission is able to script spawn cargo's. At the moment the script calls a cargo-object it freezes. mission: http://www.digitalcombatsimulator.com/en/files/716322/ . -
Since update 1.2.12 get object coordinates cargo not working?
piXel496 replied to piXel496's topic in Mission Editor
After further testing, it appears that cargo (slingload) crashes scripts for being nil. The dcs.log error 00028.345 ERROR DCS: Mission script error: : [string "D:\Temp\DCS\/~mis0000755E"]:4: attempt to index local '_cargoObject' (a nil value) The script to test this: function initializeCrash() local _cargoObject = StaticObject.getByName("testitem") --this is the name of the cargo local _cargoPos = _cargoObject:getPoint() trigger.action.outTextForCoalition(coalition.side.RED, string.format("Test x-coordinate cargo position: " .. _cargoPos.x), 25) end initializeCrash() A test mission made for this purpose attached below, it only runs the above code in 5sec. after missionstart: Any help or "it's a bug" acceptance is welcome. Thanks, . Test_get_ cargo_object_coordinate.miz -
Few new things I've noticed with the Huey since 1.2.12
piXel496 replied to kontiuka's topic in DCS: UH-1H
I noticed: Since update 1.2.12 it appears that cargo (slingload) crashes scripts for being nil. http://forums.eagle.ru/showthread.php?p=2253314#post2253314 please help . -
You are not alone.. Currently Active Users: 861 (264 members and 597 guests) :music_whistling:
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You could buy a second SSD in a later stage. next year you will find one that is cheaper and/or faster and then seperate your sytem from your applications. Your powersupply is fine. Current is drawn from your power supply. So if you have a 850 watt PSU and your system only draws 350 watt it might even be more efficient then a 650 watt PSU and you have room for expansion. .
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Clients getting "Cannot Connect"
piXel496 replied to Shahdoh's topic in Multiplayer Server Administration
I suspect the routing (wild guessing host pc <--> internet udp failure?), since your lan works. Can your host-pc connect to a non-LAN dcs server? :cry: -
True, the best thing you can do as a manager is wear transparent wings and make a buzzing sound when you walk around. .
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Sometimes I get of my chair. Roll it 30cm back and do a little dance. Then I think of DCS 2.0; a new map, multi seats and shaders to make flight simulation poetry. I always end with my best disco moves and hope to have some fun with bugs and pc hardware. Because-thats-what-I-like-best.
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I heard ED compiles the GPU, doubles the memory without DX11 in the CPU die. And I have no reason to believe they don't succeed. .
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I interpret it as: visual presentation of added items and inteligence on the map; waypoints, triggermarkers and icons. .
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NTTR Map Update - 12 November 2014 Appreciate the update. thanks! .
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Hi Mr. Burns, Compliments for "cutting down and changing habits". I like to give you a few tips and you need to succeed. 1. Start with something you like to do most, choose one, not all together. ARMA or DCS or forArdino 2. Keep your target small. Just start with one small thing not to complex. 3. Take it slow. 4. Be consequent. 5. make some kind of a "planning" 6. Finish what you start. Please realize that you can learn anything if you realy want to and unknown matter always seems complex. I hope you will amaze yourself soon and find out that scripting is actually simple and fun. :thumbup: