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Everything posted by Rudel_chw
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Civilian air traffic auto-generation feature
Rudel_chw replied to twistking's topic in DCS Core Wish List
but the manufacturers license does not allow, for example, a truck to be anything less than brand new, that’s why you can’t damage it at all no matter how serious the accident. -
Civilian air traffic auto-generation feature
Rudel_chw replied to twistking's topic in DCS Core Wish List
For one, the 3D models must have been created by those guys or if purchased elsewhere their license would have to allow royalty free use for ED, for two, you would need to get licenses from Boeing or Airbus, which probably are not cheap. We, as simple dcs users, probably can’t imagine the amount of resources needed to add such assets to the Sim. -
Check the post immediately below this one:
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Thankfully it was reported that its 3d shapes are not encrypted.
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DCS Autumn Sale | MiG-29A Progress | DCS Patch
Rudel_chw replied to Graphics's topic in Official Newsletters
It should begin tomorrow, Sept 29th. -
Single Players: What would win you over to a multiplayer server?
Rudel_chw replied to Dangerzone's topic in DCS 2.9
yes, this is my case, I enjoy learning each plane or helo, dcs is not a game on my case so no need for other players -
Great video, @Tricker is a great DCS Youtuber, I truly enjoy his tutorials. I've now just purchased the C-130 at ASC website, as one of its developers assured me that it will not have its 3d shapes encrypted, hopefully it will be released soon
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Creating Mission in Kola Fails whenb try to save
Rudel_chw replied to TPrince's topic in Mission Editor
Hello, These hangs occur when you use a Static Template that employs units from a User Mod, but you don't have that Mod loaded. For example, kirkenes has this warning on its file description: Static template for Kirkenes Airport for the Kola map. Required mods: - SAM Sites Asset Pack Beta 1.9 https://forum.dcs.world/topic/275571-sam-sites-asset-pack-a-3d-assets-mod-to-populate-you-sam-sites-farp-and-other-bases/ - VPC - AIRFIELD EQUIPMENT FOR DCS WORLD v0.9.6 https://forum.dcs.world/topic/211575-vpc-airfield-equipment-094-beta/ - CAP – Vehicles v1.0 https://forum.dcs.world/topic/270558-civilian-objects-and-vehicles/ - Civil Aircraft Mod V0.87 https://forum.dcs.world/topic/339882-civil-aircraft-mod-cam/ You need to have those user mods loaded on your DCS in order to be able to load the Static Template properly.- 1 reply
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Publishing a post using any language other than the one established for this part of the Forum, is undoubtedly a lack of respect for the other users ... in essence instead of you translating your text to english once, you are forcing each other user to translate it ... like your own time were more valuable than the time of others, so lets waste theirs.
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Actually, it may be considered disrespectful by other users, the spanish section of the Forum is there for a reason: https://forum.dcs.world/forum/28-espanol/ En realidad, postear aqui en español puede considerarse como una falta de respeto hacia los demas usuarios, es preferible que abra un hilo en la sección hispano parlante del Foro.
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I'm not sure, maybe you are using the KB dynamic kneeboards? I have little experience with those, as I only use static kneeboards.
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I just did thanks for pointing me into this information tidbit
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I'm not the developer, but I understand that these are the v1.2 changes: v1.2 Added: ATC Radios (only UHF frequencies work for now) Added: BASIC WIP multicrew sync: -This is experimental and has many limitations -MC sync is only one-way, when the front pilot is in control, the rear cockpit will sync. When the rear pilot takes control, there is no longer any sync -The only items that sync are: Flight controls, throttle, canopy, hook handle, and landing gear handle Added: OBOGS System Added: Pitch & Roll Key binds Added: Inner, middle, and our marker lights Added: Rudder tab animation movement Added: Controls Indicator Added: Training missions (thanks to Rudel_chw) Added: Snap view for numpad 0 Improved: Warning and Caution Light system. Master Alert button and tones now function Improved: Low Altitude Warning (LAW) now has associated tone and MFD/HUD indications Improved: BINGO now has associated MFD/HUD indications Improved: Radio preset channels can now be used Improved: Default starting position of many switches and dials Improved: Wheel friction adjusted Improved: Flight model overhauled -Pitch buck implemented -Max speed more accurate -Stall behavior improved -Transonic pitch transient added -Speed brake causes pitch up and light turbulence Improved: HUD: -Symbology improved, symbols and text adjusted -command steering markers now limited to edge of heading tape -CDI steering arrow added -A/A gun sight (note: LAC and RTGS are currently the same) -HUD Auto Brightness available Improved: MFDs: -MFDs now default to ADI and HSI page on hot starts -CRS and HDG adjustment on HSI page can now be held down -HSI PLAN arrow now always at edge of compass ring -HSI and DATA page show waypoint name (if entered in mission editor) -MFD brightness now affects all elements, and ADI retains color when dim -Waypoint DATA page funtional, waypoints and waypoint offsets can now be changed -GPS page functional, ICAO airfield points can be transfered into waypoints -Sequential waypoint lines (note: lines are solid and not dashed due to limitations for mods) -Offset waypoints -Stores page target wingspan and height entry -VREC, BIT, and TRNG pages (non functional) -Time to go calculations for TACAN and Waypoints. No more jittering of numbers -ASC-013 upgrade is being implemented. This includes: -HSI scale now 5-320nm -Up to 61 waypoints can be used -TACAN and VOR symbology now magenta and green -More additions to come in future updates Improved: Altimeter dials more readable Improved: Takeoff trim is set for ground hot starts Improved: Missing icon images (thanks Fresh) Improved: Mission editor name changed from "T-45" to "T-45C" Improved: Engine and GTS system. -Thrust, EGT, fuel flow more accurate -Hot starts now possible -ENG page fully functional Improved: Rudder knob now springs back to center. Keybinds adjusted accordingly. Fixed: Altimeter now reads proper barometric altitude (was always using 29.92 altitude) Fixed: HSI wind direction 180 degrees off Fixed: Carrier TACAN not working (mission file format was changed) Fixed: VOR, TACAN, and Waypoint nav using true north and not magnetic north Fixed: Removed duplicate default keybindings Fixed: Engine windmills at 1% when parked, preventing repair Fixed: Console Lights always on Fixed: Engine Start Switch keybind conflict. New key bindings Fixed: Spin direction indicator was showing laternal acceleration, now shows yaw rate Fixed: Brakes still worked with zero brake hydraulic pressure Fixed: AI aircraft too slow on takeoff Fixed: Anti-skid too strong Fixed: Canopy normal texture change to prevent canopy glare Fixed: Hook Bypass switch is clickable again, and properly functions Fixed: If emerg gear lever is used, next mission load gear still emergency extends Fixed: Anti-skid light now extinguishes when gear not down Fixed: Battery voltage incorrect at 28v and not 24v Workaround: Fake wing fold available for supercarrier deck crew by raising/lowering flaps Added Keybindings: -Master Arm else safe -Seat arm/safe -Speed Brake forward/aft else center -TACAN power and channel knobs -VOR/ILS power and frequency knobs -Radio tuning and control knobs -Master Alert button light
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Sorry, but the barrage of fifteen "+1" posts rubbed me the wrong way ... I will unsubscribe from the thread, as I don't want to be perceived as going against fellow fans
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try this: rename the extension to .jpg
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check the folder name capitalization, and use .png format instead of jpg
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Hello, Today I completed the testing of the second mission, on Taxi, take-off and initial climb, it looks like this: I will now focus on the VFR Landing one, hopefully it won't take too long to make If you'd like to try it, here is a temporary link: F-104C - Training - M02 Taxi & Take-Off (by Rudel_chw).miz Once I have completed the landing one, I will upload the Set to ED's User Files. Cheers! Eduardo
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There are two community Mods for the T-38 currently in development:
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Agree ... this for sure must be one of the dumbest threads on the Mirage F1, makes me wonder how on earth can I enjoy the same Sim as this bunch of entitled people
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Este video tiene una pista de audio en español, pero hay que activarla manualmente en las opciones de YouTube.
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Dont know about the procedures, but I will test the electric system updates as soon as I have free time available, in particular I want to see if these bugs have been solved: I will report my findings on those threads. Also, grateful for your hard work keeping the manual updated. Eduardo