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Everything posted by Rudel_chw
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I just did thanks for pointing me into this information tidbit
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I'm not the developer, but I understand that these are the v1.2 changes: v1.2 Added: ATC Radios (only UHF frequencies work for now) Added: BASIC WIP multicrew sync: -This is experimental and has many limitations -MC sync is only one-way, when the front pilot is in control, the rear cockpit will sync. When the rear pilot takes control, there is no longer any sync -The only items that sync are: Flight controls, throttle, canopy, hook handle, and landing gear handle Added: OBOGS System Added: Pitch & Roll Key binds Added: Inner, middle, and our marker lights Added: Rudder tab animation movement Added: Controls Indicator Added: Training missions (thanks to Rudel_chw) Added: Snap view for numpad 0 Improved: Warning and Caution Light system. Master Alert button and tones now function Improved: Low Altitude Warning (LAW) now has associated tone and MFD/HUD indications Improved: BINGO now has associated MFD/HUD indications Improved: Radio preset channels can now be used Improved: Default starting position of many switches and dials Improved: Wheel friction adjusted Improved: Flight model overhauled -Pitch buck implemented -Max speed more accurate -Stall behavior improved -Transonic pitch transient added -Speed brake causes pitch up and light turbulence Improved: HUD: -Symbology improved, symbols and text adjusted -command steering markers now limited to edge of heading tape -CDI steering arrow added -A/A gun sight (note: LAC and RTGS are currently the same) -HUD Auto Brightness available Improved: MFDs: -MFDs now default to ADI and HSI page on hot starts -CRS and HDG adjustment on HSI page can now be held down -HSI PLAN arrow now always at edge of compass ring -HSI and DATA page show waypoint name (if entered in mission editor) -MFD brightness now affects all elements, and ADI retains color when dim -Waypoint DATA page funtional, waypoints and waypoint offsets can now be changed -GPS page functional, ICAO airfield points can be transfered into waypoints -Sequential waypoint lines (note: lines are solid and not dashed due to limitations for mods) -Offset waypoints -Stores page target wingspan and height entry -VREC, BIT, and TRNG pages (non functional) -Time to go calculations for TACAN and Waypoints. No more jittering of numbers -ASC-013 upgrade is being implemented. This includes: -HSI scale now 5-320nm -Up to 61 waypoints can be used -TACAN and VOR symbology now magenta and green -More additions to come in future updates Improved: Altimeter dials more readable Improved: Takeoff trim is set for ground hot starts Improved: Missing icon images (thanks Fresh) Improved: Mission editor name changed from "T-45" to "T-45C" Improved: Engine and GTS system. -Thrust, EGT, fuel flow more accurate -Hot starts now possible -ENG page fully functional Improved: Rudder knob now springs back to center. Keybinds adjusted accordingly. Fixed: Altimeter now reads proper barometric altitude (was always using 29.92 altitude) Fixed: HSI wind direction 180 degrees off Fixed: Carrier TACAN not working (mission file format was changed) Fixed: VOR, TACAN, and Waypoint nav using true north and not magnetic north Fixed: Removed duplicate default keybindings Fixed: Engine windmills at 1% when parked, preventing repair Fixed: Console Lights always on Fixed: Engine Start Switch keybind conflict. New key bindings Fixed: Spin direction indicator was showing laternal acceleration, now shows yaw rate Fixed: Brakes still worked with zero brake hydraulic pressure Fixed: AI aircraft too slow on takeoff Fixed: Anti-skid too strong Fixed: Canopy normal texture change to prevent canopy glare Fixed: Hook Bypass switch is clickable again, and properly functions Fixed: If emerg gear lever is used, next mission load gear still emergency extends Fixed: Anti-skid light now extinguishes when gear not down Fixed: Battery voltage incorrect at 28v and not 24v Workaround: Fake wing fold available for supercarrier deck crew by raising/lowering flaps Added Keybindings: -Master Arm else safe -Seat arm/safe -Speed Brake forward/aft else center -TACAN power and channel knobs -VOR/ILS power and frequency knobs -Radio tuning and control knobs -Master Alert button light
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Sorry, but the barrage of fifteen "+1" posts rubbed me the wrong way ... I will unsubscribe from the thread, as I don't want to be perceived as going against fellow fans
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try this: rename the extension to .jpg
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check the folder name capitalization, and use .png format instead of jpg
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Hello, Today I completed the testing of the second mission, on Taxi, take-off and initial climb, it looks like this: I will now focus on the VFR Landing one, hopefully it won't take too long to make If you'd like to try it, here is a temporary link: F-104C - Training - M02 Taxi & Take-Off (by Rudel_chw).miz Once I have completed the landing one, I will upload the Set to ED's User Files. Cheers! Eduardo
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There are two community Mods for the T-38 currently in development:
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Agree ... this for sure must be one of the dumbest threads on the Mirage F1, makes me wonder how on earth can I enjoy the same Sim as this bunch of entitled people
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Este video tiene una pista de audio en español, pero hay que activarla manualmente en las opciones de YouTube.
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Dont know about the procedures, but I will test the electric system updates as soon as I have free time available, in particular I want to see if these bugs have been solved: I will report my findings on those threads. Also, grateful for your hard work keeping the manual updated. Eduardo
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Thank you so much for taking the time ... I will then purchase the -29 in the future (no rush, since I already lost the pre-purchase discount), for now I will learn the C-130 instead, as its developer already said it won't be encrypted and is very near release Best regards, Eduardo
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really? ... I remember having explicitely asked about it and a Moderator answered that it would be encrypted, I would have purchased it at EA price if I had known I know its a lot, but can you please test and tell me if you are able to load the Mig-29 cockpit on the Model Viewer 2, like this? Thank you +1 ... totally agree with you on this
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Can you roll back to Caucasus before the update? Unplayable in VR...
Rudel_chw replied to dmatt76's topic in DCS: Caucasus
Have you tried to clear the fxo and metashaders2 folders? -
I enjoy the T-45 too, but the Hawk had the advantage that it could carry real weapons, including a Gun, while the Goshawk only has practice weapons and a "simulated" gun.
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Actually, it was not taken away, I still have it registered within my licenses: And it is still available on DCS as an AI aircraft: However, if I actually wanted to fly it myself, I would need a DCS version 2.5.3 stored on my PC (which I don't have). It wasn't a favorite aircraft of mine, so I didn't keep such a version on my disk, but for the three remaining Razbam modules that I own, I will be storing a copy of their last compatible DCS version, as I still intend to keep flying the Mirage 2000 and harrier at least (and just maybe, the MiG-19 too)
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OK, I actually searched before posting here, but I was looking for bug reports, not wished features. So, the thread's title is a bit dramatic it seems, because I can fly the Mosquito with no real problems, even managed to finish Reflected's Campaign without encountering any show stopping bug. I believe that asking developers to constantly invest man-hours on a DCS Module is a bit unrealistic, but of course we can ask for real bugs to be solved in a timely fashion ... that does not means a module is "abandoned", I wish ED updated its "early access tag" and replaced it with a "Fully Released" tag instead.
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I find this thread odd ... Can someone tell me what issues the Mosquito has? on my DCS it seems to work fine, so I fail to see the need to have it "fixed" ... of course I'd like to have some kind of autopilot that can take over while I fiddle with the radios, but that is hardly a bug and I get that it would be unrealistic.
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Here is a video of its cold start, following the Natops checklists as much as possible: It corresponds to the upcoming version 1.2, but should apply to older releases (minus the radio contact with the carrier).
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Do you realize that this kind of threads only serve to drive away any potential new customers of this aircraft? which in turn only discourages ED from investing anymore on it? you are shooting onto your own feet here ... and why it needs updates if the aircraft has no real serious issues?
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Feedback Thread - Viggen Patch Sept 17th 2025
Rudel_chw replied to IronMike's topic in DCS: AJS37 Viggen
and this one is of high quality and set at kola: https://www.digitalcombatsimulator.com/en/files/3345732/ -
can you please share the download link? I can't find it anywhere
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Hi, I enjoyed a lot your prior Campaign (World Apart), so I purchased this new one as soon as it got out, but I must admit that I have not flown it yet because I have not flown the UH in a long time and so I need a refresher training on the type before I feel confident enough to fly this Campaign. Hopefully this video will compel me to fly it soon, as it seems a great campaign and I'm a fan of following real procedures as much as possible: I hope in future Campaigns you will move out of Caucasus, in particular I'd love a Campaign set on the CW Germany map, which I understand has sold quite well and so there should be many DCS users able to fly on it. Cheers! Eduardo
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I know, but beginning with the cold start seemed like a more logical approach.
