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Ktulu2

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Everything posted by Ktulu2

  1. Heck...we don't have AA missile proximity fuzes, don't hold your breath. This being said, that's more something ED could do than BST, as ED rules armament. For exemple, instead of having one generic Mk82, we could have one mark82 with each fuze setting we could choose in the rearming window.
  2. THe brain has about 5s of oxygen reserve, so you can virtually sustain any amount of G while staying awake. The question is more whether your eyes will keep on working under such a load, as I've read plently times that pilots can loose sight under crazy amounts of Gs (ie : ejections, or the 70G instantaneous a guy pulled in experiments in the US [this might be hard to read for sensible ones] ) for a short period while staying relatively conscious.
  3. ^This minus the mavericks (not an A2G guy)
  4. Yes, it would!!! It wouldn't be a F-5E-3!!!
  5. As it has been said, if you want even more BFM, why don't you go in a server with immortal, unlimited fuel and weapons? That way you'll BFM as much as you want while BST can make the plane they decided to make.
  6. I highly doubt you will see it : 1-We have no screen to use the maverick, so that would take A LOT of supplementary work on the devs. 2-We have the F-5E block 3 I think, so it's likely they either had another block or did their own modification on it.
  7. Warps got fixed, that's about it.
  8. Good thing the F-5 came out...Have something else to do while BVR/WVR with missiles stopped existing.
  9. The ET as a missile has an horrible guidance and CCM, it will only hit you if you don't do your job.
  10. A few pages back a guy posted the CCm behavior of DCS missiles : the p5's CCM is the same as a GAR-8.
  11. Given the AIM-9-P5 doesn't track head on, there's something wrong.
  12. The aim-9-p5 can also be used on newbies who do not know the F-5's flight envelope and end up stalling in a fight. That's how I got all of my kills with it.
  13. Yeah...taxing is crazy lol. That being said, it won't affect your flight, as rudder input in the air = flat spin...
  14. -The AI F-5 can shoot aim-9 head on and they track, while they are only read aspect for players.
  15. So we have an aim-9P-5 that has the same CCM capabilities as a competitor to the AIM-4 that was designed around 15 years earlier...Seems about right
  16. Well...While the arresting hook should be able to catch cables, the F-5 should not be able to land on carriers due to its landing gear which isn't designed for that (and possibly other things). As there's no runway in DCS that have arrestor cable for emergency landings, I doesn't matter that much. Try it on the Russian carriers, if it works, than the error is due to U.S. ships being only modelled to work with AIs
  17. Ktulu2

    F-5 G-limit

    Good to hear!
  18. Ktulu2

    F-5 G-limit

    So, the F-5 is supposed to be a 7.5G aircraft, but wings failures are not implemented so you can easily do 15+G turns during a few seconds. Didn't see it reported yet, so here it is! I don't post a track as anyone that goes to 400/500kts and pulls on the stick will experience it.
  19. If we can get a working ATC, seems like a logic thing to do afterwards.
  20. I'd take a good RWR over the 21's radar anyday though ;)
  21. Seems like the point of the post just went Mach 5 at angel 100 above your head... I have been saying it wouldn't change much since page 1, now others are saying it.
  22. Not sure it applies to the F-86, but could you have left your gears down?
  23. There's no G limit in the F-15...hence the ''pulling 14G issue''. I do doubt you'd get many kills that way winchester, G-limit on 3 bagger still is 9G I think.
  24. The 13+ zone only lasted about 0.1s, which if you replayed the track in accelerated OR if tack view has a limited ''recording fps'' it will not show.
  25. You put the stick in your guts : Full stick towards you pulling like a madman.
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