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Lurker

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Everything posted by Lurker

  1. That cooler works pretty great, and can cool up to 200Watt TDP. Just make sure that your case and ambient temperature is not too high. By that I mean make sure that your case has enough airflow, or keep one side permanently open.
  2. What are the navigation capabilites of this airplane? I assume that since it's primary role was as an interceptor it was directed by ground based GCI to and from it's base to a target location, patrol area etc. How will this be simulated in the game?
  3. This is why you shouldn't build hype by making announcements of preorders. There is really no point.
  4. No matter how many times this is brought up, people will expect this to be the miracle "pill" that fixes DCS VR performance.
  5. Can someone please clarify for me, we are actually getting a variant with US avionics?
  6. Planned Pre-Order. Full-stop. No need to mention any kind of release date. Since it's NOT a release date, it is the start of a presale or a preorder. I realize that @Graphics is not a native English speaker, but there are a lot of other non-native English speakers who don't trawl the forums for extra information who might misunderstand that statement.
  7. Just wanted to post a thank you to the people who have helped me out in this here thread. Thanks! Quick question, I just downloaded new nvidia drivers, do I need to go through the whole procedure again or do I just reload my profile? Will it reload my profile automatically on reboot? Thanks again!
  8. How do you get rid of the shimmering if you're not running at least 2x MSAA?
  9. This is terrible, terrible wording. RAZBAM if you care about customer service at all, please inform Graphics to change his phrasing, as a lot, and I seriously mean a lot of people will think that the F15E will be released into EA on the February of 15th.
  10. You are correct, I just linked to the first article I googled describing another type of inlet design. This is a better article: https://hushkit.net/2020/03/16/how-all-fighter-planes-suck-an-idiots-guide-to-supersonic-air-intake The main reason why (some) supersonic fighters use variable inlets, instead of fixed ones is efficiency and speed. A variable inlet allows the jet to operate efficiently at all speeds in it's flight envelope. Yes it is more complex, but if it allows the jet to have longer legs and attain higher top speeds then that is a pretty good tradeoff. Especially considering the fact that the F14 is a big and heavy jet to begin with.
  11. Just because the F16 didn't have variable intake ramps doesn't mean it didn't deal with the supersonic air in another manner. https://en.wikipedia.org/wiki/Diverterless_supersonic_inlet
  12. Would you mind posting a link to where I can find this benchmark? I've tried to find some DCS benchmarks with the i5 13600k (or any of the 13th gen Intel CPUs) but have been unsuccessful so far. The only thing I have to go on is my own experience. As far as unused efficiency cores are concerned, there are other things that can be done with the E cores while the P cores are busy doing their thing with the main processes. While you are playing your game, things need to run efficiently in the background. Background windows processes, things like WMR, or SteamVR, etc. all of that adds up and if this workload can be handled efficiently (something that seems to have been fairly well optimized in the Windows 10/11 task scheduler, but that was really broken at launch) then this is definitely a plus. I'm not arguing with you here, I don't even care about how things work within DCS world, my point is that people needlessly believe that this tech is "worthless". It's not.
  13. It all depends on what Eagle Dynamics does with their engine, but even if what you say is true with regards to DCS World (Which I doubt but I have seen 0 actual benchmarks in DCS World comparing these modern CPUs) DCS World is not all I care about in the world.
  14. There is a huge misconception about P and E cores and what they can and cannot do. The E cores are actually pretty great for gaming but they have to be utilized properly, and this can be done in multiple ways. There is a reason why the i5 13600k beats out nearly every single Ryzen out there in most gaming benchmarks that utilize multithreading (yes even the fabled 5800X3D) and even beats out the 12th generation i9.
  15. You are probably right. At the moment I can't be bothered to even start up DCS World. There is simply too much effort involved for far too little reward. The developers breaking their own game every other patch is the straw that broke the camel's back in my case.
  16. We can make very good educated guesses as to why the AF didn't adopt the Phoenix. First of all the AF didn't have a platform that could carry it, the F4 "might" have been modified to carry the phoenix but the phoenix system was a system, it wasn't just the missile. I don't think that the F4 would have been able to mount the AWG9 or the expense of the upgrades simply wasn't worth it. Another thing to consider was the rules of engagement that the AF operated with at the time (and all the way up to and including the early 90s). Engagement of any potential enemy required visual ID. A big heavy BVR missile simply didn't fit the bill here. By the time the F15 hit the scene, the sparrow's reliability and pk had gone way up since the vietnam era days, it would have been a "good enough" interim missile until the AF developed a BVR Fox3 missile of their own.
  17. I don't care. I'm done with DCS World. I've been here for years and frankly I have better things to do with my time than constantly figure things out to make them work just barely. I've been with this game since before DCS World existed as a thing. The one, and single constant through all of these years has been: One step forward, two steps back and my patience is gone. Good luck to all of you, hopefully you don't end up as frustrated as I am, but if you stick with DCS long enough, eventually you will be.
  18. Thank you for the kind words, but I'm so damn tired of Eagle Dynamics implementing half-measures and braking more things than it fixes in the process. DCS is being uninstalled as we speak. I'm so done with this whole thing it's not even funny. The Reverb is going in the box and DCS World is not going to grace my SSDs for a long time. If ever.
  19. This is all nice and everything but how does it help someone who just want's to play DCS World in VR using a native WMR headset, like Reverb G2?
  20. I have no idea of how the control logic is handled in the Phantom, the G-force pulley system in the F14 was designed from the ground up to give the pilot a "force" sensing ability which would allow him to have a pretty good idea on the aerodynamic forces at work on the control surfaces during any given maneuver. This translates pretty great to a FFB joystick. However I can't remember whether we had it at launch, I'm reasonably sure that it was in at launch but honestly I don't remember. If the Phantom has something similar then I assume it would make sense that Heatblur will eventually implement it. However it also depends on whether they have access to a working FFB stick.
  21. Wut?
  22. I don't believe that the you can hold a constant 45 FPS in VR with the settings you have posted with the G2 at 100% and the specifications that you have listed. Maybe in solo free flight missions, but you will have frequent frame drops and stutter in anything but the most ideal settings and missions.
  23. If they said there would be no FFB support at launch but that it's coming later would you buy the Phantom?
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