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Kappa

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Everything posted by Kappa

  1. Yehheee !!! I finally understood what POS means!!! Ponies On Surfboards!! Thanks @RAZBAM_ELMO :lol:​​​​​​​
  2. Kappa

    TPOD operation

    Also take a look at the old deprecated Razbam's AV-8 Poket Guide, at page 104 there is a usefull table to understand HOTAS functions that now work correctly. See attachements. AV8BNA Pocket Guide.pdf
  3. Kappa

    TPOD operation

    Not so painful after all... Especially if you consider all the other improvements made in this gen. ;)
  4. It's easy to get overheated when something you love doesn't work as you expect. Elmo is doing a good job as community manager, let's see in razbam team will live up with expectations. Today's update will tell us a lot of things... Just give 'em one more chance.
  5. :juggle: i've got that feeling too....
  6. They should call this thing AV-8B N-NA (Not Night Attack) :lol:
  7. Dude... 1 update per month... A lot of minor bug fixes that have also caused more bugs... C'mon, you can't be seriuos... look at other modules change logs...
  8. Here I am, a frustrated player! :joystick: There is no doubt that some bugs are not caused by Razbam, however, many others are caused by them. Just note that with each update when the change log reports something about the harrier, new bugs appear ... Do we want to talk about the CCIP mode that activates the DMT without giving way to go to any other page? Easy to blame ED for "some problems" but the reality is that there is a lot of work to be done on the Harrier and Razbam has to do it.
  9. What is BNA.lua?
  10. Good choice :thumbup:
  11. EFA make audience?
  12. https://forums.eagle.ru/showpost.php?p=4208454&postcount=87 DCS AV-8B by RAZBAM CAS page update, you can now edit and delete records Fixed cockpit texture text issue Fixed bomb release order Fixed CTD after alignment when selecting DATA page Fixed Flashing letters in HUD Fixed TACAN offset symbol position in the MPCD Fixed VVM HUD position will now remain on the same horizontal plane with the GVM Changed the gun pod ammo to PGU-32/U SAPHEI-T 25 mm rounds
  13. Kappa

    TPOD

    And many new bugs... Harrier is a pain in the ass when used in a operative mission right now...
  14. Quarantine is a bitch uh? :D
  15. oh, ok you're right, my mistake
  16. That's the point, people who says it's a blast, well, probably they aren't Harrier virtual pilots, they just fly it some times. People who know what to espect from the machine and want to bring the machine in combat in a complex enviroment with high training standards know what i'm talking about. Anyway, i love the Harrier, the problem is Razbam. Hope they will change. :thumbup:
  17. see attachment
  18. Isn't it on the EHSD?
  19. Yeah, it seems it's still bugged for clients...
  20. When I can Not let them disperse under fire, I use to build the convoy with an armored vehicle among 2 unarmored. Armored break the domino effect
  21. Hi again, is it possible to use something like CTLD wpzones in MOOSE? How to manage groups after they are unboarded froma a helicopter?
  22. Hardcard I want to thank you so much. I will use this knowledge to help other mission designers using MOOSE in a simplier way thanks to the use of prefixes. :thumbup:
  23. OMG! Hardacard TY so much! So if I understand it right: :FilterStart() enable a fliter that keep updating the set during the mission Late activated groups are not included in sets until they are spawned if :FilterStart is enabled, if I use FilterOnce() the filter is applied only at the beginning and will not be updated when the group will be spawned A GROUP_SET contains GROUP objects, not only group names Your code is working great, may I ask you to comment it a bit so I can understand it better? UPDATE Will this work? RecceSet = SET_GROUP:New(DATABASE:New()):FilterPrefixes("RECCE"):FilterOnce() RecceSet:ForEachGroup( function (RecceGroup) RecceGroupName = RecceGroup:GetSetName() local SpawnRecce = SPAWN:New(RecceGroupName) :InitLimit(1,0) :InitRepeatOnLanding() :InitDelayOff() :SpawnScheduled(10,0) end )
  24. Hi Habu and thank you. i've tried this but still no luck, is my syntax correct? function SetScroll ( group ) local SpawnRecce = SPAWN:New( group ) :InitLimit(1,0) :InitRepeatOnLanding() :InitDelayOff() :SpawnScheduled(10,0) end RecceSetTable = RecceSet:GetSetObjects() for i = #RecceSetTable, 1, -1 do RecceGroup = RecceSetTable[i] SetScroll(RecceGroup) end HI Hardcard, can you tell me how to dump the set in dcs.log? Sorry I am not an expert :) Happy new year to everybody :D
  25. Ok, i'm reading carefully the documentation. I think SETs get dinamically updated and they get also late activated groups. So if there is a filter for active groups that mean that by default, all groups (active and inactive) are considerated. The problem is the :ForEachGroup... Iterators works only with alive groups There is another way to iterate a group set?
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