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Everything posted by gulredrel
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Is this still an issue?! I just had the problem in OB MT with the F1 EE. Green V/UHF radio didn't work neither in manual nor in preset mode in Nevada. I'm not sure about the sequence of switching the knobs. Test witch sound also only worked when in PAL + G mode but not in PAL position. Red radio was working with my preset channel and I could talk to the tanker, but not radio COM to ATC at Nellis as I didn't preset the corresponding frequency.
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As 7th June is a Wednesday this year and Wednesday is mostly patch day the OP refers to this and not the actual D-Day 6th June, I guess. I would like to know stable version update schedule. Last stable is from Dec. 2022. I'm only doing SP stuff I don't really want to mess with OB but want to benefit from latest changes too. Would like to see stable update before releasing new modules/maps, which will delay stable push even further away.
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For me it's okay in SP having zero wind at ground level. You may try this. Of course, this will not help in MP when server enforces wind greater zero.
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No, happening SP offline for me and I had never installed the freeware mod before.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
gulredrel replied to wilbur81's topic in DCS: F-16C Viper
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Which one is the latest version of the manual?
gulredrel replied to LordOrion's topic in IndiaFoxtEcho
There are even 3 versions... The one in the OB ...\DCS_World_OpenBeta\Mods\aircraft\MB-339\Docs folder is 273 pages. The one in stable ...\DCS_World\Mods\aircraft\MB-339\Docs is 278 pages. Both in game manuals are missing section XV describing the data cartridge file usage. This third manual was made available through a download in development report thread and contains 277 pages. This needs to be sorted out. Best regards Jens -
IFR hood always closed in the external view.
gulredrel replied to LordOrion's topic in Bugs and Problems
Still the same thing like reported before I guess... So threads could be merged. -
RNAV totally showing wrong direction, distance correct
gulredrel replied to gulredrel's topic in Bugs and Problems
Seems quite a common practice of many 3rd party developers and even ED to put their information first on discord. I would also like to have a single source preferably here in the forum. -
RNAV totally showing wrong direction, distance correct
gulredrel replied to gulredrel's topic in Bugs and Problems
On discord IFE wrote they plan the update with the next patch. They preferred not to deliver their current build as this may introduce some new bugs. Let's hope for the next one. -
Feedback Thread AJS-37 Viggen - Update 10th March 2023
gulredrel replied to IronMike's topic in DCS: AJS37 Viggen
Manual will be updated, see here: -
At least I tried to point you there not really knowing if the manual was wrong or the implementation
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Ah, okay. That explains a lot Just images on my end linked, but not a bad idea not to allow everything to load.
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Good to hear, could have been a maintenance issue, the latest ones are hosted in dropbox.
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I'm missing only three images of my post "May 30, 2020". I guess, they are missing due to one of the forum changes / incidents. All the others are available to me.
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NTTR Nellis RW 21L
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fixed Battery overtemp management
gulredrel replied to Aquila_Mandalore's topic in DCS: C-101 AvioJet
*bump* Happened to me in the 101CC in Nevada. 23°C OAT. Climbed and was cruising at FL250 and after about half an hour the battery overtemp warning was on and later the battery warning on the caution panel too. Isolated one battery and later descended to FL130 but this not change anything until landing. I know you're still busy with the Mirage, I guess -
Hello, Don't know if this has been reported before but noticed this in stable version and reproduced in current Open Beta MT (2.8.3.38090) with AI F1CE and F1EE. Create a night mission and let the aircraft takeoff. when the landing light is on, the cockpit is illuminated in a purple light: As soon as the AI switches of the landing light, cockpit is no more glowing purple. Please find track attached. Thanks Jens 20230402_F1_purple_cockpit_lighting_external_view.trk
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Looking forward to a turboprop aircraft and hope, Check Six Simulations will recreate a proper turboprop engine simulation.
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Don't know how the Aussies got to Nevada... but they had fun. Thanks to @Strider32 for the huge skin pack.
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Even if I'm alone here Still like the C-101 and keep posting some screenshots.
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This is what you are looking for in the Ka-50, I guess?
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Hello, Just wanted to ask if it's possible or can be implemented to place static objects below others were there is enough space? Here are some screenshots which can better show, what I was trying to say. here in ME: positions 1 and 2 for the BTR result in the pictures above: Position 3, which is slightly next to the IL-76 silhouette will work: But there is enough space for the BTR to stay below the tail of the IL-76 so as it would get loaded off the cargo ramp. Same goes for the aircraft carriers deck crane when you want it to be placed right behind the island. Sometimes it floats above the antenna mast or on some of these walkways which extend from the island but are far above the deck. Thanks