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Everything posted by Czar
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Nº 1 for me: Dynamic Campaign. Nº 2 for me: Higher fidelity damage model for ground units. It is likely that if you research and spend enough time with the editor, amazing things can be done including dynamic scenarios with it.
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DCS World 2024 Screenshots and Video Thread
Czar replied to MiGCap1's topic in Screenshots and Videos
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Is your monitor, GPU control panel color settings, reshade injector color correction or in game gamma settings blowing up the white values? It is not the first complaint I see here where people are struggling with HUDs and bright weather elements and I wonder if the many injectors and adjustments for eye candy many flock into using without proper care towards image fidelity. I'm wondering if the issue lies there, if I understood the post correctly. Gamma at 2.2 images bellow. Btw, you can quote me and send an image or a description of time and day + map and we can figure it out how to mitigate the issue before relying on any visual DCS update.
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Where is CCIP drop cross when there is a designated HUD target
Czar replied to DmitriKozlowsky's topic in DCS: F/A-18C
Press TDC to designate a point on the ground, or WPDSG to designate the current selected waypoint on the SA page or HSI page. Then you'll see the ASL and release queue when close enough to the target. Page 320 on the manual. When you undesignate, there is no point of interest for targeting as far as I remember. Don't mix CCIP with designating a target with any sensor. Undesignate to get to CCIP to pickle, or remain on AUTO to CCRP the ordinance. If you want the diamond, keep on CCRP and release the ordinance in a dive or level adhering with the ASL centered with the velocity vector for precision. Don't mix the F-16C or other aircraft methods with the Hornet. -
I didn't capture that to match the video. That was years ago and before the FCS update. I showed the rear end being pushed around like OP mentioned. It is possible to do much close to what the video shows. There is nothing "extremely unstable" phenomenon if you pull high AoA and maneuvers in the 18 if you know how to handle the plane. Mushy? Yes. Extremely unstable? Exaggerating. Go to 5k to 10k ft -> F3 camera -> zoom in (rCtrl + *) -> play with it.
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This was a while back and it is possible to do slower and better. It was really sloppy too on my part. Yaw and Roll to the same direction while pulling on the stick. Mess around with the F3 view zoomed in on a safe altitude and play with the plane like you're controlling a RC plane and you'll get the point.
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Same mission on both? Wildly strange if so.
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I'm sorry, but in 2D at 1080p there is nothing like "big black dot". I agree with you on the rest. There are issues with the black dot with some setups but not in 2d 1080p. It is still hard enough to lose sight and lose the fight often. IL-78 at 10.7 nm. 10 o'clock of the pull up light next to the Collimator sight. Edit: maybe it should be less visible at this point? I'm not sure.
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Does anyone know when save game feature is coming?
Czar replied to goot66's topic in DCS Core Wish List
Understood. Agreed. But it is not self explanatory. What a 2+h mission have that a 40min to 1h mission doesn't have? If you're going for endurance. You keep at it. I don't think playing a videogame for 3h straight is good either way. Lots of young people pull 6h+ straight but that's on them, regardless of time availability. I just can't seem to pull two flights in one sitting nowadays but I don't miss anything from a 2h 40min mission I used to do. There is nothing special there, unless you're on a co-op online environment within a large operation. A lot actually, everyday. A look on Volanta or any other tracking software (it is been a while, I don't remember anything other than Volanta) will show a lot of people making cross oceanic flights and large intercontinental flights concurrently. And that's only the online users. Sure, a lack of combat action and large fuel tanks makes it possible, but it is very common. -
Does anyone know when save game feature is coming?
Czar replied to goot66's topic in DCS Core Wish List
I'm also struggling for time. DCS is pretty brutal. But I couldn't be bothered to resume a 2+h mission next day, in fact, it would be a turn off. I'd rather continue having my 40min to 1h missions through Briefing Room for the time being. Once I get shot down I won't restart either. Up to the next, no respawns. Also one of the reasons I don't consume scripted campaings. There are many different ways to enjoy DCS, we're indeed approaching from complete different view points, and that's pretty cool actually. -
Does anyone know when save game feature is coming?
Czar replied to goot66's topic in DCS Core Wish List
Civilian flight simulators are more popular than DCS and constantly people are making 5h+ flights around the globe in one session. DCS couldn't have grown faster the last 4 years given how it is. Isn't this nitpicking the wrong parts of the sim? -
Does anyone know when save game feature is coming?
Czar replied to goot66's topic in DCS Core Wish List
What is the advantage of resuming a 2+h mission the next day opposed to playing 40min to 1h mission fully in one sitting? Wouldn't that throw you off from the mission flow: radio frequencies, weapon settings, fuel management, overall progress, given that DCS doesn't have a game hud (thankfully) like modern games? There are also ways to pause DCS and make it draw very little power from the GPU while the PC waits for you to get back, today. GPU control panel max fps when the application is on the background. Put it on 30 or less. Pause the Mission. Minimize DCS. -
I've been experiencing this constantly on this map only. FPS drop and GPU goes to 100% triggered by altitude after take off climb. On the ground before take off the fps is smooth and constant, locked at 40fps here for consistency at any scenario, but once after the first climb anything bellow 1k ft or so the gpu goes 100% and severe input lag ensues. No other map this occurs. Syria, Persian Gulf, Marianas (which is much heavier above cities and forests), Caucasus. The FPS are fine and GPU load is consistent to the scene. Quick video to show. The forest on the left is not a factor. This problem occurs anywhere. The curious thing is that before take off, and on the first climb, everything is fine. This problem didn't occur on an empty mission I've made. I'll keep testing and any update I'll edit here. EDIT: With further testing, I could not reproduce this on an empty mission. The mission displayed above where the issue appears was a mission made through Briefing Room for DCS to let anyone know. Perhaps some script is messing with this map or some unit. I don't know the cause.
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DCS World 2024 Screenshots and Video Thread
Czar replied to MiGCap1's topic in Screenshots and Videos
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New Look and Feel for the South Atlantic map
Czar replied to specterStudios's topic in South Atlantic
I risked it and got the map before any review. I made a recording of my first flight in the map. Looks amazing, tbh... I'm impressed by it, enhanced by the fact I've actively avoided getting this map from its well documented issues. Felt fantastic, no hiccups (the pauses are mostly for screenshots, too many to remove in editing and some were missed), no visual issues. Highly immersive from what I've felt. Flight path: Rio Grande -> Parque Nacional Alberto Agostini -> Rio Gallegos.- 84 replies
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Authorization failed after latest patch
Czar replied to RyanFlint's topic in Flaming Cliffs Bugs & Problems
ED is aware. -
@YoYo Can the FC3 pack file path be different than the current modules so that's causing authentication issues? 1-Manually delete the FC3 folder under DCS World/Mods/aircraft if there is any thing like that. 2-Reinstall the Flamming Cliffs aircraft under the new format. Maybe the reason are where the files are now located and the authenticator is denying authentication. My FC3/2024 planes were always on separated folders under Mods/aircraft. Might be worth a look. If you guys have a FC3 folder contained inside 'aircraft' folder, containing all the FC3 content, that might be the issue. I don't know for sure if that's the case.
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solved J-11 is no more available for FC3 users.
Czar replied to LordOrion's topic in Flaming Cliffs Bugs & Problems
If you had the issue with the FC3 authorization, the J-11 is part of the Su-27 Module, so it might have been affected along with the Su-27. https://www.digitalcombatsimulator.com/en/shop/modules/su-27_flaming_cliffs/ -
solved J-11 is no more available for FC3 users.
Czar replied to LordOrion's topic in Flaming Cliffs Bugs & Problems
Can you confirm the correct country was selected? Either China or Red Coalition Forces. I'm currently downloading a map and I'll confirm asap and post here. If it is not listed, means the country is incorrect or the mission date if 'historical setting' is enabled rather than not able to control it. If it is a problem if it is grey on the list. -
Yeah, it is very likely a bug on EDs end. Different authorization files don't make sense because mine are good, the only difference is that I purchased the aircraft one by one and not via the FC3 pack.
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Root folder ....DCS World\bin\DCS_updater.exe Just execute it and it will take you to the launcher.
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Thank you. The solution >>might<< be on the new launcher everyone is bypassing. If it is not there, ED need to fix it on the back end for the ones affected ASAP.
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Any chance is on this path within the new launcher instead of the in game module manager as FC3 package was discontinued? Individual purchase of the planes are working normally.
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