DrDetroit
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Everything posted by DrDetroit
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Free Trial June 19th to 25th - Tomcat and Viggen!
DrDetroit replied to IronMike's topic in Heatblur Simulations
I tried this module during the free 5-days that just ended, and just gotta say this is the best module that I've flown yet (close second is the huey). The plane is alive and seems to have a lot personality; such a joy to fly! Great job Heatblur! I'm actually amazed how much I love this module, as I was skeptical about an old interceptor with steam gauges everywhere (but she is pretty, ain't she!). On a side note; I just bought the Hornet last night, and although nice, it's slow compared to the F-14, sterile (FBW) and kinda generic. I just missed my Tomcat the more I flew the Hornet. I only purchased it 'cause it's 50% off and it's a plane I want as well (bought the Hornet and Persian Gulf map for $60 on Steam) - although gonna buy the Tomcat next week for the long 4th of July weekend. Anyhow, just had to say great job Heatblur, excellent module...love it. Good day! DrDetroit -
I was looking for Art Bell's home in Pahrump (rip), but the Chicken Ranch is way better! Good day, DrDetroit
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ED did a great job didn't they. Nice pics! Good day, DrDetroit
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I get this stutter/lag as well, but it's very prominent with the standalone 1.5 beta - unplayable really. Seems it's only my F-15C is suffering from this issue, no issues with SU-27, Huey, M2000C (haven't tried the A-10C). My Steam beta 1.5 is much much smoother, but still a tiny bit of lag when operating the throttle and/or pedals at first - and only when taxiing. Very smooth game play otherwise with Steam beta and this small lag issue only happens with the F-15C module. So I just fly the Steam beta version instead due to standalone issue controller lag. No issues at all with 2.0 Alpha and NTTR. Smooth as silk. Good day, DrDetroit
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F15 Campaign Mission 6 - Strike on Modzok
DrDetroit replied to Steelhawk's topic in F-15C for DCS World
Can't you adjust the loadout in the loadout menu or have the maint guys change the loadout prior to your startup? I've not made it to Mission-6 yet, gonna fly mission-5 tonight. In any event, I'm pretty sure you should be able to adjust the loadouts. Good day, DrDetroit -
Ahh, thanks for the explanation and link Dee Jay. Makes sense. Good day, DrDetroit
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Two "flight safety" critical features missing in the F15C
DrDetroit replied to MikeMikeJuliet's topic in F-15C for DCS World
Way better ATC would help a lot as well...something like BMS with active ATC once you're inside 30-miles (flight has to call for inbound first before ATC will put your flight in an approach slot). That AI ATC will direct you all the way in and put you in a holding pattern if other AC are in front of you before you are cleared for final - fairly amazing. Anyhow, hope they work out better AI ATC with the new comms, along with more accurate ILS. Good points made OP. DrDetroit -
You can? That's good news...will have to examine keybinds again, must have missed it. I've been told this is not an option for the F-15C unfortunately. Thanks, DrDetroit
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Yup, you did a great job with those tutorials. Help me out a lot! I believe you did a SU-27 radar tutorial that's just as well done. Thanks for posting those, even though older, they are still relevant. Good day, DrDetroit
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Yea, I hear ya...time constraints are a pain. However, they could implement some clickable components in any event, like autopilot modes, gear, fuel gauge settings, nav modes ect...those components are animated in pit when activated, would be nice if those were at least clickable with the mouse. Although I'm sure ED would rather do it right than half-way. Anyhow, maybe one day a high-fidelity F-15C.... Good day, DrDetroit
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There are some very good youtube tutorials on how to use the F-15C radar. Will help you tremendously. Bunyap has some really good one, so does this guy: [ame] [/ame] Good luck! DrDetroit
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Don't know why ED doesn't implement some clickable components, if not all of the startup components and emergency panel, to the current F-15C build. The switches and knobs already are animated in most cases, can't be that difficult to allow for the mouse to operate it instead of just keystrokes. Not a lot goes into the startup sequence in the real thing, but would be nice if we had ability to follow the startup sequence in DCS as descibled below. Startup proceedures (E model, but prob close to the C model): http://www.f-15e.info/joomla/technology/engines/97-jet-fuel-starter Just wondering. Good day, DrDetroit
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Nice vid, thanks for posting. Man, that looks tiring - I need a nap just watching it. I wonder if French pilots use the HICK (AGSM) breathing techniques, I didn't hear him using it during the performance - maybe a different technique? Good day, DrDetroit
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The only sh*tty thing about it is that I always seem to purchase modules the day before they go on sale - always and exclusively! Oh well, it still very worth it. Good day, DrDetroit
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I don't participate in MP too much, but when I do I jump into a DCS MP server...these guys are pretty cool - unlike some other MP servers I've been on (ROF anyone?). There are servers that cater to all types of flyers - from acrobatics to all types of AA combat. Good luck and yes, DCS is absolutly fantastic - come a long long long ways since LOMAC days. Also, the moderators are usually helpful, if not overly jumpy to delete posts. Good day, DrDetroit
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BMS 4.33
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Is that what that was? I heard something very strange, didn't realize it was a roar. When I heard it I was west of the FEBA when I called for flight check - just thought it was some weird anomaly (or I was hearing things), not an Easter Egg. Good day, DrDetroit
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Can't wait to fly this mission. Great campaign and thanks for the debrief, very well done. Will help me with my exploits this evening. Good day, DrDetroit
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Really? I thought my AI wing was engaging targets I setup in NTTR. I was referring to my AI gunners and the AI co-pilot in my Huey - those guys definitely shoot - not well, but they try hard. I'll have to check again reg AI flight... Thanks and good day, DrDetroit
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Ok, thanks for the heads up. No probs my man!
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Well once the CAP is completed you are told to RTB. You get mission complete once you land the AC (taxi to park and mission complete will pop up). If you cross the FEBA or into The Container, you will get mission fail, so stay close to your waypoints. Could be, if you didn't violate that airspace, the triggers did function properly. Good luck! DrDetroit
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Sorry, responding to the BE remark...just like the prior two messages. Somehow you pick out mine...thanks for noticing pal>-/
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WP-1 is BullsEye (BE) per briefing. Good day, DrDetroit
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How do you complete the 1st mission?
DrDetroit replied to USAFMTL's topic in F-15C 16-2 Red Flag Campaign
I too had to taxi most of the way to my parking spot before I got mission complete. Just make sure not to cross into The Container aka Area-51 or the FEBA. Sounds like you just didn't taxi far enough though. Good luck! DrDetroit -
Door gunners are functional, so is the co-pilot. This is an old old thread. Good luck! DrDetroit
