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ESAc_matador

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Everything posted by ESAc_matador

  1. Read the Manual. You ll have all of them. S is an EWR
  2. This I would be interested. You know you can add TACAN at will too? Just modifying a Beacon file. It s really simple
  3. I could be wrong.... let me check.
  4. Put a triggerzone where you want the NDB. Name it Add trigger, once, time more 2, radio emissiom.... configure the details, take into account that MHz and Ghz. So if you want a NDB at 335, Ghz you should put 335.000 Mhz, AM
  5. Real Manual states, that getting into DM mode, everything is configured for such mode, You should cancel the mode to use rockets. Not a bug.
  6. ahhh, nothing like RTFM!!!!
  7. any information about GBU laser bombing??
  8. If you make them late activation via advanced task also does not work.
  9. hello Ciribob.... Your work is one of the most important addition to the DCS community. I know there are many people helping, giving ideas, but, you are the one who is making everything possible. I have a question, enquire, or petition... whatever. Although it is not realistic. Would it be possible to add a radio to be able to comunicate aircrafts with different frecuencies?? for example the Mig21, and Mig15 ahs a complete different range. They could keep their own radio, but there could be another one added by you. Would be great to do so... Really helpfull. Now we are using TS and SImple radio, but kind of kill the inmersion.
  10. It works fine for me. Seems like a bad configuration.
  11. I think not. But, there should be a way to make a table with own units and include them into the script. It is realistic to, since it is supposed that friendly units are in known positions (most of the time)
  12. you can try to add it yourself... and then share!!! ahahah https://forums.eagle.ru/showthread.php?t=101088
  13. ESAc_matador

    GCI

    THis script is also very good. https://forums.eagle.ru/showthread.php?t=158076
  14. Interesting. I mess a little bit around, but not deep enough. I wanted to make a script where a group RTB when they where in minority...
  15. using unit.getpoint at the moment of the EVENT EJECTION then transform to Lat Long with The you can send a message via outtext. Check Medevac script.
  16. Great, i think ill get one!
  17. I am sorry, I am not going to read 100 pages to ask, dors it works with w10?
  18. I attacked a mobile Sam, the onr in red sidr in thr BASIS server, just with HE and in one run I eliminated it.
  19. It is a scritpt to do other scripts... Long story short. Programming is difficult for most of the people. Mist, is a series of functions coded and loaded before your own script, so you can use such predefined functions very easyly in your scripts, but in order to make your script understand such functions, you need to pre-load such code. Example. You want to spawn a unit in a zone randomly. In lua, you should do a code similar to this below (is just an example) function mist.teleportInZone(gpName, zone, disperse, maxDisp) -- groupName, zoneName or table of Zone Names, keepForm is a boolean if type(gpName) == 'table' and gpName:getName() then gpName = gpName:getName() else gpName = tostring(gpName) end if type(zone) == 'string' then zone = trigger.misc.getZone(zone) elseif type(zone) == 'table' and not zone.radius then zone = trigger.misc.getZone(zone[math.random(1, #zone)]) end local vars = {} vars.gpName = gpName vars.action = 'tele' vars.point = zone.point vars.radius = zone.radius vars.disperse = disperse vars.maxDisp = maxDisp return mist.teleportToPoint(vars) end So, unless you know lua programming, you will never do this. BUT if you load mist script file, via ME triggers, the function is already loaded and you already has this function predefined, so you only need to give it the details. Which unit, which zone y f you want it disperse, and which dispersion distance. So, you go to the ME triggers and do this two simpel triggers. Once- Timer more 2 seconds- Do script file (Mist.lua) Once - TIme more 4 seconds (always after the mist functions has been loaded) - DO SCRIPT: and then in the box you write. mist.teleportInZone('badass', 'LZ', true, 30) where: badass is the name of the group you want to teleport (needs to be between ' ) LZ is the name of the triggerzone previously set in the ME true, says you want them disperse 30, dispersion is 30 meters. So, at the second 4 of the game, the group called baddass will be teleported to a random place inside the zone called LZ, each unit will be dispersed with a distance of 30 from the leader. This can be much complicated, but there are many simple functions that can give you much better missions, for teleporting, for moving, for many things. Also, you can use them for bigger things, as tools, get distances, get unit inside zones to activate a trigger, to see if a unit is Line of SIght to others... it is a world itself, but once you get into it, is really POWERFULL. for most functions ( or most of them) http://wiki.hoggit.us/view/Category:MIST enjoy it PSS: MOOSE is also similar, a good combination between this two is what I am aiming to.
  20. get into any MP server with Mig21 and F5 only. Against Human, IF the Mig21 go to turning combat, you need the AUTO setup if not, you will fall while he gets your 6. If you are in AUTO, he never will beat you in turning combat. Mig 21 has to go vertical to get adventage.
  21. Did you include rockets already, long time I don't use it.
  22. When they turn they are not very smmoth and when approaching to land the go up and down or too fast or to slow... You can handle it but is far from optimal.
  23. Can you post a mi to see how you do it?
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