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Everything posted by frixon28
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Absolutely beautiful, great to see a module go from an announcement to the beauty that we have now
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Says who? No offense but I need a source from a dev, not just someone saying thats it wrong because they might of heard it through the rumor mill or just want to ignore a fact. As of now the manual is correct until proven otherwise
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[quote name=/// Aim7M - 82 R - 83 ER - 86 530D - 87 120C - 96 [/quote] From the Su-27 DCS Flight Manual.... R-27R. "Product 470R" (AA-10А Alamo) is a radar-guided, medium-range "air-to-air" missile that went into operational service in 1987. The R model did not come into service until 87, so obviously the ER did not come into service in 86. Please don't believe everything you hear, this is how misinformation gets started. It was stated also in a data table that the ER did not enter service until 1990, so pretty much for a cold war scenario you can just about forget that the ER even existed due to logistical reasons Perhaps you got the R confused with the T Model?? R-27T. "Product 470Т" (AA-10B Alamo) is a medium range "air-to-air" missile and became operational in 1983. This version of the R-27 uses an infrared seeker. The R-27T must have infrared seeker lock on the target before launch. The manual did not state the date of the ER's range but it stated about the ET... R-27ET. "Product 470ET" (AA-10D Alamo) is a medium range "air-to-air" missile and became operational in 1990. I never knew the how big the difference between the range of the R & ER truly were... The R has a max effective launch range of 30-35km while the ER max effective launch range is 66km
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Thanks for the correction, completely forgot about the Day Attack version... However to be fair to myself a good amount of the posts here are the Plus variants so I think its okay to leave it
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EDIT- Accidentally put Day versions in, watch out!
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Oh and Super Tucano has an actually useful gunsight on the HUD, only the MiG-15 which has the most useless gun sight.... Oh and he has advanced sidewinders...those too
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I am sure once the AV-8B NA comes out we'll get some info, the devs are very busy right now... Though I am very excited to get more info after!:thumbup:
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Any news?
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Ka-50 Black Shark [Kh-25ML AGM] Showcase
frixon28 replied to MauganRa84's topic in Screenshots and Videos
Ok thanks! -
Ka-50 Black Shark [Kh-25ML AGM] Showcase
frixon28 replied to MauganRa84's topic in Screenshots and Videos
Sorry I am new to the BS, but how do you have a color shkval display? Mod? I only 1.56 so it that why? -
If you haven't been to RAZBAM's sub form I highly recommend it to see whats going on with the Harrier, they keep it very updated with plenty of pictures and videos
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This needs to be copy and pasted in almost everything air warfare
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I noticed atleast on your youtube a lot of footage on the Su-17, is that project now taking priorty over the 23-98?
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I got the A-10C back in November of 2016, though I noticed it on the A-10A back in 2015. Clean install did not solve anything.
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Can someone explain this to me? Its been a problem since I first got DCS and the reason I can't effectively operate at night. All suggestions are greatly appreciated.
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Well they did the same kind of thing back in the 80's with equally complex technology for the time when they filmed Top Gun...:music_whistling: If I may say I think it would almost guaranteed be feauturing the F-35 because it is so controversial (outstanding media coverage) and it is the leading tech into the future. As long as they have real aircraft footage its all good imo :thumbup: Give me a crap story line with real footage anytime over the opposite.
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Military and Aviation News Thread (NO DISCUSSION)
frixon28 replied to topol-m's topic in Military and Aviation
A-10 and U-2 keep on going. U-2 is around for a while, and the A-10 is safe until 2021 where Matis will make a decision about the Hawg's future http://www.defensenews.com/articles/stayin-alive-no-retirement-in-sight-for-the-a-10-and-u-2 -
I remember the first active modern fighter I saw up front a few years back, an F-15C. I just bought the F-15C module as my first module and I was completely shocked at the size of the beast. The Tomcat is even more humongous and more beautiful.
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Almost everything "we" do as a player base is fantasy war, no matter how accurate we try to make it, it still won't be close to a real war. I came to DCS knowing that next to a full blown simulator and some other simulators that this was the best for simulating war scenarios. "Those airplanes that fought in Vietnam had different performance, avionics and armament, which makes creating a plausible scenario with them next to impossible." Creating a plausible scenario takes a very long time from now and other reasons I stated before. "Fantasy Vietnam" as far as any of us know, is not in development or has been thought up of yet. This is why we would need aircraft like the F-105 and F-4 to promote the development of a Vietnam map. As said before this is a game with aircraft systems simulated. If this was real life than virtual pilots would go through hundred of hours of virtual training, there would be no more 1 ships, decisions would be made based on logic not humor, and ground and air based systems would be modeled to much higher levels and so would control over wingmen. DCS as a full game is not plausible to real life (I don't think any game is even close), but the developers are doing their best and the aircraft simulations are amazing. Anyway a SEAD/DEAD F-105 variant would fill in an interesting role in a couple years when/if it is considered by RAZBAM.
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Well what's your idea? The reality of the matter is that sometimes it not just possible to have this exact variant of an aircraft designed even if it is completely declassified if the developer does not have access to it. Even if said developer made the exact variant used in whatever scenario you want (lets say Vietnam), we would have to count on either the developer having access to a historical opponent with the same exact variant that it fought against for it to be historical accurate. This is all assumed that either that one developer wants to focus on a specific war/conflict and only develop aircraft for that era (assuming at least 1 year for the development and release of complete DCS modules, and probably another 1/2 year at least for gathering information and data on said aircraft from sources) for that theater that we will be fighting our aircraft in. Or we can guess that a couple of developers got together and all agreed to make exact variants of aircraft opponent in said conflicts. Oh and than someone has to make the map. DCS is a "simulator", but in reality it is a really in depth game, and we all want a good game.
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Hows everything going on the Flogger?
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How does this work for those who have CA? Will we have to buy a new product or is it just added on to the current package?
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Sounds like a great conversation for the Hornet thread:music_whistling: Awesome picture Razbam, hope the Arnold pilot model makes it in eventually
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Well its nice to see support for the module. Excuse me if I sound ignorant, but with the mfcds and their submodes and 2 cockpits will the development of the module be harder/more of a pain than say the M2K?