

Tenkom
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Everything posted by Tenkom
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reported Radar elevation way too sensitive on button
Tenkom replied to raelias's topic in Controller Questions and Bugs
Still a problem. More than 5 years later.... It is easily fixed with a simple edit to the .LUA file so there is no excuse for this. If for some reason you are actually happy with this crazy sensitivity at least add a ant-elev slow bind. It has nothing to do with realism since in RL this is an absolute analog control. -
What ISN'T included on startup with Auto Start (LWin+Home)
Tenkom replied to BluesRocket's topic in DCS: F-16C Viper
You have to align the HMD and activate the countermeasures if you have TGP or HTS you'll have to turn those on as well. -
Why does an offset of a steerpoint affect all waypoints?
Tenkom replied to d0ppler's topic in DCS: F-16C Viper
The reasoning behind it, as I've understood it, is correcting for INS drift. If you have several pre planned target waypoints you will only have to adjust one of them in the case that they have drifted off. -
I have to push the stick gradually forward as the speed decreases from 250-190 at which point the nose starts dropping and I need to start trimming for on-speed and bring the throttle a little forward to catch the plane from becoming a brick. But it feels natural to me. The plane doesn't balloon as long as I react accordingly.
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You can sell unfinished products as early-access because then you get some money up front and the customer will forgive alot. Giving a free trial on an unfinished product is more risky because the customer is much more likely to discard your product and you earn nothing. Especially in DCS where an early access product suddenly becomes unusable after an update. Like the F15E radar thing. Imagine doing the free trial and the module is completely useless.
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What's the procedure for a crosswind landing?
Tenkom replied to Hyperlynx's topic in DCS: F-16C Viper
The way they are landing the vipers super lightly with the the nose held up after touchdown will mean that the force on the wheels will be very light at first and they will easily skid without stressing the landing gear struts too much. As the lift from the wings decreases gradually with the speed the wheels will gradually gain traction and hopefully straighten the plane out. I wonder if it's more important to straighten the plane out when landing a hornet since they tend to come down quite hard meaning the tires will have a lot of grip initally. -
Targeting Pod, looking at ground with A-A loadout
Tenkom replied to Jyge's topic in DCS: F-16C Viper
Read my post above. You can create markpoints with the helmet that you can then slew the TGP to. It's a few extra clicks compared to VIS mode but it's not difficult. This works in NAV mode. -
Targeting Pod, looking at ground with A-A loadout
Tenkom replied to Jyge's topic in DCS: F-16C Viper
I believe you can use the markpoint function. Click the mark button on the ICP(7 IIRC). Seq button and choos HUD. Now you can do TMS up long to activate the HMD. Look at your target, tms up twice and you've created a markpoint. -
DCS F-16 steerpoints becoming corrupted during mission
Tenkom replied to scotth6's topic in DCS: F-16C Viper
I have found a purpose for this "feature". If you are going to attack preprogrammed targets. Say you enter the coordinates for 4 targets from the F10 map. When you get within range and select the steerpoints they will likely be off by a certain offset. You can see this on your TGP. If you then slew the tgp so that it's pointing at the first target this will create a offset that will make it so that the next 3 targets are correct. So you only need to correct for the first one. Then you can ripple of your JDAMS quickly. -
It's not a problem if you do it correctly. I don't know what's realistic. But if you follow the advice in the posts above you will do fine.
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Still seems a little squirelly after raising gears on take-off below 300kts. Need to be very carefull with lateral stick inputs or it starts yawing a lot. Massive improvement though.
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If you want to find targets of oportunity like you describe doing in the F15 then you should use VIS/DTOS mode like you say. In those modes it will do largely what you want. You can designate with the HUD or HMD(as long as the hud is SOI,TMS-UP long to make the HMD SOI) and you can slew with the TGP when it is SOI. Knowing both aircraft In my opinion the F16 shouldn't be harder to use. TMS-Aft while the HUD is SOI will boresight the designator in DTOS/VIS mode. TMS-Aft while TGP is SOI will send the TGP back to the point you designated with the HUD(IIRC) The plane should Autolase by default as long as you have armed the laser. If not you can manually lase with half-pull trigger. Laser options can be found by clicking the LIST button on the ICP and then 5(I think, if not it should be apparent which number you want to press). You can select auto or manual lase and how long it will autolase there. CCRP/PRE modes are for when you have a steerpoint near or on the target. Personally I find snowplow mode largely unnecessary except maybe for the A-G radar.
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New stick gradient settings...are mine incorrect?
Tenkom replied to KungFu's topic in DCS: F-16C Viper
What do you mean? It's going through testing now. -
In a real F18 you have to pull HARD on the stick, around 40 lbs for full deflection according to some results I found on google. Your thrustmaster with an extension is nothing compared to that. Couple that with the complete lack of damping in the travel. You can bascially whip that stick back and forth much easier and faster than what can easily be done in the real thing which is a recipe for PIOs. Get a force feedback stick which can simulate the higher forces and damping and you might get a different feel for things. The below info is not verified but it sounds reasonable and I have heard real pilots mention that you do indeed have to pull quite hard on the stick.
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Track included. Am I doing something wrong? waypoint entering.trk Air start with no time passed to introduce any drift. It doesn't seem to be map dependent. I get the same result on caucasus and syria. waypoint entering syria.trk edit: Uploaded another one on the syria map. Same result(essentially). double edit: Did the same with the viper on syria, same mission. Dead on. waypoint entering syria f16.trk
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You just casually dropped the best tip I've seen for DCS in a long time! I didn't even know this was possible. I've been annoyed by the radio menu for years wondering why they don't do something like the radial menu in the tomcat. This isn't quite that good but it still makes this MUCH better. Thank you! Is it possible to move the location of the radio menu too perhaps?
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question on TPG and Maverik (tpg goes werid after firing maverik)
Tenkom replied to rocket302's topic in DCS: F-16C Viper
First, after you've fired a maverick, TMS-Back to slave the next maverick to the SPI. Then DMS up to make HUD SOI. Then TMS-down to boresight the HUD. Now you can look for a new target. TMS-up twice when HUD is SOI to make the WPN SOI. Personally I would advise against using the TGP in VIS mode. Just put the maverick close with the HUD and then refine with the WPN page. -
Help getting highest INS accuracy for pre-planned popups
Tenkom replied to Nealius's topic in DCS: F-16C Viper
Are you sure you're not thinking about the A10c? I didn't know tms-up long is a thing in the viper. -
Help getting highest INS accuracy for pre-planned popups
Tenkom replied to Nealius's topic in DCS: F-16C Viper
Cars don't have INS as such. But they do augment the GPS signal with direction and velocity sort of like planes. Which is how cars, to an extent, are able to keep track of where they are going inside tunnels. And stay decently accurate in intersections and roundabouts and such without suddenly appearing in the wrong lane. Also they do actually have IMUs for use with their ESP systems. Not sure if that is integrated with the GPS systems though. -
AN/AAQ-33 (Sniper pod) vs. other pods in DCS
Tenkom replied to Gierasimov's topic in DCS: F-16C Viper
According to the product page it has "Industry leading passive detection, tracking, and ranging for air-to-air and air-to-surface targets". Does that mean it can function as an IRST? And auto detect ground targets? https://www.lockheedmartin.com/en-us/products/sniper.html -
What impresses me the most is that 250 out of 250 rounds fired hit that one soldier.
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Like Nealius said above you use the throttle to flare. Or you can use auto-throttle. Then you can flare with the stick.