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Maverick87Shaka

ED Partners
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Everything posted by Maverick87Shaka

  1. You have at least to try to remove the rules made automatically by UPnP, unless I suspect that router doesn't know exactly where he have to forward traffic incoming from port 10308. So try to delete UPnP rules and disable UPnP and try it again
  2. Something is trying to read "cinc\cinc_loader.lua" in scripts folder. So you've something else rather than SRS. Take a closer look to your saved games folder, inside export.lua in Scripts folder, remove all the line not related to the SRS client.
  3. When you're in the main multiplayer menu, just go in the top right part and set your nick name and tag. If you've made a "reset" of config folder, your tag is gone for that!
  4. @BIGNEWY maybe it can be a good idea add OS supported and minimum system requirements to the download page where you can actually download the dedicated server, like the one that we had when purchasing new modules.
  5. This is a really cool feature, but has some "performance" issue and noticeable difference compared to other modules where you have the dedicated "button, else off" logic in place. Check the following thread below or just watch the video:
  6. This is a short video comparing the performance difference of the two solution. On the left a video with "command, else off" logic present in many aircraft like the F-14, JF-17 etc ( in this particular case the Master Arm of JF-17, ARM, OFF and SIM ) On the right the AH-64 NVS Mode using the built in function BTX00_OFF to assign at the norm position. I mean, if you take particular attention in what your doing it's working, but it's not "reliable" solution. It works very well for two way toggle switch only. For three position switch, has some limitation ,and that's why probably is better to have a dedicated binding line for the "lese" logic.
  7. Super! this is cool feature that I was not aware off, unfortunately it looks like it's less reliable than have dedicated bindings with the "else off" logic. I'm testing right now, and If you move switch "fast" from FIXED to OFF position, the switch in DCS stuck in the NORM position. If you slowly move the switch, waiting in the middle position ( OFF STATE ) that DCS move the switch according to NORM position, and than move the switch to the desired position it works fine. In other planes where you have the "else" logic, you can fast move the 3 way toggle without have this kind of missmatch. Basically it works but requires that you wait a little in the off position before move from one end to the other.
  8. Dear ED, Since many three way toggle switch on the market are basically ON-OFF-ON logic, I Kindly ask you to consider to add to the control options the following combination: PLT NVS MODE Switch - FIXED, else NORM and PLT NVS MODE Switch - OFF, else NORM In this way it will make lot easier build cockpit or panels, since can be used any standard HID to achieve a full fidelity recreation. It should be also useful to have this as a "common practice" where a 3 way toggle is used in general, not just for this particular switch. Thanks, Fly Safe!
  9. If you mean this server: Actually ( 03/12/2022 UTC 21:00 ) is available. Make sure you're on last OpenBeta: 2.8.0.33006
  10. L'unica cosa che mi viene in mente, per non scriversi tutto da zero, è usare DCS-BIOS. Li dovresti avere tutte le informazioni di cui hai bisogno, anche se potrebbero essere dipendenti dal tipo di modulo.
  11. In config.lua of Slmod search for MOTD options, you can set true or false some options, as well as enable custom message instead of default.
  12. You can use external tools and search inside all lua files (*.lua) if any of them contains the "loadUserScripts.lua" word ( yeah on windows we need dedicated apps for that, while in linux you can use buil-in commands ) I did it on my dedicated server and full client installation, and nothing found, so it's must be something related to your custom setup, scripts, mods, etc.
  13. @Ironman78 il 3900X è troppo vecchio e soffriva molto sulle istruzioni per singolo ciclo di clock. Visto che DCS tra l'alto al momento è praticamente solo single thread, non ha davvero senso prendere un 3900X per avere più core, che poi non sfrutti. Se ci devi solo giocare con questo pc, prendi un 5600X come processore ( e occhio alle mainboard in questo caso ti conviene passare a una con chipset B550 per non avere il problema del bios da aggiornare ) Se hai budget, sali un pò e arrivi al 5800X e sei più tranquillo anche per gli aggiornamenti futuri.§ Altra cosa, piuttosto che prendere uin HD normale da 3TB, ci metterei un altro ssd da 1TB.......siamo nel 2022, basta dischi magnetici che girano pls!
  14. @Grimes is there an options to control how often the .lua or the .json files are "dumped" to disk? I remember in the past I use it like it was a "real-time" file, but actually I see it's not update on every change, most of the time the .lua and the .json file are updated just only on server restart, just rarely I see that the file was updated when server is running, and I can't understand which is the condition that trigger the dump to disk. Thanks
  15. Because DCS move forward With new release it can happens. Windows 7 ( and Server 2008R2 ) has already gone! Sadly some new programming technique are not available on old operating system, and to squeeze all hardware resources sometimes it's necessary to use new feature, not supported by old operating system. You should also take in consideration to keep your server up to date with OS version for a security reason, Mainstream support channel is already over, so unless you have an extended support subscription active, regardless of DCS, I suggest to update to a newer Windows version. It was not something related to OS since now is started as per my post edit, but maybe some error in your config file and folder. Another tips, sometimes ( really few time in a year to be honest ) if app crash or don't perfectly close, we've notice something like "memory corruption", it looks like some lua variables remain populated, and server fail to start without any apparent reason. In this circumstance the only way to make DCS server start again is reboot the machine, that clean everything on RAM. One of the cleanest config that I have, is the one used during maintenance like post-update and so on.serverSettings.lua
  16. Where are you flying from? If you're EU based, or not so far ( since increasing latency can ruin your experience ) you can give a try to our squadron server. We've three different 24/7 open server, all PvE, with different level of difficulty, random weather and time. The easiest is the Caucasus, in the middle we've the Persian Gulf, and the more challenging is the Syria, but on every server you can also spawn with radio menu some A2G mission, that are outside A2A CAP zone, so you basically just have to worry about ground unit of the mission. Search for: [ITA] Banshee If you have question about that server, feel free to ask
  17. Since DCS only runs on Windows, it was clear that is windows I would like to know the exact version. From logs look like it's a 2012R2 or a 8.1, it's correct? I guess it can be the problem, I suggest to try a newer version of windows, on server edition you have 120 days of trial, upgrade at least at Win 2016, or even better 2019. It's running as main OS of server or as a VM? EDIT: from dcs2.log server looks like start normally finally, so you've solved the problem? Maybe you had a wrong config file from a full client install that try to load some stuff?
  18. What is the OS? Please attach the new DCS.log that you have now after clean installation.
  19. From what I can see before do statement, you're running Slmod right? Slmod replace on each start the default Scripts\MissionScripting.lua with their custom one. Edit instead the SlmodMissionScripting.lua in Saved Games folder, under Scripts\net\Slmodv7_6
  20. It can be something related to the mission that is running or some specific server settings? We've already flown several missions with AH-64D Pilot and CPG in multiplayer without any problem. Try on another server or hosting a mission with your friend and see what happens.
  21. it looks like you have some error in your custom code, because scripts inside Scripts/hooks works fine. We're running DATIS, SRS-autoconnect, SimpleSlotBlocking and Slmod from that folder without any issues, on both dedicated server and full client installation that run as server. Take a closer look at DCS.log and see if you can identify what is preventing your server to start normally.
  22. Sure, i'll get in touch with the last one of us that had the error, and forward you the dcs.log
  23. no it's not @BIGNEWY Even after auth server restart, problem persiste, even after end user change their password. I'm in touch with several other server admins, and we're still facing the same issue.
  24. This is really strange, can you just add your DCS.log of the server just to understand if the server is actually started or it's going in "hang" status at some point?
  25. Just tested on my client installation, with the current OB 2.8.0.32235.1 and it works as expected. You can try to run a server with a different working directory to see if there are some spurious settings that prevent the server load. DCS.exe --server --norender -w test_server where test_server it will be the name of new server folder under saved games. If it's still not working, make a full repair of the client and check the windows permission of the file itself.
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