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Mr_sukebe

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Everything posted by Mr_sukebe

  1. I’ve no idea how easy this would be, but think it’s a great idea.
  2. I’m with KKS on this, and use separate NVME drives for DCS and the OS/saved games. Whilst the debate has been a bit heated, my take is that KKS is trying to prevent a misunderstanding that contention with the use of a single drive is irrelevant. My opinion is that the potential for contention is increased with the use of a single drive. That contention may be infrequent and hard to measure, but it’s still likely to exist. The key point being that I believe it to incorrect to claim that it doesn’t exist, which is what I believe was the point that KKS has been trying to say. For ref, over 25 years in IT
  3. I’ve never experienced play whilst using either a TM warthog or hornet grip with my virpil base. maybe I’m not as sensitive as other people? I currently use an Alpha in preference
  4. I’m in Cheam, Surrey and would be interested on a direct swap
  5. It’s interesting stuff, but I feel that the comparison made is simply not appropriate. A comparison with an OA1 for low threat and the F35 for high threat would seem more appropriate
  6. With those, can’t say I’m surprised to see you having issues. Can I please suggest you change the following: - terrain textures to low - pre load radius to around 45% - foliage and trees to around 50% Then retest. i found the above to impact on VRAM use
  7. No issues here, which suggests that a review of your current settings would help
  8. Interesting, but only anecdotal. Please upload a track file to confirm the details
  9. not quite unaware. I’ve previously made a request here for them to call out changes to frequencies, as the last one was only a fraction of the total
  10. Please tell me that they’ve not done it again?
  11. As per the earlier question, will this be the new unified version?
  12. Maybe, don’t know. I’’m hoping that the move to Vulkan will help solve some of the visuals and maybe allow a more consistent higher frame rate. In the Civ Sim that enabled Vulkan, I saw a significant improvement in smoothness and frame rate, hence fingers crossed
  13. Maintaining a solid 72fps seems to solve the visual issues. Unfortunately that’s just not possible with my settings and hardware at low altitude (eg airfields, carrier decks). After that, enabling and disabling ASW has both advantages and disadvantages
  14. DLAA for me. I found DLAA by accident when using that Civ Sim and was amazed by the improvement. At the time, I didn’t even understand how it was meant to work. Day 1 of DLSS landing for DCS and I ran tests in VR comparing DLSS, MSAA, DLAA. Since then, it’s been permanently in DLAA mode. For ref, I use a Quest Pro via link cable with DFR
  15. Drive space is relatively cheap now, so whilst initially my reaction was ???, it does have some positives. If you were to go that route,, you could have the WMR version as dedicated to DCS, which would hopefully reduce the amount of pap that tends to build up in windows over time. Issues that spring to mind include the potential obsolescence of the WMR build, meaning that other components may stop working or being upgraded, eg new functionality in video card drivers Personally I’d wait and see. As already mentioned, it’s likely that MS will cease to support WMR as again remove code
  16. Smart, like it
  17. For FC3 style WW2, you’re better served with that other WW2 combat sim.
  18. I think it’s great to fly. Very characterful because of how many controls it has. It’s more like an old steam locomotive with the number of knobs and dials
  19. You could add the marks on a clean mission, then save as a template. Dead easy to add into missions in the future
  20. I’d love it if the voiceovers could be updated with a full sound pack such that we could replace them with say a really hot French accent
  21. Ray Bans? sorry, only kidding
  22. Just to clarify, you weren’t impressed?
  23. if you don’t genuinely know whether it makes a difference, why bother commenting? It just adds noise. There’s plenty of other threads that include user experiences of using wifi
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