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Everything posted by Mr_sukebe
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My solution was a set of 4 Zeitauto velcro straps. I strapped 3 side to side on the headset and they now happily carry the weight of the headset. They were also dirt cheap when compared to the normal commercial solutions.
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Why stop there? Surely it’s viable to take in parts of Italy?
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Have updated my sandbox mission and have attached it if it helps anyone. Key updates are: Added markings on the F10 map for locations of fixed Soviet SAM sites. By fixed, that means the SA2, SA3 and SA5 sites. SA6 are mobile and are NOT marked Added what appears to be the expected route(s) for a Soviet advance using the Fulda gap. For that route, have added target points for rail bridges that would likely be used to supply forward Soviet units Tidied up the positioning of the SA2 and SA3 sites New AI quick reaction flights on each side In the new few days, I'll be updating with pickzones and similar to aid with CTLD. Germany - 1985 - v.4.miz
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US Army Depot Giessen, not a nuclear power plant
Mr_sukebe replied to Blackbahia's topic in Bugs and Problems
Maybe it’s just a clever disguise? On a positive note, easy for Su25s to spot- 1 reply
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opinions on these hardware choices
Mr_sukebe replied to SalakauHeadman's topic in PC Hardware and Related Software
Agreed mostly with Luc. CPU - 9800x3d RAM - 64GB, maybe 96GB if it's not much more Motherboard - Similar to Luc, you don't really need an 870. For that matter, I got the impression that the 800 series MBs only really added support for faster RAM and USB4 (please do correct me if that's wrong). The 650 and 670 motherboards are (or at least were) significantly cheaper With the savings on the CPU and Motherboard, grab yourself an Nvidia GPU. IMO the 5080 is a good unit. Half the price of a 5090, whilst providing 2/3rds of the grunt. -
Personally I think it looks brilliant, but then I'm not German and have little experience of time in country. As for the repetitive buildings, that's true of many maps and also other flight sims. Maybe a better question would be whether you'd have been willing to pay more for some additional building types? If so, then maybe that's a marketing opportunity to create a "building DLC", with templates, allowing users to dump them around maps.
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I have to say that they took me be surprise when I nearly ran into one in a harrier. Made as you say, an option to remove would be a great solution. Hats off to the devs, very cool to see.
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Pico headsets: Pico Connect built-in experimental OpenXR runtime
Mr_sukebe replied to mrsylvestre's topic in Virtual Reality
About time. It's only a couple of years late...- 11 replies
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Not easy. I'm hoping that maybe we can bury that into here: Instead of trying to play guesswork when someone opens a new thread to ask what has already been asked many times before, that we can direct them to a single post that provides key guidance, as against having to repeat the same process of Q&A.
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Sorry, I don’t know enough about data exports to understand how you’d match up their precise timings with your render time info. Regardless of that, it was very easy to see that maxing out any of those resources results in a significant degrade to fps. The interesting bit is how to turn this understanding into a rough guideline on recommended settings for people with different rigs.
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I thought that all 3080s had 10GB of VRAM?
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Some interesting results. One thought about the stats is that you’ve not included GPU and CPU usage. Whilst reviewing the performance over Germany what I’ve found is that: - RAM usage is high, easily over 40GB - GPU usage with similar settings to yours have been around 70-80% with 72fps most of the time - VRAM seems to be mostly aircraft dependent. The Apache was pushing nearly 12GB, the FC3 Mig29 just 5GB. That’s promising as your testing of preload radius implies that maxing it out will only increase it by 1GB, which I have spare, and may have marginal gains elsewhere - the killer has been CPU usage. I tried adding SAM sites at 31 of the idendified sites and that resulted in at least one CPU core being maxed out. That was enough to drop my fps down to the mid 30s. I removed probably 30% of the SAM units such that the CPU was not completely maxed out and sure enough, back to 72fps, lovely and smooth. My learning point was that if I’m targeting 72fps, ensure that I’m not fully maxing out any of the CPU cores, the GPU, VRAM or RAM. Maxing out any of them results in a bottleneck.
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Dogfighting is really getting me annoyed
Mr_sukebe replied to Alphagamer1981's topic in DCS: Spitfire L.F. Mk. IX
One point I read recently is that the DCS warbird AI will happily use WEP (or the German equivalent) and has fewer restrictions than a DCS player. The suggested workaround was to use Restrict Afterburner as a setting in the mission editor, which apparently prevents this. -
All fair comments guys. I was just guessing that the A10c with dumb weapons would be closer (from a flight perspective) to a full fidelity A10A than the FC3 version that we have.
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From a quick check, both the A10A and A10C can carry the AGM-65D. Doesn't that mean that the methodology used in the A10C will be the full fidelity version?
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I went with the assumption that the military bases used TACANs for NATO and RSBNs for Soviet.
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Did you have any water left? The Harrier starts by default with 500lbs. If you've used it already, then you're out of luck. There's a counter in the display in the top right of your front panel.
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Can’t you just fly the C without the JCHMS, targeting pods and guided weapons? IIRC the airframe and engines weren’t upgraded.
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Just to clarify, by longer times, I wasn't referring to DCS generally, rather the load time for the Germany map when compared to most of the other maps.
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I've just done some more testing. With SAMs at 31 of the identified sites and additional smaller units at some of the airfields (e.g. Sa6s) and the mission is basically unplayable on my PC. The GPU is fine. The CPU is simply flattened. I've just tried running the same mission on a dedicated server and then logging in, it was no better. So I'm going to be sticking with the slimmed down version that I've uploaded earlier (v.3 and newer).
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No, just longer than normal load times. Most probably due to the fact that it's loading more into RAM.
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What are the coordinates of all special locations?
Mr_sukebe replied to Ganl's topic in DCS: Cold War Germany
I can't comment about "all", but I found at least two Soviet tank grounds whilst trying to work out what was where. If you take a scan in this thread: That is really good thread collating locations for SAM sites. I've attached my current sandbox mission into there, within which I marked locations for 4 of the Soviet armoured groups, at least 2 of which appear to have tank training areas.