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Enduro14

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Everything posted by Enduro14

  1. 1080ti, I max the res in oculus app which is 5408x2736 @ 72hz With OTT I lock asw at 36hz depending on what I am doing and how performance is post patches in dcs I would drop dcs PD to 0.9 to get better frames if need be.
  2. this was answered by a fella on discord who works on Mosquitos in real life. Its correct as is and if you read what he wrote you would understand why.
  3. The Syria to the East expansion is not out yet
  4. When we get a Iraq map I’ll give ya quite a few that I bare witness to.
  5. I Agree AeriaGloria, but I sometimes wish I could have the Ear of the Core/Ground asset devs. The weapons we would find in Iraq in buried caches dated all the way back to ww2 and to the most modern stuff we where using on our ODA. So I truly hope dcs expands in scope in this regards because I can guarantee you folks that do my job now are running into all sorts of variance of weapons and equipment. "They" acquire this stuff one way or another, OLD and New and put it into use. I just have a mind of, if the Variant of Airframe modelled had certain stuff and it can be dev'd properly in dcs well bring it, expanding the left and right limit of time frame is only a good thing for Dcs. Enough of my soap box pic added to show modern variants to this type of jammer are used, granted info is for Ukrainian 24, but utilizes the existing housing and wiring.
  6. Hence add the old stingers in and thus the hind is functional to its proper time period, not everyone flys at the here and now, lots of folks like the older scenarios. Was part of a system to overall survival vs shorad’s. Should be part of dcs in my opinion.
  7. Thanks both of you, hopefully soon be able to continue to enjoy DCS in VR
  8. https://www.researchgate.net/publication/333548732_Infrared_Signature_Suppression_Systems_in_Modern_Military_Helicopters " In order to additionally improve the helicopter’s thermal signature reduction, ejected fresh air is used to cool both the engines and the transmission. The engine exhaust nozzles are angled outward from the airframe to better direct the output into the air-stream and they are cooled with outside air from rotor downwash (while hovering in place) or with turbulent stream during progressive ight. Mi -24 Hind is a Russian heavy attack helicopter. During the Afghan war, helicopters were modernized and they received complex self-defense systems. In the rst phase, the thermal traps launchers (ares and metallic foil strips ASO- 2W) were added. Helicopters were also equipped with distracting shields EWU, designed to cool the exhaust gases. EWU reduced the exhaust gas temperature from 500-600 oC to 150-200 oC and helicopter thermal signature up to 60 %
  9. Ok ya I had deleted beta and full reinstall of stable. Initial use was way worse, crazy stutters, high cpu and gpu but low low fps, sound stutters. Brand new install, to fix had to delete saved games dcs folder then operates normal…..weird. But no magical fps return from pre patch.
  10. Ok going to follow suit and delete open beta and do full reinstall of Stable, Ill report back
  11. Yes beta say average drop of 10-15 fps in vr which is significant. test missions ka50 attack insurgents cauc map instant action mi24 Syria free flight mission. also flying through the UN campaign converted to Hind, pre patch would never drop below ASW locked 36 or 40 fps, tested both rift s and Quest 2, but now post patch had to drop water to low, and turn off cockpit global illumination, and set dcs pd to 0.9. Even with those changes cannot maintain the ASW locked fps. Done all troubleshooting I can, so hopefully core improvements come soon and performance returns. ‘’my system 8700k @ 5ghz , Ssd, 1080ti 32gb ram
  12. Lol no it’s not msaa never used once in vr, also like others I did full repair and rename saved games folder. Still not back to pre patch FPS
  13. Both 2d and vr on average was 10-15 FPS drop for me and in VR that hurts bad. Plus can’t run same settings or Res compared to pre patch. Don’t have numbers logged my test bed mission Hind Syria free flight also to add I use quest 2 for vr, but still have rift s and use to run really nice settings in rift s. I tested in rift s and cannot use same settings as pre patch without dropping below asw 40. Also dropped the settings down to what I run in the quest 2 and still can’t maintain 40 in rift s even with those lower settings in current dcs version.
  14. Odd I use no curves on my Hotas warthog and after the initial adjustment to Hinds flight dynamics, she fly's like a race horse for me. Hovering is very doable just takes allot of practice and feel the differences of the Hind compared to the other Helo's in dcs.
  15. Ill keep it brief mode, Gpu wasn't boosting all the way to its full clock, when I enabled performance mode in process lasso then card boosted up. Probaly what got me more fps in that one scenario. What i am seeing without a doubt is much higher CPU usage on all cores I have set for dcs. still have to have the dcs pd dropped in order to get close to pre patch fps. Where pre patch would not have dropped pd and also had settings higher. Guess ill just check back after future updates and see if anything improves. I'm burnt out trying to troubleshoot this.
  16. True its certainly debloated but seemed like an improvement but vr is still not there pre patch neither is 2d.
  17. Followed this video and i have to do more testing and have to check vr yet but in the F16 mission above in 2d just staying static I just saw an increase of 10-15 fps. But more testing is needed to verify
  18. So I Just did the F16 free flight cauc mission as well, and watched the cpu usage, now I don't have any way to compare to previous but I am seeing the cpu up to 80% 90% and some times more, then it drops to literally no usage. I used Process lasso to set dcs to all physical cores on my I7 8700k that is overclocked to 5.0ghz. Took screens but the overlay from msi afterburner didnt show on screens of course... Also to note 1080ti pegged at 99% the whole time granted did it in 2d on my 4k screen. Just a side thought, but as the multi threading was in news recently and most stuff done for it, I wonder if some elements are now Multithreading from these recent updates? Saw high usage spread over all physical cores in above test.
  19. Ya chiz also said Russian side not to long ago like others have said, when they have stuff to share they will. So easily translates to minimum work being done and Apache is priority let alone work on Hind?
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