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Everything posted by Winston 60
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and finally............. the correct answer is revealed! ....almost.
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If anyone wants this fixed, I suggest you make a post in this topic: https://forums.eagle.ru/showthread.php?t=179263 I've provided two test missions to verify this bug. Please do the test yourself and make a comment. If there's no discussion or verification of the problem, ED may ignore this and therefore I'll have to end this campaign after just one mission as quite a few of the adversaries in the next missions are the F-5E-3. Please help out and participate in the bug verification. Thank You.
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Here's another item that needs ED's attention. When closing the canopy, the closing sound continues well after the canopy is fully closed. EDIT: This is fixed in 1.5.7! Thanks ED!
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Since this bug/problem is a failure of two modules to work together, I'm posting this here rather than in the two separate aircraft topics. The release of version 1.5.5.60314 Update 3 and the hotfix 1.5.5.60338.212 has caused my first Su-33 Carrier campaign mission to cease to function properly. In single player missions, as a player or client in an Su-33, you cannot launch from the carrier when there's a F-5E-3 in the mission. In multiplayer the Su-33 launches fine with F-5E-3's in the mission. I've attached two simple missions here that demonstrate the single player bug. Simply run the mission part 1, start engines and takeoff. You'll have no problem. Now re-start DCS and run the mission part 2 and you'll see that after starting engines, you cannot accelerate and takeoff, it's like you are stuck to the deck. It doesn't matter if the F-5E-3's are in the air, on the ground, or haven't even been activated yet. If they're in the mission anywhere and in any state, this happens. Don't forget to re-start DCS before running part 2. Is this an Su-33 problem, or is this an F-5E-3 bug? :dunno: CarrierTestPart1.miz CarrierTestPart2.miz
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After many hours of troubleshooting today, I've determined that the single player mission no longer works due to a new bug/problem with the F-5E-3. The multiplayer version works fine. Lets give ED time to sort out the problem here. If they can't fix it in the next patch, I'll substitute another plane type as the adversary and upload a repaired single player mission. Full explanation of the bug/problem here: https://forums.eagle.ru/showthread.php?t=179263
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Yes, your right! Thanks for reporting that. In the single player mission something must have changed in version 1.5.5.60338.212 that 'sticks the aircraft to the deck of the carrier. The multiplayer mission is OK. Simply load the mission into your mission builder and then just immediately save it. DO NOT make any other changes or the mission may no longer work. Or you can download again the new repaired single player mission that I just reposted.
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Absolutly new stunning video by GlowingAmraam
Winston 60 replied to Red Dragon-DK's topic in DCS 2.9
Looks like I'll have to ask Santa to bring me the Spitfire! :santa: -
Yes, so much may be affected by the introduction of ver 2.5 but your great skins will be worth waiting for until then. Now that were close to 2.5 it makes me start to worry again about all my missions going SNAFU.
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Zoom Function on X-45 Rotary Switch
Winston 60 replied to LC34's topic in PC Hardware and Related Software
Even worse is my practically new X-52 Pro that has the jitters in nearly every axis on the throttle! :joystick: -
That's great Home Fries. :thumbup: It would certainly be better for people to install all the Su-33 skins at once using one of these two install methods. Then I can stop linking individual skin downloads and post the missions only and people would already have all the skins needed. So people, please try Home Fries new installer and report here how it worked for you. Once the complete new volumes I and II are installed, you can then delete the four skin folders that I provided for the first mission and you'll be able to see any of these great skins while flying the missions in this series.
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Nvidia drivers? Perhaps new is not always better? My older 368.39 driver with GTX980ti has no problem with fog in 1.5.5.59992 :thumbup:
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Zoom Function on X-45 Rotary Switch
Winston 60 replied to LC34's topic in PC Hardware and Related Software
The "jitters" in the Saitek controllers axis' are caused by the cheap potentiometers they use in construction. Even brand new Saitek controllers can have and usually do have these jitters to some extent, getting worse as the unit ages. You can try to disassemble the controllers and clean the pots or find better quality ones to replace them with, but cleaning is a short term fix as they will soon begin to exhibit the same jitters again. You have to live with Saitek's shortcomings, move to a higher quality product, or reassign your jittery control to some other less jittery axis, switch, button or key command. -
No, it's not set in stone. At any time you can change the year, month, (changes the season) day and hour by using the "briefing" button in the mission builder.
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US NAVY SQUADRONS Su-33 CARRIER OPS Single and Multi player missions for release ver 1.5.6 * Feel free to change or modify these missions for your own personal use, but DO NOT repost or upload them anywhere. ** Do Not use my voiceover files in any other missions created for DCS. It's not fair to the hard work of the actors and to the hours I have spent to coordinate with the actors and to produce these voice files. Requires the Su-33 from the Flaming Cliffs 3 module and skins by "Home Fries". (See links below) I plan to do about 5 missions in this continuing mini-campaign project for the Su-33 Flanker 'D' in US Navy Fighter Squadron liveries. I may do more, depending on how people respond to this scenario, the number of times the missions are downloaded, and how well the discussion and participation goes in this topic. Please feel free to post here whether it's bug reporting, critiques and criticisms, if you need help in completing any of the sorties and/or your experiences flying the missions including any screenshots you'd like to share. The scenarios are loosely based on the 1986 movie "Top Gun", with "Home Fries" US Navy Fighter Squadron skins used to add some atmosphere. The Multiplayer version is for two players, sometimes more, and in the Singleplayer version you will have 1 wingman. I highly recommend that you get the US Navy skins to fly with in these missions. It really adds to the atmosphere as your role is of a US Navy Aviator. Home Fries has updated these skins recently and there's a nice installer so you can have the option to install them two different ways. You can download the superb US Navy Fighter Squadrons Su-33 skins by "Home Fries" here: Vol I: https://www.digitalcombatsimulator.com/en/files/2102033/ Vol II: https://www.digitalcombatsimulator.com/en/files/2102019/ I also advise downloading the TOPGUN Mig-28 v2 skin by "Beefdork" so you don't see a plain vanilla F-5 adversary. download here: https://www.digitalcombatsimulator.com/en/files/2169031/ MISSION 1 Multiplayer filename: Su-33CarrierOps1Multi.miz Singleplayer filename: Su-33CarrierOps1Single.miz Instructions: Start on the Carrier. On sortie 1 you must follow your waypoints precisely to receive additional tasking and to progress through the mission. Friendly Airbases: Kobuleti, Senaki-Kolkhi (alternate and rearming) Enemy Airbases: Kutaisi, Batumi Tasking will be given in the cockpit. In mission 1 you will fly 3 sorties: Sortie 1. Takeoff from the Carrier in the Sortie 1 aircraft and report to Ops at Kobuleti Airbase. If you are shot down before you land at Kobuleti, you must respawn from the Carrier in the Sortie 1 aircraft. Sortie 2. Get out of your planes at Kobuleti and use the Sortie 2 aircraft that are armed and waiting for you, to perform a ground strike. You must destroy both the assigned targets. If you need to rearm to do this, you can rearm at Kobuleti or Senaki-Kolkhi to continue. In singleplayer, don't forget to turn your wingman loose on the ground targets if you use all your bombs. Just hope he doesn't hit the wrong ones. If you are shot down before returning to land at Kobuleti, takeoff again from Kobuleti. Sortie 3. After a successful strike, return to Kobuleti, change back into your original planes (Sortie 3 aircraft) and fly back to the carrier. If you are shot down before you can land on the Carrier, you have the choice of respawning from the Carrier or Kobuleti. Voice overs: * Eric 'Air' Hahn ... as the CAG ** Do Not use my voiceover files in any other missions created for DCS. It's not fair to the hard work of the actors and to the hours I have spent to coordinate with the actors and to produce these voice files. Play-testing: * Bud 'Bad Bud' Smith MISSION 2 Multiplayer 2 player filename: Su-33CarrierOps2Multi-2player.miz Multiplayer 3 to 4 players filename: Su-33CarrierOps2Multi-3to4players.miz Singleplayer filename: Su-33CarrierOps2-Single.miz Friendly Airbases: Kobuleti, Senaki-Kolkhi (alternate) Enemy Airbases: Kutaisi, Batumi Briefing: Gentlemen, welcome aboard. Yesterday one of our Cruisers was attacked by enemy aircraft and was forced to defend itself. All of the attacking aircraft were shot down and none of the pilots were recovered. Tensions are now high in the region and the increased radar contacts of late require us to be ever more vigilant. Be aware! There are commercial airline flights operating in this area. Be sure of your target before firing! Combat Air Patrols over our Carrier Group and around our Land Bases will be flown several times a day to prevent or intercept any further attacks from the air, land or sea. Get a good night's sleep Gentlemen, you'll get your first assignment tomorrow morning. Iceman and Hollywood are on patrol south of our airbase at Kobuleti. You are the standby "Alert Fighters". Get in your cockpits and wait for orders. Be ready to launch and perform whatever task is assigned to you. Instructions: * Start on the Carrier. The number one slot must be occupied, along with one other plane to start the mission. * Stay with your wingman and follow your waypoints precisely to the first encounter to ensure that you to receive additional tasking and to progress through the mission to it's conclusion. * Remain stealthy, do not use your radar until told to do so. * Until you are told to land at Kobuleti, get another aircraft from the Carrier if you crash. * Watch and listen for instructions given by voice and text. * There are also planes located at Kobuleti in case you crash away from the Carrier. You may use them AFTER the first encounter. * Watch your fuel state. Limit the use of afterburners. Special instructions for the 3-4 multiplayer version: * STAY TOGETHER until you reach the enemy. The First and Second to launch must circle the Carrier until the other(s) takeoff and form up. Please report any bugs or problems here or critiques and criticisms, or ask a question if you are having trouble with any part of the mission. I also accept "Thank You's" and rep. The discussion here will determine how long I stick with this scenario before moving on to something else. Enjoy! and if you had something interesting happen, tell us about it here or post a screenshot. Or if you absolutely hated something, I'd like to hear what that was too. Voice overs: * Eric 'Air' Hahn ............ as the CAG * Riproren ................... as Rescue 505 * Chris 'Datek' Poulos .... as Rough Rider ** Do Not use my voiceover files in any other missions created for DCS. It's not fair to the hard work of the actors and to the hours I have spent to coordinate with the actors and to produce these voice files. Play-testing: * Bud 'Bad Bud' Smith MISSION 3 Multiplayer 2 player filename: Su-33CarrierOps3MultiVer3.miz Multiplayer 3 to 4 players filename: Su-33CarrierOps3MultiAlt.miz Singleplayer filename: Su-33CarrierOps3SingleVer3.miz Friendly Airbases: Kobuleti, Senaki-Kolkhi (alternate) Enemy Airbases: Kutaisi Briefing: Gentlemen, this is Operation Blowout.... day one! Our mission is to disrupt the enemy's ability to produce oil. Today we are going to strike several offshore Oil Drilling Platforms in grid foxtrot golf three five. If we can destroy these oil rigs, we can effectively deny the enemy the fuel they need to wage war in this region. During this operation, we'll be getting video from a recon drone circling high over the platforms and our radio operators here on the Carrier will update your flight with vital information to ensure that your mission is a success. Your planes are armed with four 1,000 pound bombs. Launch now! and hit those Oil Platforms! Mission 3 Instructions: * Start on the Carrier. In multiplayer missions, plane 1 must be on the Carrier deck with any one of the other planes to start the mission. Do not rearm, go with the provided loadout. * After the in-cockpit briefing, all planes have 5 minutes to get 2.3 km away from the carrier. In the 3 to 4 player multiplayer version it's important for the first two aircraft that takeoff circle the carrier at this distance while waiting for the rest of the flight to launch. On returning to the carrier, if you bolter or go around, make sure your next approach takes at least 3 minutes before approaching the carrier again. These times are necessary to re-set the LSO speech routines. * The Carriers LSO voice instructions are a work in progress. If you think you can save your landing after getting a "wave off" go ahead and try. * Stay with your leader or wingman and follow your waypoints precisely to the first encounter to ensure that you to receive additional tasking and to progress through the mission to it's conclusion. * Watch and listen for instructions given by voice and text. * There are two planes located at Kobuleti in case you crash away from the Carrier. You may use them AFTER the first encounter. * Watch your fuel state. Limit the use of afterburners. Please report any bugs or problems here or critiques and criticisms, or ask a question if you are having trouble with any part of the mission. I also accept "Thank You's" and additions to my rep. The discussion here will determine how long I stick with this scenario before moving on to something else. Enjoy! and if you had something interesting happen, tell us about it here or post a screenshot. Or if you absolutely hated something, I'd like to hear what that was too. Voice overs: * Eric 'Air' Hahn ........... as the CAG * feefifofum ................ as Springfield flight * Chris 'Datek' Poulos .... as Rough Rider * Micah ...................... as the Drone pilot * Ashley ..................... as the Carrier LSO ** Do Not use my voiceover files in any other missions created for DCS. It's not fair to the hard work of the actors and to the hours I have spent to coordinate with the actors and to produce these voice files. Play-testing: * Bud 'Bad Bud' Smith Su-33CarrierOps1Multi.miz Su-33CarrierOps1Single.miz Su-33CarrierOps2Multi-2player.miz Su-33CarrierOps2Multi-3to4players.miz Su-33CarrierOps2-Single.miz Su-33CarrierOps3MultiVer3.miz Su-33CarrierOps3MultiAlt.miz Su-33CarrierOps3SingleVer3.miz
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I have need for a person who is willing to test just one Su-33 mission for now (probably more in the future) in the 1.5.5.xxxxx release version. Credit for your efforts as playtester will be given in the mission topic. Requirements are: a. Speak and understand the English language fairly well. b. Own FC3 and can fly the Su-33 fairly well. c. You must have Home Fries Su-33 Fictional Skins: US Navy Fighter Squadrons volume I and volume II installed, links below: https://www.digitalcombatsimulator.com/en/files/2102033/ https://www.digitalcombatsimulator.com/en/files/2102019/ d. Be able to return test results to me in a reasonable amount of time, usually 2 to 3 days. PM me if interested.
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[REPORTED]su25t sead weapons bug
Winston 60 replied to salling772's topic in Release Version Bugs and Problems (Read only)
I'll be testing this in my benchmark mission sometime this weekend after updating to the new 1.5.5.59744 update 1. I will report on the Kh-58U and Kh-25MPU after a few runs at those pesky Sa-8's.