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Everything posted by =475FG= Dawger
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Mods were included in IC a few months back. It was not very popular as lots and lots of people use mods for all sorts of reasons that have nothing to do with "cheating". ED rolled that back reasonably quickly. I don't think it is going to happen again soon. At least, I hope not.
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Yes. This is a serious issue in MP. As an example, the A-10A can be "killed", become invisible to AI and continue flying and fighting while totally invisible to AI. F-5's continue fighting when dead as do Mig-21's and Hinds. All of which can continue to fight and kill AI and players alike. I am sure this affects nearly every module in the game. It is one of the worst issues in MP.
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I used to play some Post Scriptum with a realism group although not in tanks. Back then the vehicles could run around like cockroaches and it was less than realistic but maybe that has changed. I have been playing some ARMA 3 lately and really enjoy it much more than PS but that may be because it is a true sandbox like DCS. I doubt I will live long enough for computers to be able to handle the load of a both a rich ground war and properly simulated air war but there is always hope.
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Figure out what era/aircraft you want to fly in MP, figure servers that serve that choice and then find a group or individuals who fly there regularly and are willing to show you the ropes. You can post here for suggestions if you know what you want. Which A-10 do you fly? I don't recommend starting your MP experience in the Warbirds.
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Thats too bad.
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I recommend you train like they do in the real world. Find an instructor who knows Basic Fighter Maneuvers (BFM) (Actually knows it. Hard to find, I know) and get him to teach you that the same way they do it out in the real world, starting from the very basics and progressing through an entire syllabus (basic formation flying and formation joins, primary maneuvers, basic fighter maneuvers, 1 v 1 similar offensive BFM and defensive BFM, 1v1 similar tactics and maneuvering). Be aware that every hour of instruction requires several hours of practice. Its a long road but it is the fastest way to get there.
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Into the Desert and The Desert has Eyes are missing LAU-88's in the Miscellaneous equipment at the airbase where A-10's are based. This means the A-10 cannot load more than one Maverick per station. I think probably several other missions have the same issue.
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not planned Why can't the IFF function be added?
=475FG= Dawger replied to travelaround's topic in DCS: F-5E
Visual ID is tons more fun in any case. -
I don't really have an issue with weather. Used to fly in it for a living. My issue is with what it does to gameplay. If Reds have face-shooters, they fly around on top of the weather and the smart Blues stay on the deck. Dull. Even without face-shooters, the air to air fights get intensely boring with a cloud deck to hide in, playing hide and seek in and out of clouds. Again, dull. If you want really challenging weather, make it really low and really thick. 500 foot AGL ceiling with clouds layered through 25,000 feet. The kind of weather that requires some real navigation skills to get anything done at 500 knots. There won't be much air to air action but strikes would be a hoot. PS: Rain doesn't show up in VR
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fpsVR has a clock visible in VR with timers and alarms. https://store.steampowered.com/app/908520/fpsVR/
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We use air to air TACAN daily in the F-5 with few issues in several maps. We do have to recycle power sometimes but that is something that you sometimes have to do IRL. I have also been using TACAN in NTTR in the F5 with no issues. Other maps, TACAN is very hit or miss but few maps have actual TACAN or VORTAC stations so it is to be expected.
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I appreciate that and understand that you cannot promise anything. While you are asking, if they are able to do it, setting the bombs to laser code 1688 would be most convenient. It doesn't necessarily need the ability to change the code. 1688 is the default in the Combined Arms module and in the F-5. Thanks
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@BIGNEWY Any chance of getting the ability to carry GBU-12's on the A-10A?
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Hello All, 475th Fighter Group is interested in forming a group of those interested in more team oriented gameplay in Alpenwolf's Cold War 1947-1991 server. As regular flyers in Alpenwolf's Cold War 1947-1991 server, we are interested in creating a process for impromptu Strike Packages during normal server play. We want to be able to quickly organize and execute complete strike packages tailored to the mission and objective. These packages can consist of any or all of the following elements: Air Superiority/Fighter Sweep, SEAD/DEAD, Precision Strike, Close Air Support(Fixed and Rotary Wing), Helicopter Transport, Helicopter Assault, Combined Arms/JTAC, FAC, and GCI. Composition will be based upon the objective and player preference. The goal is to get guys flying, driving, and communicating in an organized fashion to increase the fun factor. We are looking for individuals and groups interested in participating. We will, at least in the beginning, focus on Blue Coalition. If you or your group have interest in participating in this effort, send me a PM.
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The icing you are referring to happens when flying in visible moisture associated with convective activity (Thunderstorms). We just called it "engine icing". Whether the engine ice started via SLD or as crystals melting in the Venturi effect isn't of particular interest to the pilot. Don't fly in a thunderstorm at any altitude and if you get in one by accident, get out as quick as possible. The bottom line, as with all icing, is you avoid flying in the conditions conducive to formation of ice in the engine or on the airframe as much as possible. In jets, you climb or descend out of it or go around convective activity. You don't park yourself in the ice or even in conditions where ice is possible and hope the aircraft systems can keep up. You get out of the conditions as quickly as possible. Nearly all of the ice induced accidents are pilot induced, usually bad decision making with regard to continuing to operate in conditions conducive to icing. Which is why I say it really isn't worth the effort to model all of this stuff. The ice protection equipment is there to increase the time you have available to escape the ice, not the let you fly around in it. Also, I didn't say helos don't operate in visible moisture but they are not going to continuously operate in icing conditions. It is far too dangerous.
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I agree. Guns and Poppas, as my wingman says, is where the fun is and there is no public "instant" MP venue for that sort of thing. My group does that for internal training and sometimes just for fun.
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Skip the AI altogether. Find a friend and fight each other, Pony v Pony until you fight to a draw and then do dissimilar (Pony v. LW). Better yet find someone who knows actual BFM and is willing to teach you. However, if you do find a teacher, you need to understand the need for repetitive practice. Every hour of instruction should be followed by several hours repetition of the concepts and maneuvers discussed. If you follow this plan, you will improve rapidly.
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Enigma is essentially "air quake". The mission never changes. You fight in a tight airspace over the front for the most part. It isn't "Instant" a lot of the time. sometimes with 100 mile flights to the Quake arena but I get the feeling that will change over time.
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I am not arguing either way regarding whether or not airframe or engine icing is a factor on operations. My position is that properly simulating the atmosphere for these conditions is not worth the effort, even for helicopter. Airframe icing occurs in visible moisture. Helicopters in DCS are not going to operating much in those conditions. And the phenomena of "ice crystal icing" is something I never heard of or encountered flying at altitudes up to 51,000 feet all over the world. Every cloud above the freezing level is in ice crystal form and is completely harmless to jet engines. Even flying through the heaviest snow has no effect. Jet engines are tested for water ingestion resistance, usually with a massive streams of water directed into the running engine.
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No need to be personally offended. I am only stating an easily demonstrable fact. I am not interested is starting a crusade to get this corrected. There is no interest in the WWII player community in even discussing the topic, as I have learned. Although I own ALL of the WWII modules, I don’t fly them any more, for a variety of reasons. Feel free to ask Mr. Grey (privately) if you can slam the throttle from 15 inches to 61 with hands off the controls and get basically no response in the real thing. If he answers in the affirmative, you can revel in victory. My only purpose here is to temper expectations with regard to the Corsair. EDIT: I lied. I didn’t buy the Mossie.
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In my rather extensive experience flying in real world icing conditions, airframe icing is of concern only at low altitudes and icing layers are generally in narrow altitude bands. While these narrow bands can be a major headache for low performance piston engine aircraft, they are usually pretty much only a minor annoyance in a jet. You turn on the anti-ice during climb for a few minutes and again for a few minutes during descent. And this is only in very particular types of weather. It would be a major coding effort to build properly modeled airframe ice inducing weather for very little effect on gameplay.
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DCS Warbirds don’t model anything near realistic levels of engine torque. The Corsair will be a pussycat if it follows the pattern.
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This is the equivalent of thinking you know what sex is like after studying medical texts. I am going to trust the guy who has actually been in the saddle even if it was with her sister.
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